Battle Announcers
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Battle Announcers are a feature in Limbus Company that appears during any combat encounter and provides "commentary" at the start of every turn based on the current state of the battle.
Dante is the default Battle Announcer available from the start, while others can be obtained via reaching specific levels in the Limbus Pass or by purchasing them for 1,300 Paid Lunacy from the Dispenser.
Up to 10 (previously 5) Battle Announcers can be active at once, which will randomly play a dialogue based on certain occasion.
Available Regular Battle Announcers
Dante
Available by default.
Does not possess a voice unlike other Announcers.
Voicelines
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Occasion | Dialogue |
Deployment | I know it’s the same tired old face for you… but here I am.[1] |
Turn Start | My clock isn’t a magic cure-all for your problems… Don’t just charge in willy-nilly, okay? |
Try to be a bit more careful with your health. No, I—I mean… I’m just worried for you is all. | |
Special | Uhh… Aren’t you injured pretty bad? Should I start preparing myself? |
You aren’t just charging face-first into danger since I can fix you up, right? Don’t get too reckless. | |
Enemy Staggered | The enemy is staggered. It’s safe to attack. |
Sinner Staggered | Oh no, you’re in for a nasty beating… |
Enemy Death | Good, a Sinner has taken down a foe. Let’s keep this up. |
Sinner Death | A Sinner just died. I can bring them back later, at least… |
Disadvantageous Battle | The enemy will win at this rate. When that happens, I’ll have to turn my clock again. |
Advantageous Battle | Looks like things are in our favor? Let’s keep it going. |
Danger | This looks like a critical moment, doesn’t it? I’m counting on you to make the right move. |
Enemy uses Special Skill | I have the feeling our enemies are about to do something real bad. Brace yourselves, alright? |
An Event is about to trigger | Is it just me, or… is something sinister approaching? |
Sinner attacks using Skill 3/E.G.O with Physical Advantage | Good work there. I could tell you dealt a hard blow. |
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage | That’s a shame. Our attack didn’t seem to land that well. |
Sinner attacks using Skill 3/E.G.O with Sin Advantage | Looks like that Sin was rather effective. We’ve got this. |
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage | Oh… That Sin wasn’t very effective. We’ll do better next time. |
Enemy Buffed | I think they’re up to some trickery, maybe? You should watch out. |
Enemy Debuffed | Our enemies seem to be under the weather. We should take advantage of this. |
Sinner Buffed | I see you’re feeling better than usual. Let’s ride this momentum. |
Sinner Debuffed | Looks like there’s been a bit of trouble. Are you alright? Well, not like I can do much to help… |
Abnormality Part Broken (Combat) | Well done, we got one of the parts. Let’s deal with the rest like this. |
Abnormality Part Broken (New turn) | You broke one of the enemy’s parts. We can do this. |
Sinner Near Death | Someone got seriously hurt, didn’t they? |
An Identity has sustained severe damage. | |
Enemy Near Death | That was great work you did there. Keep it rolling, will you? |
Do again what you just did. You’ve another crushing blow in you, right? | |
Sinner kills multiple Enemies in one Skill | A Sinner just took down multiple foes at once. I owe you some praise. |
Yuri
Dispenser - 1300 Paid Lunacy [2]
Voicelines
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Occasion | Dialogue | Audio |
Deployment | Yuri… here. I didn't think they'd be asking me to do something like this… | |
Turn Start | Is the recorder on? Do I speak through here…? Oh, good luck! | |
I don't know how much help I will be… but I'll try my best. | ||
Special | Are you guys okay…? That attack seemed painful… | |
Oh no… You guys look pretty hurt… | ||
Enemy Staggered | That entity over there, let's take that one out first. | |
Sinner Staggered | Be careful… People with damaged minds or bodies, even if they're your friends, are unpredictable… | |
Enemy Death | You're doing it. Don't give up…! | |
Sinner Death | D-Dante, you can bring them back… right? | |
Disadvantageous Battle | This is a mess… It's like I can… almost hear the sirens again… | |
Advantageous Battle | The situation isn't ideal… But I know you guys can do it! | |
Danger | You have to focus now. Face it, to the end. | |
Enemy uses Special Skill | A powerful attack incoming…! You guys got this, right? | |
An Event is about to trigger | A bitter taste in my mouth… It always happens right before imminent danger…?! | |
