Status | |||||
---|---|---|---|---|---|
273 | 2-5 | 43 | |||
Stagger Thresholds | |||||
25% (68) | |||||
Resistances | |||||
Fatal [x2] |
Endure [x0.75] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Endure [x0.75] |
Weak [x1.5] |
Normal [x1] |
Normal [x1] |
For the story-related information about this Abnormality, see Corroded Inquisitors.
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | O-02-04-13-TE | Core | 273 |
Status | |||||
---|---|---|---|---|---|
273 | 2-5 | 43 | |||
Stagger Thresholds | |||||
25% (68) | |||||
Resistances | |||||
Fatal [x2] |
Endure [x0.75] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Endure [x0.75] |
Weak [x1.5] |
Normal [x1] |
Normal [x1] |
6 - 3 |
Claw [Heads Hit] Inflict 1 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. next turn |
1 + 8 |
Lookout |
2 + 3 |
Blind Charge [On Hit] Inflict 2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. next turn [On Hit] Inflict 2 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. next turn |
Crawling Inquisitor has a relatively simple pattern. When it is not in its Frenzy state, it will use the following moves:
- Claw, Lookout
When it is in Frenzy state, it will use the following moves, targeting the sinner with the lowest HP:
- Blind Charge, Blind Charge
Related | ||
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Potential MD Partners | ||