Dieci Association

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The Dieci Association is one of the twelve Associations of the City, made up of Fixers specializing in the collection and research of knowledge.

Details

The Dieci Association specializes in the collection and research of knowledge. They also run orphanages, taking in children from the streets and raising them into joining the Association[1]. They also possess very large libraries for their Fixers to acquire more knowledge.

Dieci Association Fixers fall into two major categories: the Fists and the Keys[2]. The Fists acquire knowledge by "directly grasping with their own hands", while the Keys uses tools to study indirectly through lenses. This distinction extends to the fighting styles of the two sects: the Fists fight directly using their hands, while the Keys uses their keys as weapons[3].

The golden stoles worn by Dieci fixers convert their knowledge into strength, enhancing their physical power (Fists)[1] or enlarging their keys to a size and mass viable for offense (Keys)[3]. However, knowledge is lost when strength is drawn from it and must be regained through study.

The keys that the Keys use as weaponry also functions as research aids, helping the Fixers gain various information about the subjects they are currently studying. The ring of the key functions as a magnifying glass and potentially as something akin to a head-up display, and its size can be manipulated freely by the Fixers. The Keys can only convert the knowledge that they acquired through the use of their keys[3].

Aside from their golden stole, the Dieci uniform simply consists of a black cassock and matching black slacks. The only difference in uniform between the Fists and the Keys is that the Fists wear black gloves while the Keys wear white gloves.

Holy Relics

Each cardinal branch of the Dieci Association holds a 'Holy Relic', an artifact from The Ruins[4]. These Holy Relics are the source of the Association's knowledge conversion technology[5].

Each cardinal branch of the Dieci Association additionally houses a single 'Saint', a high-ranking member of the Association who holds an 'unfathomably grand' quantity of knowledge. The Saint is also the one responsible for protecting the Holy Relic of their respective branch[5].

The Dieci Association also holds regular exams, testing the scope of knowledge each member holds. These function as motivators for members to increase their repository of knowledge, and exceptional performance of these is required for audiences with the Saints[6].

Sinner Identities

The World of the Dieci Association Southern Branch Identities were added in the Standard Extractions as Standard Identities and can be obtained through the Dispenser.
World of the Dieci Association Southern Branch Icon.png World of the Dieci Association Southern Branch
South Section 4
Dieci Assoc. South Section 4 Director Meursault Icon.png Dieci Assoc. South Section 4 Yi Sang Icon.png Dieci Assoc. South Section 4 Hong Lu Icon.png Dieci Assoc. South Section 4 Rodion Icon.png
IDNumber3.png
Meursault
Section Director, Fist
IDNumber2.png
Yi Sang
Association Fixer, Fist
IDNumber3.png
Hong Lu
Association Fixer, Key
IDNumber3.png
Rodion
Association Fixer, Fist

Fighting Style

Sinners

The Dieci Association Identities universally revolve around the use of Discard.pngDiscardDiscard.png Discard
- Delete Skills that fit the condition and are selectable during the Chaining Phase from the Dashboard. (Defensive & E.G.O Skills do not count. Does not delete the Skill from the upcoming Skills list)
- Discarded Skills will not activate Skill effects or Coin effects other than effects from Discard, and will not give E.G.O resources.
in their Skills, and the fluctuations in Insight.pngInsightInsight.png Insight
Last Discarded Skill Rank: X (Base Value: 1)
Stacks which buffs currently used Skills according to the rank of the Skill that was last Discarded. Fist Identities primarily gain Shield HP from Skills by Insight.pngInsightInsight.png Insight
Last Discarded Skill Rank: X (Base Value: 1)
, while Keys gain additional Coin Power or even Coin Reuses by Insight.pngInsightInsight.png Insight
Last Discarded Skill Rank: X (Base Value: 1)
.

Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
is the primary Status Effect applied by Dieci Association Identities, with many Identities giving decent Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count support on certain Skills. The Identities' Skills are additionally buffed for Damage and/or Coin Power based on Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Potency or Count on enemies.

Dieci Association Identities who are part of the Fists have Blunt.png Blunt Skills, with the occasional Pierce.png Pierce Skill, and Guard.png Guard Defense Skills. The Keys instead focus on Slash.png Slash Skills, with the occasional Blunt.png Blunt Skill, and have Evade.png Evade Defense Skills. All Identities additionally have LcbSinSloth.png Sloth Affinity, while LcbSinGloom.png Gloom Affinity is also common.

Trivia

  • Following the naming pattern of the Associations, Dieci is Italian for the number ten.
  • The Association's logo features a stole crossed in the shape of an "X", the roman numeral of ten, surmounted by a golden key.
  • The Dieci Association's focus on the accumulation of knowledge may be a reference to the role played by monasteries in medieval Europe, as centers for the preservation and research of both Christian and Classical texts.
    • Dieci's utilization of keys as weapons and their presence in the Association's logo refers to the keys of St. Peter, a symbol of papal authority, as seen in the emblem of the Holy See.
    • The attire of the Association is similar to the cassock, the clerical clothing worn by priests of the Roman Catholic church. The Dieci stoles are based on the lithurgical vestments used in various denominations, which represent priestly authority; within the Catholic Church, golden stoles are used on the most solemn occasions.

References

Factions
Wings Extant Wings A Corp. - B Corp. - C Corp.
D Corp. - E Corp. - F Corp. - G Corp. - H Corp. - I Corp. Logo.png I Corp. - J Corp. - Kcorp.png K Corp. - M Corp. Logo.png M Corp. - Ncorp.png N Corp. - O Corp. -
P Corp. Logo.png P Corp. - Q Corp. - Rcorp.png R Corp. - S Corp. Logo.png S Corp. - TCorp.png T Corp. - U corp logo.png U Corp. - V Corp. - Wcorp.png W Corp. - X Corp. - Y Corp.
Collapsed Wings Old G Corp. - Lcorp.png Lobotomy Corporation
Fixer Organizations Associations HanaLogo.pngHana - ZweiAssociationIcon.pngZwei - Tres - ShiAssociationIcon.pngShi - Cinq Logo.webpCinq - LiuAssociationIcon.png Liu - Seven Logo.webpSeven - Eight - Devyat - Dieci Logo.webpDieci - Oufi Logo.webpÖufi
Fixer Offices Rosespanner Workshop Logo.png Rosespanner Workshop - Molar Office Logo.png Molar Boatworks/Molar Office - Wuthering Heights Logo.png Wuthering Heights - Edgar Family - MultiCrack Office
Syndicates Five Fingers The Thumb Logo.png The Thumb - The Index Logo.png The Index - TheMiddleLogo.png The Middle - The Ring Icon.webp The Ring - The Pinky
Other Syndicates Yurodiviye - Tingtang Gang - Los Mariachis - Tieqiu Crew - Twinhook Pirates - Blade Lineage Logo.png Blade Lineage - KurokumoClanIcon.png Kurokumo Clan - Dead Rabbits
Other Factions Hooligans - Casino Security(Casino Slaves) - N Corp. Inquisition(Corroded Inquisitors) - Technology Liberation Alliance - Pequod Town - T Corp. Gangsters - The Wild Hunt
Monsters Trash Crabs - Mermaids(Pallid Mermaids - Pallidified Things) - Gnomes - Bloodfiends