La Manchaland
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–The Barber, Canto VII: The Dream Ending |
La Manchaland (Hangul: 라만차랜드, La Manchalaendeu) is an amusement park known to manifest in the Backstreets of District 16, and is the main setting of Canto VII: The Dream Ending.
Overview
La Manchaland is an amusement park built and staffed entirely by Bloodfiends, specifically the Manchegan Bloodfiends, the Family of the First Kindred Don Quixote.[1] Although it advertises itself to be "a place of freedom to dream side-by-side with Bloodfiends",[2] at this point in time its staff are hostile to entering humans, attacking them and turning them into Bloodbags. Notably, all architecture in La Manchaland is composed of solidified human blood.
The amusement park was theorized by the P Corp. Archival Department to have been constructed over 200 years in the past,[3] but have only been starting to manifest in October 984. As of the events of Canto VII: The Dream Ending, it is an Urban Nightmare-class phenomenon.
La Manchaland manifests once every day at around 1600 hours, during which time merry carnival music can be heard emanating from it. Music announcing closure will start playing 6 hours later, at 2200 hours, and the park disappears after a further 30 minutes. Individuals trapped within La Manchaland during closure will not be able to exit until its remanifestation the next day.
La Manchaland is divided into four areas: Pretty and Wonderful (Area 1), For Your Mental Health (Area 2), Eternal Carnival (Area 3), and an unlabelled Area 4 in the center of the amusement park.
Area 4, the Wheel of La Manchaland, is closed by a mechanism; a device is located in each of the other three areas, and must be activated to open the way to Area 4. Device activation progress resets after the park's disappearance, so all three devices have to be activated during one opening for Area 4 to be accessed.
Area Details
Pretty and Wonderful (Area 1) has a red color scheme, and consists of various carnival attractions, including various dressing-up attractions. The main attraction of the area is "Fantasy Blood-shooting", which consists of a narrated fighting game in which guests would "fight" staffing Bloodfiends dressing up as "evil Bloodfiends" with wooden or foam props. The game is framed in a skit narrating a modified version of the history of La Manchaland.
This area is overseen by The Barber. Bloodfiends staffing this area wield giant scissors, one of which blades are made of hardblood and can be enhanced. They wear red outfits and beaked masks.
For Your Mental Health (Area 2) has a blue-grey color scheme. Its main attraction is The Haunted: Bloody Mary, a haunted house attraction with mystery solution elements, described by the Barber as a highlight of La Manchaland. The infirmary of the amusement park is also located here, along with a confessional for the management of the mental health of La Manchaland staff and any visiting guests, run by the Priest.
This area is overseen by The Priest. Bloodfiends staffing this area wield canes, and wear black suits and masks shaped like goat skulls. Notably, Bloodfiends in this area appear much less hostile than those in other areas in relevant Story Episodes.
Eternal Carnival (Area 3) has a purple color scheme. On the map, it features a roller coaster ride. Bloodfiends and Bloodbags inhabiting this area partake in an everlasting parade, with fireworks, singing, and decorative poles topped with human corpses. This area is the source of the music heard emanating from La Manchaland. Before the events of Canto VII: The Dream Ending, its device had never been activated.
This area is overseen by Dulcinea, who also plays the Lady of the Parade. Bloodfiends in this area carry parasols as their weapon, and wear gaudy purple clothing and masks shaped roughly like butterflies. Cassetti played Prince of the Parade in this area alongside Dulcinea (then Princess of the Parade) before his escape.
Area 4 (unlabelled on the map; dubbed The Wheel of La Manchaland or La Mancha Eye) lies at the center of La Manchaland. It is a Ferris wheel resembling a tattered windmill, depicted on the map as a black silhouette framed in yellow. In this area is kept the First Kindred and Founder, Don Quixote of La Manchaland, having been staked to the Wheel during the rebellion of his Kindred.
Members
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Leader
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Don Quixote Founder |
Overseers
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The Barber Area 1 Overseer |
The Priest Area 2 Overseer |
Dulcinea Area 3 Overseer |
Other
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Sansón "Guide" |
Enemy
Fighting Style
Similar to previously encountered Bloodfiends and Bloodbags, La Manchaland Bloodfiends and Bloodbags also primarily utilize Bleed
BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. application and self-application (to gain
Coagulated Blood
Coagulated BloodGain Offense Level and Defense Level equal to the value (max 5)). However, rather than
Bleed
BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. damage reduction, they have
Bloodfeast
Bloodfeast- Max Value: 999
- Stores all Bleed damage dealt in this zone
- Resets when moving to a different zone
- This value is shared by all characters
- Among allies, if there is a higher Kindred who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first., a resource Status shared among all units on field. Bloodbags provide extra Bloodfeast
Bloodfeast- Max Value: 999
- Stores all Bleed damage dealt in this zone
- Resets when moving to a different zone
- This value is shared by all characters
- Among allies, if there is a higher Kindred who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first. while Bloodfiends are on field; the Bloodfiends then consume this resource to enhance their Skills.
Bloodfiends and Bloodbags in each Area also utilize an additional Status Effect unique to that area. Area 1 uses Blood-tinged Scissorblades
Blood-tinged Scissorblades- Max Value: 10
- Stage 1 Blood-tinged Scissorblades
- Used for special skills, Area 2 uses Bloodied Hand
Bloodied Hand- Max Value: 10
- Base Value: 0
- At 10 Stack: inflict +1 additional Rupture On Hit with this unit's Skill, and Area 3 uses Blooming Thorn
Blooming Thorn- Max Value: 10
- When taking damage from Skills, inflict Bleed equal to half of this effect's Stack against the Attacker (rounded up). Area 3 Bloodfiends and Bloodbags additionally have Festive Fever
Festive Fever- Max Value: 10
- Turn Start: gain 1 Offense Level Up per 3 Stack (max 3)
- Used for special skills as a resource, used to time the release of powerful Skills.
Additionally, Bloodfiends in La Manchaland all have the Withered
Withered- Starved for blood for a long, long time.
- Lose 15 Offense Level
- Lose 15 Defense Level Status Effect (or variants thereof), reducing their otherwise very high Offense and Defense Levels (due to high Level) to levels manageable to the Sinners.
Types of La Manchaland Enemies
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Boss |
Sinner Identities
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Gallery
Trivia
- La Manchaland's name comes from the home area of the literary Don Quixote, the region of La Mancha in central Spain. Sansón calls its inhabitants the Manchegan Bloodfiends; "Manchegan" is a demonym for people from La Mancha.
- One of the proposed etymologies of the real-world name of "La Mancha" is that it is derived from the Arabic المنشأ (al-mansha), meaning "land without water". This extends in-game to La Manchaland being populated by Bloodfiends, which share a phobia of water.
- The present-day logo of La Manchaland has the first 'L' of 'LA MANCHA LAND' falling off, leaving 'A MANCHA LAND' - the 'L' was shown intact in memories and old flyers from the amusement park.
- The word "Mancha" by itself translates from Spanish to "The Spot/Stain" (i.e. on clothing).
- The Wheel of La Mancha can be seen in Don Quixote LCB Sinner Splash Art.