Steam Transport Machine/Enemy

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Steam Transport Machine BG.png

Steam Transport Machine

LcbSinGloom.pngSteam Transport Machine
Steam Transport Machine Idle Sprite.png
Info
Risk Level
HE Risk Label.png
-04
Code O-06-21-16 Core HP.png 1613
Parts

Abno Part Body.png Status
HP.png 806 SPEED.png 2-4 Defense.png 61
Stagger Thresholds
75% (604HP.png) - 0% (0HP.png)
Destructibility Slot Weight
ABParts Destroy.png Destructible (Permanent)
Resistances
Slash.png Pierce.png Blunt.png
Ineff.
[x0.5]
Normal
[x1]
Weak
[x1.5]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Fatal
[x2]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Ineff.
[x0.5]
LcbSinPride.png
Endure
[x0.75]
LcbSinEnvy.png
Weak
[x1.5]

Abno Part Right Arm.png Status
HP.png 355 SPEED.png 2-4 Defense.png 61
Stagger Thresholds
60% (212HP.png) - 0% (0HP.png)
Destructibility Slot Weight
ABParts Sever.png Severable (Permanent)
Resistances
Slash.png Pierce.png Blunt.png
Ineff.
[x0.5]
Normal
[x1]
Weak
[x1.5]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Weak
[x1.5]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Ineff.
[x0.5]
LcbSinPride.png
Endure
[x0.75]
LcbSinEnvy.png
Fatal
[x2]

Skills
Abno Part Right Arm.png Steam Blaster
Pride1.png
6463 Steam Transport Machine Icon.png
Pride1BG.png
4 Blunt.png + 6
Coin.png
6463
SkillAttack.png 58 (60-2) Atk Weight ⯀
Deal +10% damage for every 50 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.

CoinEffect1.png
[On Hit] Inflict 3 Bind.pngBindBind.png BindSpeed -X for this turn. next turn
Abno Part Body.png Body
Pride1.png
6753 Steam Transport Machine Icon.png
Pride1BG.png
5 Blunt.png + 7
Coin.png
6753
SkillAttack.png 58 (60-2) Atk Weight ⯀
Deal +10% damage for every 50 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.

CoinEffect1.png
[On Hit] Inflict 3 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
Abno Part Body.png Body
Sloth2.png
853 Steam Transport Machine Icon.png
Sloth2BG.png
5 Blunt.png + 6
Coin.pngCoin.png
853
SkillAttack.png 58 (60-2) Atk Weight ⯀
At 5+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., Clash Power +1
CoinEffect1.png
[On Hit] Inflict 3 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
CoinEffect2.png
[On Hit] Raise Stagger Threshold by 50% of damage dealt
[On Hit] Deal +1% damage for every Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.
(Max 50%)
Abno Part Body.png Body
Sloth2.png
5384 Steam Transport Machine Icon.png
Sloth2BG.png
5 Blunt.png + 7
Coin.pngCoin.png
5384
SkillAttack.png 58 (60-2) Atk Weight ⯀
[On Use] All parts gain 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
[On Hit] Raise Stagger Threshold equal to Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect2.png
[On Hit] Deal +20% damage per 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). (Max 100%)
[On Hit] Gain 4 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). to all Parts
Abno Part Right Arm.png Steam Blaster
Wrath3.png
6475384 Steam Transport Machine Icon.png
Wrath3BG.png
8 Pierce.png + 8
Coin.png
6475384
SkillAttack.png 56 (60-4) Atk Weight ⯀
At 7+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., Coin Power +1
CoinEffect1.png
[On Hit] If at 5+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., raise Stagger Threshold by 50% of damage dealt
[On Hit] All Parts gain 8 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +4 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
Abno Part Body.png Body
Envy3.png
974569A Steam Transport Machine Icon.png
Envy3BG.png
10 Blunt.png + 10
Coin.png
974569A
SkillAttack.png 56 (60-4) Atk Weight ⯀
At 10+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., Skill Power +2
CoinEffect1.png
[On Hit] Deal +1% damage for every Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.
(Max 200%)
Passives
Returning Past
If at 50+ Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.
, and if Core's HP is less than or equal to 80%, Core gains 200 HP by spending 50 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.
.
Metronome
If the Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.
is an odd number, gain 3 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%) and Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%)
If it is an even number, gain Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) and Damage Down.pngDamage DownDamage Down.png Damage DownDeal -(X*10)% damage with skills this turn. (Max 100%)
Misplaced Past
When the body is broken, spend all Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.
.
When the body is broken, all Attack Types and Affinities become ineffective(0.5) against the body starting next turn until the end of this encounter.
Broken Exhaust Port
When the Steam Blaster is broken, completely spend all parts' Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)..
After the Steam Blaster is broken, gain Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%) equal to the number of Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). every time this unit gains Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)..
After the Steam Blaster is broken, lose 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). every time this unit uses an Attack Skill.
Leaking Steam
When the Steam Blaster is hit, lose 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count

Behavior

Steam Transport Machine starts the Encounter with 1 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.
.

