Insane Fashionista Bloodfiend

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Insane Fashionista Bloodfiend

Insane Fashionista Bloodfiend
Insane Fashionista Bloodfiend Idle Sprite.png
Faction Traits
La Manchaland Bloodfiend Kindred
Status
HP.png 185 SPEED.png 2~5 Defense.png 45
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
1 2 2 3
Sanity.png Panic Type
Name Low Morale Panic
Bloodthirst Panic.png
Bloodthirst

Turn Start: Gain 1 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
and Damage Up.pngDamage UpDamage Up.png Damage Up
Deal +(X*10)% damage with skills this turn. (Max 100%)



Turn Start: Gain 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
and Damage Up.pngDamage UpDamage Up.png Damage Up
Deal +(X*10)% damage with skills this turn. (Max 100%)


StaggerAction.png Stagger Thresholds
60% (111HP.png) - 20% (37HP.png) - -10% (-19HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Endure
[x0.8]
Normal
[x1]
Normal
[x1]
LcbSinWrath.png
Ineff.
[x0.5]
LcbSinLust.png
Weak
[x1.5]
LcbSinSloth.png
Endure
[x0.75]
LcbSinGluttony.png
Weak
[x1.5]
LcbSinGloom.png
Weak
[x1.5]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
It's a Festival, a Festival Insane Fashionista Bloodfiend.png
3 Slash.png + 4
Coin.pngCoin.png
It's a Festival, a Festival!  
SkillAttack.png 51 (50+1) Atk Weight ⯀
Amt. x1
CoinEffect1.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Let's Dress Up Insane Fashionista Bloodfiend.png
7 Slash.png + 5
Coin.png
Let's Dress Up  
SkillAttack.png 52 (50+2) Atk Weight ⯀
Amt. x1
[On Use] If the target has 6+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +20% damage
CoinEffect1.png
[On Hit] Inflict +3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect2.png
[On Hit] If the target has 5+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, gain 1 Coagulated Blood.pngCoagulated BloodCoagulated Blood.png Coagulated Blood
Gain Offense Level and Defense Level equal to the value (max 5)
We've an Event for You Insane Fashionista Bloodfiend.png
6 Pierce.png + 5
Coin.pngCoin.png
We've an Event for You!  
SkillAttack.png 53 (50+3) Atk Weight ⯀
Amt. x1
[On Use] Consume up to 50 Bloodfeast.pngBloodfeastBloodfeast.png Bloodfeast
- Max Value: 999
- Stores all Bleed damage dealt in this zone
- Resets when moving to a different zone
- This value is shared by all characters
If there is a higher Kindred among the allies who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first.
; gain 1 Blood-tinged Scissorblades.pngBlood-tinged ScissorbladesBlood-tinged Scissorblades.png Blood-tinged Scissorblades
- Max Value: 10
- Stage 1 Blood-tinged Scissorblades     
- Used for special skills
and heal 3 SP for every 10 Bloodfeast.pngBloodfeastBloodfeast.png Bloodfeast
- Max Value: 999
- Stores all Bleed damage dealt in this zone
- Resets when moving to a different zone
- This value is shared by all characters
If there is a higher Kindred among the allies who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first.
consumed
[On Use] If this unit failed to consume Bloodfeast.pngBloodfeastBloodfeast.png Bloodfeast
- Max Value: 999
- Stores all Bleed damage dealt in this zone
- Resets when moving to a different zone
- This value is shared by all characters
If there is a higher Kindred among the allies who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first.
with this Skill, gain 5 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
and 1 Coagulated Blood.pngCoagulated BloodCoagulated Blood.png Coagulated Blood
Gain Offense Level and Defense Level equal to the value (max 5)
.
[On Use] If the target has 5+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, Coin Power +1
CoinEffect1.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Don't Rush Me Insane Fashionista Bloodfiend.png
10 Slash.png + 3
Coin - Unbreakable.pngCoin.pngCoin.png
Don't Rush Me  
SkillAttack.png 55 (50+5) Atk Weight ⯀
Amt. x1
[On Use] If the target has 5+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, Coin Power +1
[On Use] Clash Power +1 for every Blood-tinged Scissorblades.pngBlood-tinged ScissorbladesBlood-tinged Scissorblades.png Blood-tinged Scissorblades
- Max Value: 10
- Stage 1 Blood-tinged Scissorblades     
- Used for special skills
(max 3)
Deal +7% more damage for every Coagulated Blood.pngCoagulated BloodCoagulated Blood.png Coagulated Blood
Gain Offense Level and Defense Level equal to the value (max 5)
(max 35%)
[After Attack] Consume all Coagulated Blood.pngCoagulated BloodCoagulated Blood.png Coagulated Blood
Gain Offense Level and Defense Level equal to the value (max 5)

CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin
- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[Heads Hit] Inflict 8 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Consume up to 5 Blood-tinged Scissorblades.pngBlood-tinged ScissorbladesBlood-tinged Scissorblades.png Blood-tinged Scissorblades
- Max Value: 10
- Stage 1 Blood-tinged Scissorblades     
- Used for special skills
and deal +(20 * consumed Blood-tinged Scissorblades.pngBlood-tinged ScissorbladesBlood-tinged Scissorblades.png Blood-tinged Scissorblades
- Max Value: 10
- Stage 1 Blood-tinged Scissorblades     
- Used for special skills
)% more damage (max 100%)
[On Hit] Heal (Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Potency on target)% HP (max 30%)
Counter Insane Fashionista Bloodfiend.png
3 Pierce.png + 8
Coin.png
Counter  
SkillAttack.png 52 (50+2) Atk Weight ⯀
Amt. x1
[On Use] At 1+ Blood-tinged Scissorblades.pngBlood-tinged ScissorbladesBlood-tinged Scissorblades.png Blood-tinged Scissorblades
- Max Value: 10
- Stage 1 Blood-tinged Scissorblades     
- Used for special skills
, Base Power +1
[On Use] At 3+ Coagulated Blood.pngCoagulated BloodCoagulated Blood.png Coagulated Blood
Gain Offense Level and Defense Level equal to the value (max 5)
, Coin Power +1
CoinEffect1.png
[On Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Passives
Starved and Withered  
Gain Withered 1.pngWitheredWithered 1.png Withered
- Starved for blood for a long, long time.
- Lose 15 Offense Level
- Lose 15 Defense Level
at the start of the Encounter
Bloodsucking  
On Hit, if the target has Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, heal by 20% of damage dealt
Blood Coagulation  
After Attack: if the target has 5+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, gain 1 Coagulated Blood.pngCoagulated BloodCoagulated Blood.png Coagulated Blood
Gain Offense Level and Defense Level equal to the value (max 5)
Thirst for Blood  
- Prioritizes targets with Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
and 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
- Turn End: if this unit dealt damage this turn, heal 5 SP
Bloodfeast  
If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast.pngBloodfeastBloodfeast.png Bloodfeast
- Max Value: 999
- Stores all Bleed damage dealt in this zone
- Resets when moving to a different zone
- This value is shared by all characters
If there is a higher Kindred among the allies who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first.
value by the amount of Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will surface.
Blood-tinged Scissorblades  
At 2+ Blood-tinged Scissorblades.pngBlood-tinged ScissorbladesBlood-tinged Scissorblades.png Blood-tinged Scissorblades
- Max Value: 10
- Stage 1 Blood-tinged Scissorblades     
- Used for special skills
, enhance the blades of the scissor.
Panic Recovery  
Turn End: if in Panic, reset SP to 0.