Wings

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The Wings (날개, Nalgae), also known as the Wings of the World, are a group of the 26 largest, most powerful conglomerates in the City. They act as the governing bodies of the respective Nests of the City's Districts. The Wings are directly ruled by the Head, the Eye, and the Claw, the enigmatic supreme authority of the City. Each Wing possesses and utilizes a Singularity, a form of technology that can blatantly violate the laws of physics.

This page reflects the status of the Wings up to and as of Limbus Company.

Overview

There are a total of 26 Wings, each of which has authority over a Nest in a District. The Wings directly oversee all facets of life in their Nests and generally leave their district's Backstreets to fend for themselves. However, the Wings still remain the highest authorities of their district, and will not hesitate to punish offenders who break the rules established in that district. For example, N Corp. uses specialized Fixers called Taboo Hunters to capture and/or kill any violators of the taboos of District 14, whether in the Backstreets or the Nest. Every District has some taboos, though it is uncertain whether each Wing treats taboo offenders the same way.

Each Wing has its own cultural style and social structure which are reflected in how it governs its Nest, and the policies the Wing sets also determines the way of life in the District's Backstreet. Wings have differing degrees of presence, influence, and benevolence with regards to their Backstreets, although their relationship is ultimately exploitative, even for more cooperative Wings. Security of borders between Nests and Backstreets also vary from plasma walls to mere chain fences, but the Wings' power is such that no one in the Backstreets dares to cross over into a Nest without express permission.

The only entities in the City which rival the Wings' power are the Five Fingers, a particularly infamous group of Syndicates which not even they can readily interfere with. This is presumably also one of the reasons why the Wings generally neglect the Backstreets beyond setting overall policies, as the Five Fingers have designated all the Backstreets in the City as their territory.

A Wing's position comes from its Singularity and their ability to successfully use it for commercial purposes. As such, the Wings guard information about their Singularity with lethal force and maintain patents on their Singularity and all its related technologies to avoid losing its secrets to rival Wings, industry competitors, or other forces.

Relations

Feathers

Due to their prominence, joining a Wing and becoming a "feather" in their Nest is seen as the optimal path in life by the common residents of the City's Backstreets. Wings are viewed as sources of financial stability and security, as well as social refuge. However, even life under a Wing is not truly free, as the majority of Nest residents live in constant fear of producing insufficient results and being evicted from the Nest. The Wings regularly tax their feathers (separately from the taxes the Head imposes on all residents of the City), and those who cannot pay their taxes are evicted as punishment.

The process of entering a Wing is not simple, either. Wings use highly selective entrance exams which test applicants' mental prowess (but occasionally also other factors) to determine who will ultimately join its corporate machine. Entire examinee towns exist in the City where applicants study for Wing entrance exams.

Fixers and Syndicates

Although Wings generally have specialized departments to fulfill their necessary tasks, like the WARP Cleanup Crew of W Corp, Wings can also hire Fixers or other outside groups to work for them. Offices, Associations, and even Syndicates can be hired by the Wings to perform tasks a Wing does not specialize in or does not want to be directly linked with. Being hired by a Wing is one of the top honors such a group can receive, as it represents the Wing's willingness to place trust in that group. Wings also offer high payouts for any requests they deliver.

Relations between Wings

Competition

Due to the often highly specialized nature of their Singularities, most Wings will try to use multiple Singularities in order to operate effectively. This often involves purchasing technology from other Wings, which can be an extremely expensive task. Because of this, it is common for Wings to compete with each other and even resort to methods such as corporate espionage and theft.

It is common for Wings to get involved in lawsuits with each other over patent disputes, especially as a result of their constant efforts to get an edge over their rivals. These conflicts, where a Wing will pour as much of its resources as possible into protecting its Singularity, are known as patent wars. Often, these wars eventually develop into physical warfare between the involved Wings. However, no matter whether the Wing manages to defend its Singularity or not, neither side will benefit in the end as they will have expended too much of their resources. The true winners are the uninvolved spectators who get to profit off the information revealed without the effort of participating in the "war."