Sinner attacks using Skill 3/E.G.O with Physical Advantage | That's a sharp blade. I'm guessing that's their weakness, huh? | |
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage | Oh… That didn't work so well. I'll have to write it down in the management logs… | |
Sinner attacks using Skill 3/E.G.O with Sin Advantage | Good management work. What a relief. | |
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage | Maybe a different method would've worked better against that entity… | |
Enemy Buffed | The hostile entity is getting revved up. Let's try to approach this carefully. | |
Enemy Debuffed | Huh?! Looks like they're weakened…! Is this our chance? | |
Sinner Buffed | Hey, you guys are in high spirits. | |
Sinner Debuffed | Dante… How about a quick break for the Sinners…? | |
Abnormality Part Broken (Combat) | You guys broke off a part! Hopefully things will ease up a little now. | |
Abnormality Part Broken (New Turn) | I should record how to manage entities with missing parts… | |
Sinner Near Death | Oh no…! Are you okay, everyone? | |
That was a really powerful attack… I hope everyone's okay… | ||
Enemy Near Death | Woah! How did you do that? That totally caught me off guard…! | |
I think your earlier attack made things a bit easier… Nice! | ||
Sinner kills multiple Enemies in one Skill | So many at once… Just like Der Freischütz… |
Samjo
Dispenser - 1300 Paid Lunacy.
Voicelines
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Occasion | Dialogue | Audio |
Deployment | Pleasure. Samjo from the Food Resource Development Department's Research Center. I've been dispatched to help with a K Corp. excision mission. Hopefully my audiovisual assistance may be of help to you. | |
Turn Start | As you are well aware, I am not very skilled at providing emotional support. A quick solution is always preferable to sweet but empty words of commiseration, isn't it? | |
I have purchased some pies of encouragement on the way as per Chief Dongrang's orders, but I don't suppose you are in any state to consume them. Please enjoy it vicariously through me. (nom) | ||
Special | Question. I see that your employees are in a critical state. Do you plan to inject them with regeneration ampules? | |
It is time to take a closer look at your own employees. They all look a bit dazed, don't they? | ||
Enemy Staggered | There's an off-balance enemy. You could easily knock them down with a quick tap to their forehead. | |
Sinner Staggered | Warning. Some employees are looking rather disheveled. Oh, I am quite willing to provide you a 30% discount on our collection of regeneration ampules, by the way. | |
Enemy Death | The enemy is neutralized. Chief Dongrang should have seen that… He always teased me for having no talent when it comes to fighting. | |
Sinner Death | Gracious. An employee is completely dead. As per our company policy, we will hold a two-hour moment of silence for the deceased. | |
Disadvantageous Battle | The enemy has the upper hand… but there is no need to worry. I will show you how I managed to claim us the Department of the Month award. | |
Advantageous Battle | The employees are at an advantage. Oh, Chief Dongrang just told us that he will take us all to a fancy team dinner if we ace this battle. There will be prime beef imported straight from S Corp. | |
Danger | Yes, one of your allies (chewing noises) is nearly dead. (more chewing noises). Mm… The pepper chili lettuce curry-flavored pie certainly has the best flavor profile. | |
Enemy uses Special Skill | The enemy is gearing up to throw us a curveball. Why not prepare the employees so they can turn it into a home-run? | |
Enemy Special Gimmick | The enemies are attempting an odd tactic. I personally detest such duplicitous methods. A fight has to be fair and square, don't you agree? | |
Sinner attacks using Skill 3/E.G.O with Physical Advantage | Impressive strike. I suppose this is what a home-run would feel like, had I been a big-City baseball player. | |
Sinner attacks using Skill 3/E.G.O with Physical Disadvantage | That attack did not match the type of attack the enemy is weak to. If I had to make a comparison, I would compare your strategy to diving headfirst into an unfathomably deep pool. | |
Sinner attacks using Skill 3/E.G.O with Sin Advantage | Quite an effective attack. I see that my orders were perfectly executed. | |
Sinner attacks using Skill 3/E.G.O with Sin Disadvantage | Allow me to retort. Your attack was completely ineffective. Clearly, this is what happens when I look away even for a second… | |
Enemy Buffed | There is something powering up the enemy. But do remember: in every peril is an opportunity waiting to be found. That's the quote I used to get through 43 different companies' document screenings. | |
