Status | |||||
---|---|---|---|---|---|
175 | 2-4 | 42 | |||
Stagger Thresholds | |||||
50% (88) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Fatal [x1.75] |
Normal [x1] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Fatal [x1.75] |
Ineff. [x0.5] |
Normal [x1] |
Fatal [x1.75] |
For story-related information about this enemy, see Peccatulum.
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | - | Core | 175 |
Status | |||||
---|---|---|---|---|---|
175 | 2-4 | 42 | |||
Stagger Thresholds | |||||
50% (88) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Fatal [x1.75] |
Normal [x1] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Fatal [x1.75] |
Ineff. [x0.5] |
Normal [x1] |
Fatal [x1.75] |
4 + 2 |
Leap In Amt. x1 [On Hit] Inflict 2 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and +2 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count [On Hit] Inflict 2 Sinking Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and +2 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count |
4 + 8 |
Snap At Amt. x1 [On Use] If target has Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), Base Power +2 [On Hit] Inflict 3 Sinking Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and +3 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count |
6 + 10 |
Water Bomb Amt. x1 [On Use] If target has 5+ Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), Coin Power +1 [On Hit] Inflict 8 Sinking Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count [Heads Hit] Inflict 2 Gloom Fragility Gloom Fragility Take +(X*10)% damage from Gloom skills this turn. (Max 100%) next turn |
4 + 8 |
Evade Amt. x1 [On Evade] Inflict 2 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) |
Peccatulum | ||||||
---|---|---|---|---|---|---|
Stage 1 | ||||||
Stage 2 | ||||||
Stage 3 | ||||||