Status | |||||
---|---|---|---|---|---|
2131 | 2-4 | 44 | |||
Stagger Thresholds | |||||
75% (1598) - 25% (533) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Weak [x1.2] |
Ineff. [x0.5] |
Normal [x1] |
Weak [x1.2] |
Ineff. [x0.5] |
Weak [x1.5] |
“ | Hahaha… this isn't much of a surprise, is it? It has absorbed so much hatred over the years. Even Catherine must have hated me as she expired. So…
Wuthering Heights, this decaying manor… must crumble. It is simply as it should be… haha! |
” |
–Hindley, The Reaved Lamenter |
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | Undef. | Core | 2131 |
Status | |||||
---|---|---|---|---|---|
2131 | 2-4 | 44 | |||
Stagger Thresholds | |||||
75% (1598) - 25% (533) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Weak [x1.2] |
Ineff. [x0.5] |
Normal [x1] |
Weak [x1.2] |
Ineff. [x0.5] |
Weak [x1.5] |
4 + 3 |
I'll Remove You Core and Part heal by 10% of the damage dealt by this Attack Skill [On Hit] Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. [On Hit] Gain 1 Offense Level Up Offense Level Up
Offense Level +X for this turn. [Heads Hit] Gain 1 Haste Haste Speed +X for this turn. next turn |
5 + 3 |
Bloody Bastard! If this unit's Speed is faster than the target's Clash Power +2 [On Hit] Inflict 4 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] Inflict 4 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] If this unit's Speed is faster than the target's by 3 or more, reuse this Coin (once) |
4 + 3 |
This Is My Home! Prioritize targets with the least HP [On Use] If the target has less than 70% HP, Clash Power +2 [On Hit] Gain 1 Haste Haste Speed +X for this turn. next turn [On Hit] Inflict 1 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) [On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] If the target has 20+ Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +100% more damage [On Kill] Reuse this Skill (1 time max) |
5 + 5 |
I'll Get You...! Prioritizes Heathcliff [On Use] If the target is the enemy with the slowest Speed, Base Power +3 [On Use] Inflict Marked Prey Marked Prey - With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn. - If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires - Max Value: 1, 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%), 3 Paralyze Paralyze Fix the Power of X Coin(s) to 0 for this turn., and 5 Bind Bind Speed -X for this turn. next turn [On Hit] Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn [On Hit] Gain 1 Offense Level Up Offense Level Up
Offense Level +X for this turn. next turn |
2 + 1 |
Give It Back...!! [Unclashable] [Heads Hit] Gain 2 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn [Heads Hit] Gain 2 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn [Heads Hit] Gain 2 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn [On Hit] If the target has 10+ Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 5+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., heal by 50% of damage dealt |
5 + 6 |
You Little... Prioritizes targets with Marked Prey Marked Prey - With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn. - If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires - Max Value: 1 If this unit's Speed is faster than the target by 3 or more, reuse this Skill (1 time max) [On Hit] Heal Core and Part by 50% of damage dealt [On Hit] Heal Core and Part by 50% of damage dealt
|
10 + 20 |
Guard If this Unit has remaining Shield HP at Turn End, gain 4 Protection Protection Take -(X*10)% damage this turn. (Max 100%) next turn |
5 + 7 |
Evade [On Evade] Inflict 1 Bind Bind Speed -X for this turn. next turn (2 times max) |
7 + 3 |
This is My Place! If this unit's Speed is faster than the target's, Coin Power +1 [On Hit] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 10+ Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., heal by 70% of damage dealt |
Hindley has a hatred for Heathcliff that extends into the fight. As Heathcliff is mandatory to participate in the battle, whenever Hindley uses some specific skills, he will target Heathcliff with them.
Prior to falling below 40% HP, Hindley has a relatively simple attack pattern, consisting of:
- I'll Remove You, I'll Remove You, I'll Remove You, Bloody Bastard!, Bloody Bastard!, Guard
- I'll Remove You, I'll Remove You, Bloody Bastard!, Bloody Bastard!, This Is My Home!, Evade
- I'll Remove You, I'll Remove You, Bloody Bastard!, Bloody Bastard!, I'll Get You...!, Guard
When recovering from Stagger, Hindley will replace the first skill in that list with Give It Back...!!
After falling below 40% HP, the following attack pattern will be added:
- I'll Remove You, This Is My Home!, I'll Get You...!, This is My Place!, You Little..., Guard
Related |
---|
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | Undef. | Core | 1042 |
Status | |||||
---|---|---|---|---|---|
1042 | 2-4 | 44 | |||
Stagger Thresholds | |||||
75% (782) - 25% (261) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Weak [x1.2] |
Ineff. [x0.5] |
Normal [x1] |
Weak [x1.2] |
Ineff. [x0.5] |
Weak [x1.5] |
4 + 3 |
I'll Remove You Core and Part heal by 10% of the damage dealt by this Attack Skill [On Hit] Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. [On Hit] Gain 1 Offense Level Up Offense Level Up
Offense Level +X for this turn. [Heads Hit] Gain 1 Haste Haste Speed +X for this turn. next turn |
5 + 3 |
Bloody Bastard! If this unit's Speed is faster than the target's Clash Power +2 [On Hit] Inflict 4 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] Inflict 4 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] If this unit's Speed is faster than the target's by 3 or more, reuse this Coin (once) |
4 + 3 |
This Is My Home! Prioritize targets with the least HP [On Use] If the target has less than 70% HP, Clash Power +2 [On Hit] Gain 1 Haste Haste Speed +X for this turn. next turn [On Hit] Inflict 1 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) [On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] If the target has 20+ Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +100% more damage [On Kill] Reuse this Skill (1 time max) |
5 + 5 |
I'll Get You...! Prioritizes Heathcliff [On Use] If the target is the enemy with the slowest Speed, Base Power +3 [On Use] Inflict Marked Prey Marked Prey - With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn. - If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires - Max Value: 1, 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%), 3 Paralyze Paralyze Fix the Power of X Coin(s) to 0 for this turn., and 5 Bind Bind Speed -X for this turn. next turn [On Hit] Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn [On Hit] Gain 1 Offense Level Up Offense Level Up
Offense Level +X for this turn. next turn |
2 + 1 |
Give It Back...!! [Unclashable] [Heads Hit] Gain 2 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn [Heads Hit] Gain 2 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn [Heads Hit] Gain 2 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn [On Hit] If the target has 10+ Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 5+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., heal by 50% of damage dealt |
5 + 6 |
You Little... Prioritizes targets with Marked Prey Marked Prey - With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn. - If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires - Max Value: 1 If this unit's Speed is faster than the target by 3 or more, reuse this Skill (1 time max) [On Hit] Heal Core and Part by 50% of damage dealt [On Hit] Heal Core and Part by 50% of damage dealt
|
10 + 20 |
Guard If this Unit has remaining Shield HP at Turn End, gain 4 Protection Protection Take -(X*10)% damage this turn. (Max 100%) next turn |
5 + 7 |
Evade [On Evade] Inflict 1 Bind Bind Speed -X for this turn. next turn (2 times max) |
7 + 3 |
This is My Place! If this unit's Speed is faster than the target's, Coin Power +1 [On Hit] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 10+ Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% more damage [On Hit] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., heal by 70% of damage dealt |
This version of Hindley, The Reaved Lamenter behaves identically to the base variant, with the difference that the final Skill in each attack pattern will be removed if any other ally unit is on the field.