kqe-1j-23/Enemy

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kqe-1j-23

LcbSinEnvy.pngkqe-1j-23
Kqe-1j-23 Idle Sprite.png
Info
Risk Level HE Label.png Code O-06-20-02
Core HP.png 1773 Traits Mechanical Amalgam
Parts

Abno Part Body.png Status
HP.png 819 SPEED.png 1-5 Defense.png 41
Stagger Thresholds
40% (328HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Weak
[x1.5]
Endure
[x0.75]
LcbSinWrath.png
Endure
[x0.75]
LcbSinLust.png
Weak
[x1.5]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Weak
[x1.5]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Ineff.
[x0.5]

Skills
Abno Part Body.png Body
Booting Town Tour KQE.png
5 Blunt.png + 4
Coin.pngCoin.png
Booting Town Tour  
SkillAttack.png 40 (45-5) Atk Weight ⯀
Amt. x2
[On Use] Gain +4 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
Abno Part Body.png Body
Welcome to the Tour KQE.png
6 Blunt.png + 2
Coin.pngCoin.png
Welcome to the Tour  
SkillAttack.png 40 (45-5) Atk Weight ⯀
Amt. x2
CoinEffect2.png
[Heads Hit] Inflict 1 Plus Coin Drop.pngPlus Coin DropPlus Coin Drop.png Plus Coin Drop
Plus Coin Power -X for this turn.
next turn
Abno Part Body.png Body
Please Cooperate! KQE.png
8 Blunt.png + 4
Coin.png
Please Cooperate!  
SkillAttack.png 40 (45-5) Atk Weight ⯀
Amt. x2
CoinEffect1.png
[On Hit] Inflict 3 Paralyze.pngParalyzeParalyze.png Paralyze
Fix the Power of X Coin(s) to 0 for this turn.
next turn
Abno Part Body.png Body
Processing Transfer Reg KQE.png
16 Blunt.png + 6
Coin.png
Processing Transfer Reg  
SkillAttack.png 40 (45-5) Atk Weight ⯀
Amt. x2
[On Use] Spend all Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Put target in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.
Abno Part Body.png Body
Pleased to Meet You, Dear Neighbor KQE.png
20 Blunt.png + 5
Coin.png
Pleased to Meet You, Dear Neighbor  
SkillAttack.png 40 (45-5) Atk Weight ⯀
Amt. x2
[Unclashable]
Attacks target in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.

CoinEffect1.png
[On Hit] Inflict 10 Burn.pngBurnBurn.png Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
Abno Part Body.png Body
System Error Detected KQE.png
4 Blunt.png + 7
Coin.pngCoin.png
System Error Detected  
SkillAttack.png 40 (45-5) Atk Weight ⯀
Amt. x2
Become Staggered next turn
CoinEffect1.png
[On Hit] Spend 2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to inflict 5 Burn.pngBurnBurn.png Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Spend 2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to inflict 5 Burn.pngBurnBurn.png Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
Abno Part Body.png Body
Processing Computation KQE.png
10 Guard.png + 2
Coin.png
Processing Computation  
SkillDefense.png 60 (45+15) Atk Weight ⯀
Amt. x2
[On Use] Gain 5 Protection.pngProtectionProtection.png Protection
Take -(X*10)% damage this turn. (Max 100%)

Abno Part Body.png Body
Rebooting… KQE.png
4 Guard.png + 1
Coin.png
Rebooting…  
SkillDefense.png 60 (45+15) Atk Weight ⯀
Amt. x2
Abno Part Body.png Body
Processing Transfer Reg KQE.png
7 Blunt.png + 2
Coin.png
Processing Transfer Reg  
SkillAttack.png 40 (45-5) Atk Weight ⯀
Amt. x2
[Unclashable]
[Target Fixed]
Targets unit with most HP
[On Use] Spend all Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Put target in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.
Passives
Initiating Town Tour  
At the start of the turn, if Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count is at 10+, change behavior.