Attack Pattern

Steam Transport Machine follows a fixed Skill rotation, depending on whether the Steam Blaster is Broken or not.

While the Steam Blaster is still present:
- 6463, 6463, 6753, 6753, 6753, 6475384
- 6463, 6463, 6753, 5384, 5384, 6475384
- 6463, 6463, 6753, 6753, 853, 853
- 6463, 6753, 6753, 853, 853, 853

If the Steam Blaster is Broken:
- 6463, 6463, 6753, 5384, 5384
- 6753, 6753, 853, 853, 974569A

Parts

The Body can still use Skills when destroyed, and the destruction does not interrupt its current Skills. Once the Body is Broken, all of the Abnormality's Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.
is spent, which also means it can no longer gain more. Due to its Misplaced Past passive, all of the Body's Resistances will become Ineffective the turn after the Body was broken and will remain that way for the rest of the fight. This also extends to the Sin Resistances, making attacks 0.25x effective. (Weaknesses will still be Fatal on the Turn when the Part breaks.)

Event

An Abnormality event occurs when the 'Returning Past' Passive is triggered. Passing the check reduces Steam Transport Machine's Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.
by 10 and gives it 2 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn..

Combat Event
The light washes away the sediments of past.

Vacuum tubes in the center of the Steam Transport Machine’s torso are glowing.

Slowly, or rapidly, the numbers displayed in the vacuum tubes decreased…

And its broken, rusted chassis began to reconstruct itself.

Did the Steam Transport Machine return to when it was first produced?

Leaving behind everything it’s gone through.

The older the machine gets, the more of itself it will have to reconstruct.

Maybe the Steam Transport Machine can be stopped… if someone could reach into its vacuum tubes?

Who will reach into the vacuum tubes?

LcbSinGloom.png Gloom Advantage: CoinIconGlow.png ≥ 13
No Advantage: CoinIconGlow.png ≥ 16

CoinIconGlow.png Check Passed

[Sinner] strode up to the Steam Transport Machine.

It appeared that the Steam Transport Machine was in a deep focus. The machine stood completely still, no matter how close the Sinner got to it.

[Sinner] did not hesitate to reach into the vacuum tubes.

”Ooh!!”

”The numbers…!”

Looks like [Sinner] tapped into their creativity and swapped out one of the electrodes connected to the vacuum tubes.

That seems to have done the trick; the numbers ceased to decrease.

The Steam Transport Machine began to creak into motion once again, as though it just realized what had happened, but the perpetrator was long gone.


[Steam Transport Machine] loses 10 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastGain 11 at the end of the turn.
Spent completely when the Body Part is broken.

[Steam Transport Machine] gains 2 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn.
CoinIcon.png Check Failed

[Sinner] strode up to the Steam Transport Machine.

It appeared that the Steam Transport Machine was in a deep focus. The machine stood completely still, no matter how close the Sinner got to it.

[Sinner] did not hesitate to reach into the vacuum tubes.

”Wait, watch out—!”

Perhaps we’ve been tricked by the Steam Transport Machine. Perhaps finished reconstructing itself right on time.

Whichever was the case, the machine snatched [Sinner]’s wrist…

And blasted them with scalding steam.

… It’s going to be a while before [Sinner] recovers.


[Steam Transport Machine] gains 5 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
[Sinner] Sinner gains 2 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%)

Refracted Steam Transport Machine

LcbSinGloom.pngRefracted Steam Transport Machine
Steam Transport Machine Idle Sprite.png
Info
Risk Level
HE Risk Label.png
-04
Code O-06-21-16 Core HP.png 1905
Parts

Abno Part Body.png Status
HP.png 859 SPEED.png 2-4 Defense.png 36
Stagger Thresholds
75% (644HP.png) - 0% (0HP.png)
Destructibility Slot Weight
ABParts Destroy.png Destructible (Permanent)
Resistances
Slash.png Pierce.png Blunt.png
Ineff.
[x0.5]
Normal
[x1]
Weak
[x1.5]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Fatal
[x2]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Ineff.
[x0.5]
LcbSinPride.png
Endure
[x0.75]
LcbSinEnvy.png
Weak
[x1.5]

Abno Part Right Arm.png Status
HP.png 377 SPEED.png 2-4 Defense.png 36
Stagger Thresholds
60% (226HP.png) - 0% (0HP.png)
Destructibility Slot Weight
ABParts Sever.png Severable (Permanent)
Resistances
Slash.png Pierce.png Blunt.png
Ineff.
[x0.5]
Normal
[x1]
Weak
[x1.5]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Weak
[x1.5]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Ineff.
[x0.5]
LcbSinPride.png
Endure
[x0.75]
LcbSinEnvy.png
Fatal
[x2]

Skills
Abno Part Right Arm.png Steam Blaster
Pride1.png
6463 Steam Transport Machine Icon.png
Pride1BG.png
4 Blunt.png + 6
Coin.png
6463
SkillAttack.png 33 (35-2) Atk Weight ⯀
Deal +10% damage for every 50 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.