Collusion

At the same time, it is not uncommon for Wings to form partnerships and exchange supplies, personnel, and more, especially when a Wing's goods or services are not easily replicated or utilized by others. For example, L Corp. supplied energy to multiple other Wings, and had a particular relationship with two other Wings, W Corp. and R Corp. R Corp. provided security for the Wings' Nests, W Corp. provided transportation services for its partners, and L Corp. supplied its partners with energy.

Wings can even invest in other Wings to help them develop. For instance, L Corp. was directly responsible for T Corp's success by providing them with funding and energy to improve their Singularity. Through this, T Corp. was able to develop its second invention, and L Corp. was allowed to use it in the form of the TT2 Protocol.

Wing Collapse

In specific drastic circumstances, a Wing can end up "collapsing". Whether due to running afoul of the Head and being demolished as a result, suffering an incident with their Singularity and imploding, simply failing commercially, or other causes, the Wing's Nest will be thrown into chaos as the Wing tears itself apart. The Nest slowly becomes indistinguishable from the Backstreets as residents fend for themselves, with various Syndicates and other organizations rushing in to claim the Wing's holdings.

Eventually, a new Wing will rise to fill the gap left behind, and will be assigned the Nest by the Head. Once this happens, the new Wing will either buy the collapsed Nest from the holding Syndicate, or hire Fixers or other Syndicates to kick said holder out. The Nest will be slowly rebuilt under the new Wing's control, and life in the Nest will eventually return to normal. However, with the loss of their safety, the former feathers of the Nest generally do not have such a clean fate, and those who survive will likely be forced to relocate, whether they try to find refuge in another Wing's Nest or simply join the population of the Backstreets.

After a Wing collapses, its Singularity becomes publicly available, no longer protected under patent.

Collapse of Lobotomy Corporation

While there have been several Wing collapses in the City's history, the most recent collapse, that of Lobotomy Corporation, the L Corp of Nest L, is unprecedented. This is because L Corp's collapse was accompanied by the White Nights and Dark Days, which impacted the entire City and not just its own Nest like other past collapses.

The Race for the Golden Bough

After the collapse of Lobotomy Corporation, a sought-after essence known as "The Golden Bough" has begun to materialize across L Corp's former branches. Its functions are not mentioned at this time, but they have been well known to manipulate the behavior and timing of the involved user, most often the involved Sinner of a specific Nest within the ruined branch, to the point it can take them back to their past, or their corroded past manipulated by their subconscious mind.

List of known Wings

Current Wings

12 of the 26 Wings have been mentioned to some degree in Limbus Company. This list reflects all known information about the Wings as of the time that Limbus Company takes place.

Wing Description
A Corp. Directly run by The Head. Manages all other Wings and handles Singularity and technology patents, along with other important aspects of City government. Uses special agents referred to as 'Arbiters'.
B Corp. Directly run by The Eye. Regulates the Singularities of other Wings and monitors the City with an all-encompassing surveillance network to seek out tax offenders. Uses agents of the Head referred to as 'Beholders'.
C Corp. Directly run by The Claw. Uses military agents of the Head referred to as 'Claws' to eliminate threats as appointed by the Head, as well as punish culprits of tax evasion and patent infringement as delegated by the Eye.
D Corp. Briefly mentioned as part of controlling their district in the menu map.
E Corp. One of the major parties involved in the Smoke War.
F Corp. Singularity produces fairies capable of unlocking anything, including concepts. One of the major parties involved in the Smoke War, on the side of Old L Corp.
G Corp. Singularity revolves around spheres which can manipulate gravity.
I Corp. One of the major parties involved in the Smoke War, siding against Old L Corp.
J Corp. Known as a "Nest of Gambling". Singularity is a technology capable of locking anything, developed as a security measure against trading of luck.
Kcorp.pngK Corp. Focus on medical science. Singularity is 'Helapoiesis', a fluid extracted from The Tearful Thing that can revert things to their original state, is used to quickly heal injuries.

One of the major parties involved in the Smoke War, siding against Old L Corp.

M Corp. MDM Entreprise. Singularity revolves around the production of "moonlight stones", which protect their user from psychological attacks.
Ncorp.pngN Corp. Nagel und Hammer. Values humanity above all else and believes that pain and suffering are necessary to the human existence.

