Status | |||||
---|---|---|---|---|---|
108 | 1-4 | 45 | |||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Weak [x1.5] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | O-02-04-06 | Core | 824 |
Status | |||||
---|---|---|---|---|---|
108 | 1-4 | 45 | |||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Weak [x1.5] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Status | |||||
---|---|---|---|---|---|
432 | 1-4 | 45 | |||
Resistances | |||||
Fatal [x2] |
Normal [x1] |
Weak [x1.5] |
Weak [x1.5] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
3 + 1 |
Absorb Nutrients [On Hit] Main body heals 3 HP
|
4 + 8 |
Deteriorating Flesh [On Hit] Inflict +3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count next turn [On Hit] Inflict 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) next turn |
4 + 4 |
Entangle [On Hit] Main body heals 10 HP
[On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. next turn |
Much like its first phase, False Apple will always rotate between two sets of skills. Its rotation is as follows:
- Absorb Nutrients, Absorb Nutrients, Absorb Nutrients, Deteriorating Flesh, Deteriorating Flesh
- Absorb Nutrients, Absorb Nutrients, Entangle, Deteriorating Flesh, Entangle
When the Head is destroyed, both the head and the body are inflicted with a status called Immobilize next turn. However, this does not interrupt any skills it has queued for that that turn, and it will continue attacking with its remaining skills. The immobilize condition is functionally identical to Stagger, except it does not change all of the resistances of the body to Fatal. However, since the Head is broken, all of its resistances do change to fatal. After 1 turn it regenerates.
When the Body is destroyed, both the head and body are inflicted with Attack Power Down for the rest of the fight, starting the next turn. When the body is broken, it will still use the rest of the attacks it has queued for that turn, and it will continue attacking with its remaining skills. The body remains broken for the rest of the fight, with all of its weapon weaknesses remaining Fatal.
Phase 1 |
---|
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | O-02-04-06 | Core | 934 |
Status | |||||
---|---|---|---|---|---|
123 | 1-3 | 43 | |||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Weak [x1.5] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Status | |||||
---|---|---|---|---|---|
490 | 1-3 | 43 | |||
Resistances | |||||
Fatal [x2] |
Normal [x1] |
Weak [x1.5] |
Weak [x1.5] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
5 + 6 |
Absorb Nutrients [On Hit] Main body heals 3 HP
|
8 + 8 |
Deteriorating Flesh [On Hit] Main body heals 10 HP
[On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. next turn |
Much like its first phase, False Apple will always rotate between two sets of skills. Its rotation is as follows:
- Absorb Nutrients, Deteriorating Flesh, Absorb Nutrients
- Deteriorating Flesh, Deteriorating Flesh, Absorb Nutrients
Phase 1 |
---|
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | O-02-04-06 | Core | 526 |
Status | |||||
---|---|---|---|---|---|
69 | 1-3 | 20 | |||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Endure [x0.75] |
Endure [x0.75] |
Fatal [x2] |
Endure [x0.75] |
Endure [x0.75] |
Endure [x0.75] |
Endure [x0.75] |
Status | |||||
---|---|---|---|---|---|
276 | 1-3 | 20 | |||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Endure [x0.75] |
Endure [x0.75] |
Fatal [x2] |
Endure [x0.75] |
Endure [x0.75] |
Endure [x0.75] |
Endure [x0.75] |
3 + 1 |
Absorb Nutrients [On Hit] Main body heals 3 HP
|
4 + 8 |
Deteriorating Flesh [On Hit] Main body heals 10 HP
[On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. next turn |
Much like the Golden Apple, False Apple rotates between two sets of skills, using 3 per turn. Unlike the base version of this boss, it will not use the move Entangle. Instead, its rotation is:
- Absorb Nutrients, Absorb Nutrients, Deteriorating Flesh
- Absorb Nutrients, Deteriorating Flesh, Deteriorating Flesh
The parts have identical behavior to the base form of False Apple.
Phase 1 |
---|
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | O-02-04-06 | Core | 516 |
Status | |||||
---|---|---|---|---|---|
72 | 2-5 | 30 | |||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Endure [x0.75] |
Endure [x0.75] |
Fatal [x2] |
Endure [x0.75] |
Endure [x0.75] |
Endure [x0.75] |
Endure [x0.75] |
Status | |||||
---|---|---|---|---|---|
287 | 2-5 | 30 | |||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Endure [x0.75] |
Endure [x0.75] |
Fatal [x2] |
Endure [x0.75] |
Endure [x0.75] |
Endure [x0.75] |
Endure [x0.75] |
3 + 1 |
Absorb Nutrients [On Hit] Main body heals 3 HP
|
4 + 8 |
Deteriorating Flesh [On Hit] Main body heals 10 HP
[On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. next turn |
4 + 4 |
Entangle [On Hit] Main body heals 10 HP
[On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. next turn |
It behaves identically to the base form, using the same rotation of 5 skills. The parts also have the same behavior upon breaking.
Phase 1 |
---|