Enemy Debuffed | The enemy is at a disadvantage. This is the perfect time to stab them in the back. | |
Sinner Buffed | You are now all under the influence of a positive effect. Well, not that it's my doing, but… please do enjoy anyway. | |
Sinner Debuffed | You are now all under the influence of a negative effect. Keep your guard up, or be prepared to get wiped out. | |
Abnormality Part Broken (Combat) | You've destroyed a part. I'd say the enemy is now like fried chicken without the drumsticks. Can't get much worse than that, can it? | |
Abnormality Part Broken (New Turn) | One of your enemies has a broken part. Focus your attacks there. | |
Sinner Near Death | Several of the employees are hurt. Why don't you hand out some nutrient supplements for them after this battle? | |
An employee is… under quite the stress. Here's a quick way to raise their morale: tell them that you'll reward them with free-to-use PTO as soon as this fight's over. Works every time. | ||
Enemy Near Death | The enemy is critically wounded. It's clear that having someone competent on the mic is helping with your team's performance. Oh, no need to thank me. | |
Good. Let's keep going at this pace. The Department of the Year trophy is almost ours; the higher-ups will be watching me. | ||
Sinner kills multiple Enemies in one Skill | One of the employees has displayed a superb performance. 85% of that performance could be attributed to my assistance, however. This is not a boast; it is a fact-based statistical conclusion. |
Bloodfiends of La Mancha
Dispenser - 1300 Paid Lunacy.
Voicelines
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Occasion | Dialogue | Audio |
Deployment | - I know the kiddos have been waiting for this moment~! (The Barber) - … "Today, I'm This Area's Fixer" time. (Dulcinea) - The attraction is about to begin. Please enter in an orderly fashion. (The Priest) |
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Turn Start | - Shall we join them down there and help, Lady Dulcinea? (The Barber) - No, I won't suffer the indignity of letting them strike me with those bats. (Dulcinea) - Ooh… truly, a stance most sensible. (The Priest) |
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- … Tad peculiar to have a Bloodfiend-hunting attraction here. (Dulcinea) - It is but a show of Father's mercy and capacity for tolerance. (The Priest) - Shall we change its name to 'Father's Merciful Demonstration of His Capacity for Tolerance'? (The Barber) - … How fatuous. (Dulcinea) |
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Special | - Well, well! The timer's still tickin'! Don't tell me you guys are tuckered out already! (The Barber) - If you are mentally fatigued, do not hesitate to pay me a visit. (The Priest) |
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- Look at them, swaying from side to side so ungracefully. (Dulcinea) - I suppose that could be another way of enjoying this— (The Priest) - Don't make excuses for them. I fail to see how any of this could be even remotely entertaining. (Dulcinea) |
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Enemy Staggered | - FEVER TIME! Smack those unconscious Bloodfiends there to earn EXTRA points! (The Barber) - O Barber… such flippant bending of the of rules cannot be healthy for the longevity of the game. (The Priest) - It's more fun this way, don'tcha worry about it! (The Barber) |
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Sinner Staggered | - Oh no! Your friend's at risk, over there! (The Barber) - A Fixer worth their name doth not so lightly abandon their compatriot. Father has taught us that lesson many, many times. (The Priest) |
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Enemy Death | - Hey, you there! Get off the stage if you're dead! (The Barber) - If you are wounded, please visit the infirmary or pick up a hemobar. (The Priest) - Right, then! Next wave of Bloodfiends, enter from stage left! (The Barber) |
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Sinner Death | - … A guest has taken a fall. Please transport them to the infirmary. (The Priest) - Oh come on… Boys, girls! I told you to go easy on them! (The Barber) |
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Disadvantageous Battle | - Well. That's game over, then. (Dulcinea) - My, Lady Dulcinea! Children are listening! You can't just say that, your grace! (The Barber) |
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Advantageous Battle | - Isn't my Parade much more preferable to this physically taxing attraction? (Dulcinea) - I noticed that humans and Bloodfiends both enjoy frolicking and moving their bodies. (The Priest) |