Within the Wing are two factions: 'Nail' and 'Hammer'. The 'Hammer' faction includes the N Corp. Inquisition whose goal is to commit a genocidal extermination of prosthetics users.

The Wing's Director Hermann leads an expedition to collect the Golden Boughs to destroy the Mirror Worlds.

P Corp. Singularity appears to be tied to food and preservation. Setting of the upcoming Canto VII: The Dream Ending.
Rcorp.pngR Corp. Private military company with some of the most elite combatants in the entire City. Singularity is cloning, used to develop first-class soldiers in a TT2-accelerated environment.
S Corp. Salpippyeo Agroindustries, deals with agriculture and livestock. Noted to be currently in great political turmoil.
TCorp.pngT Corp. TimeTrack. Singularity revolves around controlling time and light. Close ties with L Corp., with which the Singularity was developed, as well as R Corp. and W Corp.
U corp logo.pngU Corp. Singularity produces resonance-tuning forks and statis preservation packages. Located in one part of the Great Lake.
V Corp. Vergilius' office and Dawn Office were located in V Corp's Nest.
Wcorp.pngW Corp. WARP Corp. Singularity is a "save point" which can restore anything back to its original condition, but advertised as a near-instantaneous transportation system.
X Corp. Specialized in extremely durable alloy as their singularities, but are kept under strict restriction.[1]

Former Wings

Some former Wings are also known.

Wing Description
Old G Corp. Involved in the Smoke War, on the losing side. They specialized in genetic augmentation. It has since been replaced by a new G Corp.
Old H Corp. The former H Corp's Nest was destroyed by a former Arbiter before her raid on the Seed of Light Project research facility. It has been replaced by a new Wing.
Lcorp.pngL Corp. Lobotomy Corporation.The most recent Wing to collapse. Operated as an energy supplier.

Singularity was Cogito, the power to manifest the human subconscious in physical form, allowing for the creation of Abnormalities, from which said energy was extracted. The secret research project the corporation was built to accomplish, with the goal of curing the ills of the human mind, led to L Corp's collapse and the advent of the White Nights and Dark Days, as well as the presence of the Golden Boughs across the City.

As of Intervallo I, its District remains unclaimed.[2]

Old L Corp. Not to be confused with Lobotomy Corp. Old L Corp. was also an energy supplier, widely unpopular for charging high prices and causing pollution in the form of smoke. The Smoke War led to this Wing's collapse and allowed Lobotomy Corp. to take its place.

External Links

Project Moon Universe

  • Wings - Library Of Ruina wiki

Foreign language wikis

Site-logo.pngWiki Navigation
Mechanics Battles - Battle Announcers - E.G.O - Identities - Items - Luxcavation - Mirror Dungeon - Story Dungeon - Theater
Seasonal Event Seasons - Limbus Pass - Refraction Railway - Dante's Notes - Walpurgis Night
Characters Dante - Vergilius - Charon
Sinners

Yi Sang Icon.png #1 Yi Sang - Faust Icon.png #2 Faust - Don Quixote Icon.png #3 Don Quixote - Ryoshu Icon.png #4 Ryōshū - Meursault Icon.png #5 Meursault - Hong Lu Icon.png #6 Hong Lu
Heathcliff Icon.png #7 Heathcliff Ishmael Icon.png #8 Ishmael - Rodion Icon.png #9 Rodion - Site-logo.png#10 Dante - Emil Sinclair Icon.png #11 Sinclair - Outis Icon.png #12 Outis - Gregor Icon.png #13 Gregor

Terminology
Locations The City (Districts (NestsBackstreets)) - Outskirts - The Great Lake - Mephistopheles
Lore Abnormalities - E.G.O - Distortion - The Sign - Smoke War - Singularity - Golden Bough
Factions Limbus Company - Fixers (OfficesAssociations) - Syndicates (Five Fingers) - Wings
Other
Songs "In Hell We Live, Lament" - "Between Two Worlds" - "Fly, My Wings" - "Compass" - "Through Patches of Violet" - "Pass On"
Media Lobotomy Corporation - WonderLab - Library Of Ruina - The Distortion Detective - Leviathan - Limbus Company (Game)