Behavior

Due to the Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
mechanic and its strict turn sequence, staggering it on certain turns can cause its behaviour to bug out and become incapable of action. For example, staggering it on turn 2 will make it not use Processing Transfer Reg on turn 3, and cause it to take no actions at all for the following turns.

Attack Pattern

Unlike most abnormalities, kqe-1j-23 has a much stricter attack pattern rather than a list of skills that rotate on a cycle.

At less than 10 Charge, it will attempt to generate Charge. Until it has 10 Charge, it will always use the following pattern in its neutral position:
- Booting Town Tour, Booting Town Tour, Welcome to the Tour

At 10+ Charge, it will attempt to use its Claw. If it can use the Claw, it will do the following:
- Processing Transfer Reg, Welcome to the Tour, Please Cooperate!, Please Cooperate!

The first time it uses Processing Transfer Reg, it will use the Unclashable variation. For every time after that, it will use the Clashable variation of the skill. It should be noted that while Unclashable, it is still evadable, making it possible to skip the claw phase.

If someone is held in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.
by Processing Transfer Reg, it will use the following two skills in sequence over the next two turns.
- Processing Computation
- Pleased to Meet You, Dear Neighbor

If the Clashable Processing Transfer Reg loses the Clash, kqe-1j-23 will enter two turns of using the skill Rebooting… twice. It will also temporarily spawn the Heart of the Townsfolk, which is targetable during the duration as well.
- Rebooting…, Rebooting…
- Rebooting…, Rebooting…

If the Heart of the Townsfolk was slain, and kqe-1j-23 has 10+ Charge, it will use the following skills instead of the usual Processing Transfer Reg sequence. It then staggers itself for the next turn.
- System Error Detected, System Error Detected, System Error Detected

Events

An Abnormality event triggers after the third time someone is put into Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.
. On success, kqe-1j-23 gets Staggered, whoever was in Captivity is released, and the Sinner who won the skill check gains 2 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
for the remainder of the battle.

Combat Event
The mechanical arm is reaching for the ground. What is it up to?

The mechanical puppet stretched its wires onto the ground.
Those wires then dug underneath like roots.
Is it trying to get electricity from the floor?

The robot’s terminal printed out:

<Please Cooperate!>

“…Hold on, doesn’t that mean it can’t do anything while it’s charging?”

The Sinners seem rather unwilling to listen to its request.

Who can sabotage its attempts to charge up?

LcbSinEnvy.png Envy Advantage: CoinIconGlow.png ≥ 14
No Advantage: CoinIconGlow.png ≥ 20

CoinIconGlow.png Check Passed

[Sinner] moved quickly.
The mechanical puppet remained still—a perfect opportunity.
A clear sound soon rang in the area.
The Sinner delivered a powerful attack that shattered the puppet’s capacitor.

<Please Cooperrr… Csdk…ppra…@#@%!%^#$>

The terminal was filled with random letters shortly before turning off.
What a perfect strike, wasn’t it?

[kqe-1j-23] expends all Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
.
[kqe-1j-23] got Staggered!
[Sinner] gains 2 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
.
CoinIcon.png Check Failed

[Sinner] moved quickly.
The mechanical puppet remained still—a perfect opportunity.
But alas…

“W-Wait!”

Before the others could warn them, [Sinner]’s weapon struck the wires that the puppet had plugged into the floor.
It should go without saying that touching a high-voltage current with anything remotely conductive has its consequences.
[Sinner] was zapped stiff by the electricity.
Fortunately, the shock wasn’t deadly, but the machine began to move… now pulling its wires off the ground.
Such as it is.
Things don’t always go as planned, do they?

[kqe-1j-23] gains 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power Up
Attack Skill Final Power +X for this turn.
and 1 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
.
[Sinner] gains 3 Paralyze.pngParalyzeParalyze.png Paralyze
Fix the Power of X Coin(s) to 0 for this turn.
.