CoinEffect1.png
[On Hit] Inflict 3 Bind.pngBindBind.png BindSpeed -X for this turn. next turn
Abno Part Body.png Body
Pride1.png
6753 Steam Transport Machine Icon.png
Pride1BG.png
5 Blunt.png + 7
Coin.png
6753
SkillAttack.png 33 (35-2) Atk Weight ⯀
Deal +10% damage for every 50 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.

CoinEffect1.png
[On Hit] Inflict 3 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
Abno Part Body.png Body
Sloth2.png
853 Steam Transport Machine Icon.png
Sloth2BG.png
5 Blunt.png + 6
Coin.pngCoin.png
853
SkillAttack.png 33 (35-2) Atk Weight ⯀
At 5+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., Clash Power +1
CoinEffect1.png
[On Hit] Inflict 3 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
CoinEffect2.png
[On Hit] Raise Stagger Threshold by 50% of damage dealt
[On Hit] Deal +1% damage for every Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
(Max 50%)
Abno Part Body.png Body
Sloth2.png
5384 Steam Transport Machine Icon.png
Sloth2BG.png
5 Blunt.png + 7
Coin.pngCoin.png
5384
SkillAttack.png 33 (35-2) Atk Weight ⯀
[On Use] All parts gain 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
[On Hit] Raise Stagger Threshold by number equal to Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect2.png
[On Hit] Gain +20% damage per 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). (Max 100%)
[On Hit] All parts gain 4 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
Abno Part Right Arm.png Steam Blaster
Wrath3.png
6475384 Steam Transport Machine Icon.png
Wrath3BG.png
8 Pierce.png + 8
Coin.png
6475384
SkillAttack.png 31 (35-4) Atk Weight ⯀
At 7+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., Coin Power +1
CoinEffect1.png
[On Hit] If at 5+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., raise Stagger Threshold by number equal to 50% of damage dealt
[On Hit] All parts gain 8 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +4 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
Abno Part Body.png Body
Envy3.png
974569A Steam Transport Machine Icon.png
Envy3BG.png
10 Blunt.png + 10
Coin.png
974569A
SkillAttack.png 31 (35-4) Atk Weight ⯀
At 10+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., Skill Power +2
CoinEffect1.png
[On Hit] Deal +1% damage for every Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
(Max 200%)
Passives
Returning Past
If at 50+ Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
, and if Core's HP is less than or equal to 80%, Core gains 200 HP by spending 50 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
.
Overlapping Past
Gain 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn. for every 80 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
every turn.
At 80+ Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
, gain +1 Slot.
Metronome
If the first digit of the Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
is an odd number, gain 3 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%) and 3 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%)
If the first digit of the Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
is an even number or 0, gain Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) and 3 Damage Down.pngDamage DownDamage Down.png Damage DownDeal -(X*10)% damage with skills this turn. (Max 100%)
Misplaced Past
When the body is broken, spend all Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
.
When the body is broken, all Attack Types and Affinities become ineffective(0.5) against the body starting next turn until the end of this encounter.
Broken Exhaust Port
When the Steam Blaster is broken, completely spend all parts' Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)..
After the Steam Blaster is broken, gain Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%) equal to the number of Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). every time this unit gains Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)..
After the Steam Blaster is broken, lose 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). every time this unit uses an Attack Skill.
Refracted Burn and Bleed
Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency maxes out at 30.
Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count maxes out at 5.
Apply Refracted Sinking
When gaining Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), gain 1 additional Potency and Count
Leaking Steam
When the Steam Blaster is hit, lose 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count

Behavior

Refracted Steam Transport Machine's Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
worked differently to play off Line 2's Icon Cycle.pngCycle mechanic. Rather than starting with 1 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
, it started with an amount equal to the total Turns taken in the Refraction Railway. Additionally, instead of increasing by 11 at turn end, it increased by 1 at turn end.

Attack Pattern

Compared to its regular version, Refracted Steam Transport Machine starts with one less Slot for a total of 5. It does however gain a sixth Slot once it reaches 80+ Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
.

It follows a fixed Skill rotation, depending on how much Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
it has and whether the Steam Blaster is broken or not.

