MultiCrack Office

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The MultiCrack Office is an Office made up exclusively of Fixers with Prosthetics. A key element of their combat style is their four, prosthetic arms which, when broken, can be quickly exchanged with replacement arms mid-battle. They frequently accept contracts from P Corp., but take work from all over the City.

Personnel

MultiCrack Office
Sasha Story Icon.png MultiCrack Fixer Story Icon.png
Sasha
Office Rep
Fixer from the North
Fixer in T Corp.

Fighting Style

Sinners

The MultiCrack Office Identities have a skillset which primarily revolve around the steady consumption of Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, which is used to gain Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Potency for every 10 cumulative Charge spent. Charge potency in turn boosts their Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count generation and Skill strength. Both MultiCrack Office Identities are fatal to Pierce.png Pierce damage and resistant to Blunt.png Blunt. These Identities use skills that deal Blunt.png Blunt and Slash.png Slash Damage.


Both MultiCrack Office Identities use the following Skill Scheme: a 2-Coin Skill 1 which generates a small amount of Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count On Hit, but consumes more Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count On Use; a 3-Coin Skill 2 which exclusively consumes Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count (and HP while at insufficient Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count); a 4-Coin Skill 3 which can be used to gain large amounts of Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, and gains Coin Power and Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count generation by Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Potency on self; and a Guard.png Guard Skill that can be used to gain Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count.

Sin Affinity-wise, both MultiCrack Office Identities also follow a strict template: Skill 2 and the Guard.png Defense Skill are both always LcbSinEnvy.png Envy, Skill 3 is always LcbSinGloom.png Gloom, while Skill 1 differs in Sin Affinity: Heathcliff has a LcbSinWrath.png Wrath Skill 1, while Faust has a LcbSinLust.png Lust Skill 1.

Sinner Identities

MultiCrack Office
MultiCrack Office Rep Faust Icon.png MultiCrack Office Fixer Heathcliff Icon.png
IDNumber3.png
Faust
Office Rep
IDNumber2.png
Heathcliff
Fixer

Gallery

Factions
Wings Extant Wings A Corp. - B Corp. - C Corp. -
D Corp. - E Corp. - F Corp. - G Corp. - H Corp. Logo.png H Corp.- I Corp. Logo.png I Corp. - J Corp - K Corp. Logo.png K Corp. - M Corp. - N Corp. Logo.png N Corp. - O Corp. -
P Corp. Logo.png P Corp. - Q Corp. - R Corp. Logo.png R Corp. - S Corp. Logo.png S Corp. - T Corp. Logo.png T Corp. - U Corp. Logo.png U Corp. - V Corp. - W Corp. Logo.png W Corp. - X Corp. - Y Corp. - Z Corp.
Collapsed Wings Old G Corp. - Old L Corp. - L Corp. Logo.png Lobotomy Corporation
Fixer Organizations Associations Hana Logo.pngHana - Zwei Logo.pngZwei - Tres - Shi Logo.pngShi - Cinq Logo.webpCinq - Liu Logo.pngLiu - Seven Logo.webpSeven - Eight - Devyat' Logo.pngDevyat' - Dieci Logo.webpDieci - Oufi Logo.webpÖufi
Offices Rosespanner Workshop Logo.png Rosespanner Workshop - Molar Office Logo.png Molar Boatworks - MultiCrack Office - Fanghunt Office - Firefist Office - Tri-axe Office - Udjat
Syndicates Five Fingers The Thumb Logo.png The Thumb - The Index Logo.png The Index - The Middle Logo.png The Middle - The Ring Icon.webp The Ring - The Pinky
Other Syndicates Yurodiviye (District 20)- Tingtang Gang - Los Mariachis - Tieqiu Crew - Twinhook Pirates - Blade Lineage Logo.png Blade Lineage - Kurokumo Clan Logo.png Kurokumo Clan - Dead Rabbits - The House of Spiders
Other Factions Hooligans - Casino Security (Casino Slaves) - N Corp. Inquisition - Technology Liberation Alliance - Pequod Town - T Corp. Gangsters - Wuthering Heights Logo.png Wuthering Heights - Edgar Family - The Wild Hunt -
La Manchaland Logo.png La Manchaland - Heishou Pack - Daguanyuan (XianrenShi Family MercenariesPodao AssailantsDeathrite MonksWooden Dummies)
Monsters Trash Crabs - Mermaids - Gnomes - Bloodfiends - Sweepers - Jar Monsters - Failures - Cuckoospawn Humans