Parts

kqe-1j-23 is made up of one part, the Body. When it switches between its claw form and base form, the Body part appears to fully heal while the Core remains unchanged. While not technically a part, the Heart of the Townsfolk serves as a weak point for the Abnormality.

Heart of the Townsfolk

Heart of the Townsfolk is an enemy that spawns for 2 turns after kqe loses the clash for Processing Transfer Reg. It has 0 attacks, and instead just sits there as a target. Once it is destroyed, kqe-1j-23 will become Staggered.

Heart of the Townsfolk

Refraction Railway

LcbSinEnvy.pngkqe-1j-23
Kqe-1j-23 Idle Sprite.png
Info
Risk Level HE Label.png Code O-06-20-02
Core HP.png 1279 Traits Mechanical Amalgam
Parts

Abno Part Body.png Status
HP.png 1279 SPEED.png 1-5 Defense.png 47
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Weak
[x1.5]
Endure
[x0.75]
LcbSinWrath.png
Endure
[x0.75]
LcbSinLust.png
Weak
[x1.5]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Weak
[x1.5]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Ineff.
[x0.5]

Skills
Abno Part Body.png Body
Booting Town Tour KQE.png
5 Blunt.png + 4
Coin.pngCoin.png
Booting Town Tour  
SkillAttack.png 28 (28+0) Atk Weight ⯀
Amt. x2
[On Use] Gain +4 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
Abno Part Body.png Body
Welcome to the Tour KQE.png
6 Blunt.png + 2
Coin.pngCoin.png
Welcome to the Tour  
SkillAttack.png 28 (28+0) Atk Weight ⯀
Amt. x2
CoinEffect2.png
[Heads Hit] Inflict 1 Plus Coin Drop.pngPlus Coin DropPlus Coin Drop.png Plus Coin Drop
Plus Coin Power -X for this turn.
next turn
Abno Part Body.png Body
Please Cooperate! KQE.png
8 Blunt.png + 4
Coin.png
Please Cooperate!  
SkillAttack.png 28 (28+0) Atk Weight ⯀
Amt. x2
CoinEffect1.png
[On Hit] Inflict 3 Paralyze.pngParalyzeParalyze.png Paralyze
Fix the Power of X Coin(s) to 0 for this turn.
next turn
Abno Part Body.png Body
Processing Transfer Reg KQE.png
16 Blunt.png + 6
Coin.png
Processing Transfer Reg  
SkillAttack.png 28 (28+0) Atk Weight ⯀
Amt. x2
[On Use] Spend all Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Put target in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.
Abno Part Body.png Body
Pleased to Meet You, Dear Neighbor KQE.png
20 Blunt.png + 5
Coin.png
Pleased to Meet You, Dear Neighbor  
SkillAttack.png 28 (28+0) Atk Weight ⯀
Amt. x2
[Unclashable]
Attacks target in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.

CoinEffect1.png
[On Hit] Inflict 10 Burn.pngBurnBurn.png Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
Abno Part Body.png Body
System Error Detected KQE.png
4 Blunt.png + 7
Coin.pngCoin.png
System Error Detected  
SkillAttack.png 28 (28+0) Atk Weight ⯀
Amt. x2
Become Staggered next turn
CoinEffect1.png
[On Hit] Spend 2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to inflict 5 Burn.pngBurnBurn.png Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Spend 2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to inflict 5 Burn.pngBurnBurn.png Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
Abno Part Body.png Body
Processing Computation KQE.png
10 Guard.png + 2
Coin.png
Processing Computation  
SkillDefense.png 28 (28+0) Atk Weight ⯀
Amt. x2
[On Use] Gain 5 Protection.pngProtectionProtection.png Protection
Take -(X*10)% damage this turn. (Max 100%)

Abno Part Body.png Body
Rebooting… KQE.png
4 Guard.png + 1
Coin.png
Rebooting…  
SkillDefense.png 28 (28+0) Atk Weight ⯀
Amt. x2
Abno Part Body.png Body
Processing Transfer Reg KQE.png
7 Blunt.png + 2
Coin.png
Processing Transfer Reg  
SkillAttack.png 28 (28+0) Atk Weight ⯀
Amt. x2
[Unclashable]
[Target Fixed]
Targets unit with most HP
[On Use] Spend all Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Put target in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.
Passives
Initiating Town Tour  
At the start of the turn, if Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count is at 10+, change behavior.