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Danger | - Tick-tock! Time's running out, everyone! Let's keep pushing! (The Barber) - Yet I must advise you not to hasten too much. (The Priest) |
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Enemy uses Special Skill | - Bloodfiends are preparing to launch a terrifying assault. (The Priest) - Oh no! Who but our dearest guests to prevent this big, scary attack? (The Barber) |
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Enemy Special Gimmick | - … Isn't that question a bit too difficult? (Dulcinea) - Father raised the difficulty of the questions to make this attraction more enjoyable for adults as well. (The Priest) - Haaah… (Dulcinea) |
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Sinner attacks using Skill 3/E.G.O with Physical Advantage | - I see that you have attained an understanding. (The Priest) - Perfect! Bloodfiends with hats are weak to foam swords! (The Barber) |
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Sinner attacks using Skill 3/E.G.O with Physical Disadvantage | - Oh my! That swing completely whiffed! (The Barber) - Why not try a different weapon that may fit the occasion better? By the entrance. (The Priest) |
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Sinner attacks using Skill 3/E.G.O with Sin Advantage | - Huh? Is that a water bottle? (Dulcinea) - H-hey, k-kiddo! Water bottles aren't allowed inside our rides— WAHHHH!!! (The Barber) |
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Sinner attacks using Skill 3/E.G.O with Sin Disadvantage | - It is time to ward away the encroaching Bloodfiends with garlic. (The Priest) - Ridiculous. Are any of us actually afraid of garlic? (Dulcinea) |
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Enemy Buffed | - Ah… they must've enjoyed the hemobars. They play the role of angry Bloodfiends well. (The Priest) - They're actually angry. (Dulcinea) - Hm? Is that so…? (The Priest) - Well, hemobars are disgusting. (Dulcinea) |
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Enemy Debuffed | - By the— did you see that? I-I think they doused themselves with water! … Where'd everyone go? L-Lady Dulcinea, don't leave meee!!! (The Barber) | |
Sinner Buffed | - Ta-da! Here's a surprise gift for all of you! (The Barber) - Aha… an outfit of your own design. (The Priest) - Wear my fashionista outfits to the rides and attractions! (The Barber) |
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Sinner Debuffed | - Ah, a terrible ordeal shall visit our dear guests soon. (The Priest) - Hey, Priest… this isn't an 'ordeal'. It's penalty time! Avoid the squirt guns to the best of your abilities, or get hit by falling balls from the ceiling! (The Barber) |
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Abnormality Part Broken (Combat) | - Bonus points for hitting the sticker on the arm. (Dulcinea) - Please, I ask you to remember to pick up your special reward by the exit. (The Priest) |
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Abnormality Part Broken (New Turn) | - The special reward is… a free entry to Haunted: Bloody Mary. (The Priest) - Now you can enjoy the spoooooky Haunted: Bloody Mary without having to pay with a blood pack! Please enjoy your time there! (The Barber) |
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Sinner Near Death | - Feel free to go take a rest if you're feeling tired. (Dulcinea) - Please ask one of the kind Bloodfiends for a way out~ (The Barber) |
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- Leave through the back left! And return through the back left! (The Barber) - T-that's the narration for the entrance. From here, it's "leave through the front right"… (The Priest) |
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Enemy Near Death | - T-that may have been too forcefu— (The Priest) - What a swing! Can ya hear your stress and tension flying away?! (The Barber) |
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- Lady Dulcinea, do you suppose that Bloodfiend who had to go to the infirmary earlier is doing okay? (The Barber) - Got a little bruise, but he's okay. … Is that a metal bat? (Dulcinea) - … Of course not, m'lady! It's a foam bat! (The Barber) |
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Sinner kills multiple Enemies in one Skill | - What a performance! Psst, Priest. How come they're all going down in like two hits? (The Barber) - Another dashing Fixer! … I think there might've been an accident on stage. (The Priest) - … If they're going to fall so unceremoniously, they should go take a nap instead. (Dulcinea) |