At <80 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
:
- 6463, 6463, 6753, 6753, 6475384
- 6463, 6463, 5384, 5384, 6475384
- 6463, 6463, 6753, 853, 853
- 6463, 6753, 853, 853, 974569A

If the Steam Blaster is Broken & <80 Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
:
- 853, 6753, 6753, 5384, 5384
- 6753, 6753, 853, 853, 974569A

At 80+ Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
:
- 6463, 6463, 6753, 6753, 6753, 6475384
- 6463, 6463, 6753, 5384, 5384, 6475384
- 6463, 6463, 6753, 6753, 853, 853
- 6463, 6753, 6753, 853, 853, 974569A

If the Steam Blaster is Broken & 80+ Accumulated Past.pngAccumulated PastAccumulated Past.png Accumulated PastThis displays the Total Turns taken in the Refraction Railway.
The number goes up by 1 at the end of the turn.
Spent completely when body is broken.
:
- 6463, 6463, 6753, 6753, 5384, 5384
- 6753, 6753, 6753, 853, 853, 974569A

Abnormalities and Related Monsters
ZAYIN Blubbering Toad - Fairy Festival
TETH Baba Yaga - Brazen Bull - Fairy Gentleman - So That No One Will Cry - Fairy-Long-Legs - Faelantern - Skin Prophet - Drenched Gossypium - Portrait of a Certain Day - Hurting Teddy Bear - Sleeping Bag of a Bygone Day
HE Doomsday Calendar - (Golden Apple, False Apple) - Headless Ichthys - Alleyway Watchdog - kqe-1j-23 - Drifting Fox - Shock Centipede - Steam Transport Machine - Wayward Passenger - Dreaming Electric Sheep - Rose Hunter - Der Fluchschütze
WAW Ebony Queen's Apple - My Form Empties - Sign of Roses - Ambling Pearl - Dream-Devouring Siltcurrent - Ardor Blossom Moth - Spiral of Contempt - The King in Binds - Four-hundred Roses
UNDEFINED Have You Become Strong - Pink Shoes
L Corp. Logo.pngL Corp. Headquarters Scorched Girl - One Sin and Hundreds of Good Deeds - Red Shoes - Spider Bud - Wellcheers - Forsaken Murderer - Funeral of the Dead Butterflies - Der Freischütz - Meat Lantern - Schadenfreude - The Queen of Hatred - The Knight of Despair
Unencountered All-Around Cleaner - Basilisoup - Blue-ish Star - Broken Wings - Burning Duchess - Centaur - Centipede Apostle - Chattering Teeth - Children in the Flask - Clockwork-Time-Roly-Poly - Cozy Bed - Cyclops - Dimensional Orbit Stabilizer - Dimensional Oxidation Variant - Drunkard - Explorer on a Bereaved Road - Forsaken Employee - Funeral of a Dying Butterfly - Golden Grip - Handshake of Handshakes - Heavenly Commander's Scribe - Heavenly Executor's Scribe - Highway Devotee - Hole-in-the-Man - Hydra - Monkey Tree - Nymph - Overdue Assignments - Pagoda Veneration - Paper Chairman - Resident of Metropolaris - Rising Ashes - Sandolph - Sleepyhead - Smokey Old Man - Spider of Marriage - Star Luminary - Stuck in Heaven - Sunset Wayfarer - The 4th Front of the Smoke War - Time Duck - Tomb of Bone - Tomorrow's Expression - Wailing Coffin - Wandering Mind - Will You Play? - Yinglong - Butterfly of Entangled Lives [羅生蝶]
Class 1 LcbSinWrath.png Irae - LcbSinLust.png Luxuriae - LcbSinSloth.png Pigritiae -LcbSinGluttony.png Gulae - LcbSinGloom.png Morositatis - LcbSinPride.png Superbiae - LcbSinEnvy.png Invidiae
Class 2 LcbSinWrath.png Irae - LcbSinLust.png Luxuriae - LcbSinSloth.png Pigritiae -LcbSinGluttony.png Gulae - LcbSinGloom.png Morositatis - LcbSinPride.png Superbiae - LcbSinEnvy.png Invidiae
Class 3 LcbSinWrath.png Irae - LcbSinSloth.png Pigritiae - LcbSinGloom.png Morositatis
E.G.O Corrosions (Four-Legged Beast, Crawling Inquisitor) - (Proceeding Inquisitor, Everything There of an Inquisitor) - (Wriggling Beast, Slithering Inquisitor) - (Blossomed Bloodfiend, Bloomed Bloodfiend, Budding Bloodfiend, Budding Zwei Fixer, Budding Cinq West Fixer)
Distortions The Dreamer of Human Wholeness (Kromer) - Papa Bongy (Eunbong’s Bar & Fryers Owner) - Who Denies All (Dongrang) - Distorted Bamboo-hatted Kim - The Reaved Lamenter (Hindley) - The Heartbroken (Heathcliff) - The Time Ripper (Ex-Yurodivy) - Distorted Hohenheim - Muddled Heishou of the Corpse Palanquin [混覺轀輬黑獸] (Jia Mu)