Behavior

This version of the boss behaves identically to its base variant.

Parts

Unlike the base variant, this version does not have a Stagger Threshold, only gaining one in claw form at approximately 30% health remaining. But due to the Body restoring to full health, it will never stagger from this. Instead, the Heart of the Townsfolk functions as the only meaningful part of the Abnormality.

Heart of the Townsfolk

Luxcavation

LcbSinEnvy.pngkqe-1j-23
Kqe-1j-23 Idle Sprite.png
Info
Risk Level HE Label.png Code O-06-20-02
Core HP.png 932 Traits Mechanical Amalgam
Parts

Abno Part Body.png Status
HP.png 771 SPEED.png 1-5 Defense.png 44
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Normal
[x1]
Normal
[x1]
LcbSinWrath.png
Endure
[x0.75]
LcbSinLust.png
Endure
[x0.75]
LcbSinSloth.png
Endure
[x0.75]
LcbSinGluttony.png
Endure
[x0.75]
LcbSinGloom.png
Ineff.
[x0.5]
LcbSinPride.png
Fatal
[x2]
LcbSinEnvy.png
Ineff.
[x0.5]

Skills
Abno Part Body.png Body
Booting Town Tour KQE.png
5 Blunt.png + 4
Coin.pngCoin.png
Booting Town Tour  
SkillAttack.png 35 (40-5) Atk Weight ⯀
Amt. x2
[On Use] Gain +4 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
Abno Part Body.png Body
Welcome to the Tour KQE.png
6 Blunt.png + 2
Coin.pngCoin.png
Welcome to the Tour  
SkillAttack.png 35 (40-5) Atk Weight ⯀
Amt. x2
CoinEffect2.png
[Heads Hit] Inflict 1 Plus Coin Drop.pngPlus Coin DropPlus Coin Drop.png Plus Coin Drop
Plus Coin Power -X for this turn.
next turn
Abno Part Body.png Body
Please Cooperate! KQE.png
8 Blunt.png + 4
Coin.png
Please Cooperate!  
SkillAttack.png 35 (40-5) Atk Weight ⯀
Amt. x2
CoinEffect1.png
[On Hit] Inflict 3 Paralyze.pngParalyzeParalyze.png Paralyze
Fix the Power of X Coin(s) to 0 for this turn.
next turn
Abno Part Body.png Body
Processing Transfer Reg KQE.png
16 Blunt.png + 6
Coin.png
Processing Transfer Reg  
SkillAttack.png 35 (40-5) Atk Weight ⯀
Amt. x2
[On Use] Spend all Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Put target in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.
Abno Part Body.png Body
Pleased to Meet You, Dear Neighbor KQE.png
20 Blunt.png + 5
Coin.png
Pleased to Meet You, Dear Neighbor  
SkillAttack.png 35 (40-5) Atk Weight ⯀
Amt. x2
[Unclashable]
Attacks target in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.

CoinEffect1.png
[On Hit] Inflict 10 Burn.pngBurnBurn.png Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
Abno Part Body.png Body
System Error Detected KQE.png
4 Blunt.png + 7
Coin.pngCoin.png
System Error Detected  
SkillAttack.png 35 (40-5) Atk Weight ⯀
Amt. x2
Become Staggered next turn
CoinEffect1.png
[On Hit] Spend 2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to inflict 5 Burn.pngBurnBurn.png Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Spend 2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to inflict 5 Burn.pngBurnBurn.png Burn
Turn End: Take X fixed damage. Lasts Y turn(s).
Abno Part Body.png Body
Processing Computation KQE.png
10 Guard.png + 2
Coin.png
Processing Computation  
SkillDefense.png 55 (40+15) Atk Weight ⯀
Amt. x2
[On Use] Gain 5 Protection.pngProtectionProtection.png Protection
Take -(X*10)% damage this turn. (Max 100%)

