![]() | |||||
---|---|---|---|---|---|
![]() |
127 | ![]() |
1-2 | ![]() |
59 |
Stagger Thresholds | |||||
50% (64![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Fatal [x2] |
Endure [x0.75] |
![]() Weak [x1.5] |
![]() Normal [x1] |
![]() Fatal [x2] |
![]() Endure [x0.75] |
![]() Endure [x0.75] |
![]() Normal [x1] |
![]() Normal [x1] |
For story-related information about this enemy, see Corroded Inquisitors.
Info | |||||
---|---|---|---|---|---|
Risk Level |
![]() -03
|
Code | O-02-11-10-TE | ||
Core ![]() |
590 | Traits | N Corp. N Corp. Fanatic Abnormality Corrosion |
![]() | |||||
---|---|---|---|---|---|
![]() |
127 | ![]() |
1-2 | ![]() |
59 |
Stagger Thresholds | |||||
50% (64![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Fatal [x2] |
Endure [x0.75] |
![]() Weak [x1.5] |
![]() Normal [x1] |
![]() Fatal [x2] |
![]() Endure [x0.75] |
![]() Endure [x0.75] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() | |||||
---|---|---|---|---|---|
![]() |
147 | ![]() |
1-2 | ![]() |
59 |
Stagger Thresholds | |||||
40% (59![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Fatal [x2] |
Endure [x0.75] |
![]() Weak [x1.5] |
![]() Normal [x1] |
![]() Fatal [x2] |
![]() Endure [x0.75] |
![]() Endure [x0.75] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() ![]() ![]() ![]() |
![]() Coiling Arms ![]() Amt. x2 ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Guard ![]() Amt. x4 |
![]() ![]() ![]() ![]() |
![]() ![]() Swipe ![]() Amt. x1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Thwack ![]() Amt. x1 ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() Poison Spray ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
For a mob, the Wriggling Beast has a relatively complex attack pattern, and has two phases. In phase 1, it selects skills randomly in the same way that human enemies do. For the first two turns of battle, it only has 1 action per turn, but starting from turn 3 it will have 2 actions per turn.
Once the arm breaks, it transitions into phase 2, where it will use Poison Spray every turn. Just like in phase 1, the amount of skills it can use depends on the turn. If the arm was bursted down on turn 1, it will have 1 action at the start of turn 2, and will gain a second on turn 3. Otherwise, it will use Poison Spray twice as soon as it enters this phase.
Wriggling Beast is made up of 2 parts.
The arm, which is initially the only targetable part, is completely destroyed when it breaks. Once it is destroyed, the body is revealed.
The body is incapable of staggering or being destroyed. It feasibly will not reach 0 HP before the core, so the rest of the battle it functions identically to the same as all of the other subordinate Abnormalities or Peccatula which share their health pool with their sole part.
Related | ||
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