Abno Part Body.png Body
Rebooting… KQE.png
4 Guard.png + 1
Coin.png
Rebooting…  
SkillDefense.png 55 (40+15) Atk Weight ⯀
Amt. x2
Abno Part Body.png Body
Processing Transfer Reg KQE.png
7 Blunt.png + 2
Coin.png
Processing Transfer Reg  
SkillAttack.png 35 (40-5) Atk Weight ⯀
Amt. x2
[Unclashable]
[Target Fixed]
Targets unit with most HP
[On Use] Spend all Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Put target in Captivity.pngCaptivityCaptivity.png Captivity
Become Staggered for 3 turns.
Turn Start: If Kqe-1j-23 is Staggered, remove this status.
Passives
Initiating Town Tour  
At the start of the turn, if Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count is at 10+, change behavior.


Behavior

This version of the boss behaves identically to its base variant.

Parts

Unlike the base variant, this version does not have a Stagger Threshold, only gaining one in claw form at approximately 30% health remaining. But due to the Body restoring to full health, it will never stagger from this. Instead, the Heart of the Townsfolk functions as the only meaningful part of the Abnormality.

Heart of the Townsfolk


ZAYIN Blubbering Toad - Fairy Festival
TETH (Doomsday Clay Doll, Burning Clay Doll) - (Become Strong? Genuinely?, Grown Powerful! For Realsies?, You Want To Get Beat? Hurtily?) - Clippity-cloppity? Tap Away! - (Pink Shoes Enchantee, Pink Shoes Possessee) - (Slumber-broken Neighbor, Rearisen Neighbor) - (Freezing Miner Slave, Shivering Miner Slave) - Brazen Bull - Fairy Gentleman - So That No One Will Cry - Fairy-Long-Legs - Faelantern - Skin Prophet - Drenched Gossypium - Portrait of a Certain Day
HE Doomsday Calendar - (Golden Apple, False Apple) - Headless Ichthys - Alleyway Watchdog - kqe-1j-23 - Drifting Fox - Shock Centipede - Steam Transport Machine - Wayward Passenger - Ardor Blossom Moth - Dreaming Electric Sheep
WAW Ebony Queen's Apple - My Form Empties - Sign of Roses - Ambling Pearl - Dream-Devouring Siltcurrent - Spiral of Contempt - The King in Binds
ALEPH N/A
UNDEFINED Have You Become Strong - Pink Shoes - Baba Yaga
Stage 1 LcbSinWrath.png Irae - LcbSinLust.png Luxuriae - LcbSinSloth.png Pigritiae -LcbSinGluttony.png Gulae - LcbSinGloom.png Morositatis - LcbSinPride.png Superbiae - LcbSinEnvy.png Invidiae
Stage 2 LcbSinWrath.png Irae? - LcbSinSloth.png Pigritiae? -LcbSinGluttony.png Gulae? - LcbSinGloom.png Morositatis? - LcbSinEnvy.png Invidiae?
Stage 3 LcbSinWrath.png Irae??
Distortion & E.G.O Corrosion
E.G.O Corrosion (Four-Legged Beast, Crawling Inquisitor) - (Proceeding Inquisitor, Everything There of an Inquisitor) - (Wriggling Beast, Slithering Inquisitor)
Distortion The Dreamer of Human Wholeness (Kromer) - Papa Bongy (Eunbong’s Bar & Fryers Owner), Headchicken a.k.a. Bongy - Who Denies All (Dongrang) - Distorting/Distorted Bamboo-hatted Kim - The Reaved Lamenter (Hindley) - The Heartbroken (Heathcliff) - The Time Ripper (Ex-Yurodivy Memeber)