Twinhook Pirates First Mate Gregor

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Hooh... Yeah, that's me. The first mate of the Twinhook Pirates. What, want an autograph?

–Gregor, Twinhook Pirates First Mate

Twinhook Pirates First Mate Gregor
Twinhook Pirates First Mate Gregor Full.png
Twinhook Pirates First Mate Gregor Full Uptied.png
Switch Art
Info
Rarity IDNumber3.png World World of U Corp. Icon.png
Season Season 3 -
Bon Voyage
Release 2023.11.16
Traits Syndicate Twinhook Pirates
Status
HP.png 169 SPEED.png 3~7 Defense.png 42
Stagger Thresholds
70% (118HP.png) - 40% (67HP.png) - 20% (34HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Ineff.
[x0.5]
Normal
[x1]
Fatal
[x2]
Skills

Negotiation Start Gregor Skill.png
4 Pierce.png + 3
Coin.pngCoin.png
Negotiation Start  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x3
[On Use] Gain 3 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).

If target has 7+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, Coin Power +1
CoinEffect1.png
[On Hit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
[On Crit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Crit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

Unilateral Business Gregor Skill.png
4 Pierce.png + 6
Coin.pngCoin.png
Unilateral Business  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Amt. x2
Coin Power +1 for every 7 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
on target (Max 2)
[On Use] Gain +3 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
CoinEffect1.png
[On Hit] Gain 4 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).

[On Crit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

[On Crit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

+50% Damage on Critical Hit

Foregone Conclusion Gregor Skill.png
5 Pierce.png + 6
Coin.pngCoin.png
Foregone Conclusion  
SkillAttack.png 50 (45+5) Atk Weight ⯀
Amt. x1
[On Use] Gain 1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
for every 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
on target (Max 10)
Gain Coin Power +1 for every 7 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
on self (Max +3)
CoinEffect1.png
[On Crit] Inflict +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect2.png
Spend 1 Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.

+100% Damage on Critical Hit
[On Kill] Gain 1 Plus Coin Boost.pngPlus Coin BoostPlus Coin Boost.png Plus Coin Boost
Plus Coin Power +X for this turn.
next turn

Take a Breather Gregor Skill.png
4 Evade.png + 10
Coin.png
Take a Breather  
SkillDefense.png 42 (45-3) Atk Weight ⯀
[On Evade] Gain 1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
(Max 5 per turn)

Combat Passives
Bullets are Pricey  
LcbSinPride.png × 2 Owned
- Always Active : Begin encounters with 7 Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.

- On Heads Hit against target with Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, gain Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
- Gained on Heads Hit against target with Bleed (Max 4)
- When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
. (Max 4)
If a Coin that uses Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.
Hits, consume all Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
- Gained on Heads Hit against target with Bleed (Max 4)
- When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
and deal additional (25 x Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
- Gained on Heads Hit against target with Bleed (Max 4)
- When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
consumed)% of damage dealt as bonus damage.
- If this unit Critical Hits when out of Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.
, consume all Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
- Gained on Heads Hit against target with Bleed (Max 4)
- When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
and deal additional (5 x Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
- Gained on Heads Hit against target with Bleed (Max 4)
- When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
consumed)% of damage dealt as bonus damage.
Support Passive
New Breathing Hole  
LcbSinPride.png × 4 Owned
If 1 ally with the most Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
defeats an enemy, gain 1 Pierce DMG Up.pngPierce DMG UpPierce DMG Up.png Pierce DMG Up
Deal +(X*10)% damage with Pierce skills this turn. (Max 100%)
next turn. (Once per turn)

Uptie

Uptie Info
Negotiation Start  
Uptie2.png
  • Skill Effect:
    [On Use] Gain 2 > 3 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
  • Coin Effect:
    CoinEffect1.png [On Hit] Gain +1 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    Count

    Blank Icon.png [On Crit] Inflict 2 Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

    CoinEffect2.png [On Crit] Inflict 2 Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

Uptie3.png
  • Skill Power: 3 > 4

Uptie4.png
  • Skill Effect:
    If target has 7+ Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
    , Coin Power +1

Unilateral Business  
Uptie2.png
  • Skill Effect:
    [On Use] Gain +2 > +3 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    Count
  • Coin Effect:
    CoinEffect1.png [Heads Hit] Gain 3 > 4 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).

    Blank Icon.png [On Crit] Inflict 2 Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

    CoinEffect2.png +30% Damage on Critical Hit

Uptie3.png
  • Coin Power: +5 > +6

Uptie4.png
  • Skill Effect:
    Coin Power +1 for every 7 Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
    on target (Max 2)
  • Coin Effect:
    CoinEffect1.png [Heads Hit] > [On Hit] Gain 4 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).

    CoinEffect2.png +30% > +50% Damage on Critical Hit

Foregone Conclusion  
Uptie4.png
  • Skill Effect:
    [On Use] Gain 1 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    for every 3 Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
    on target (Max 5 > 10)
    At 7+ Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    , Coin Power +1
    > Gain Coin Power +1 for every 7 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    on self (Max +3)
  • Coin Effect:
    CoinEffect2.png +50 > +100% Damage on Critical Hit
    Blank Icon.png [On Kill] Gain 1 Plus Coin Boost.pngPlus Coin BoostPlus Coin Boost.png Plus Coin Boost
    Plus Coin Power +X for this turn.
    next turn

Take a Breather  
Uptie2.png

Uptie3.png

Uptie4.png
  • Sin Affinity: None > LcbSinGloom.png
  • Skill Effect:
    [On Evade] Gain 1 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    (Max 3 > 5 per turn)

Passives  
Uptie2.png
  • Speed: 3~5 > 3~6

Uptie3.png
  • Speed: 3~6 > 3~7
  • Bullets are Pricey:
    - Always Active : Begin encounters with 7 Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.

    - On Heads Hit against target with Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
    , gain Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
    - Gained on Heads Hit against target with Bleed (Max 4)
    - When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
    . (Max 4)
    If a Coin that uses Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.
    Hits, consume all Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
    - Gained on Heads Hit against target with Bleed (Max 4)
    - When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
    and deal additional (25 x Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
    - Gained on Heads Hit against target with Bleed (Max 4)
    - When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
    consumed)% of damage dealt as bonus damage.

    - If this unit Critical Hits when out of Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.
    , consume all Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
    - Gained on Heads Hit against target with Bleed (Max 4)
    - When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
    and deal additional (5 x Unjust Enrichment.pngUnjust EnrichmentUnjust Enrichment.png Unjust Enrichment
    - Gained on Heads Hit against target with Bleed (Max 4)
    - When 'Bullets are Pricey' Passive activates, consume all Unjust Enrichment stack to deal bonus damage
    consumed)% of damage dealt as bonus damage.

Uptie4.png

Trivia

  • This Identity mirrors Smee in the alternate world.
  • Similar to Smee, this Identity has a skillset heavily based on Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    and Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
    , and has one coin in the skillset that deals potentially large amounts of bonus damage but spends Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.
    .

Gallery

Navigation

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E.G.O Suddenly, One Day Gregor Icon.png Legerdemain Gregor Icon.png Lantern Gregor Icon.png Bygone Days Gregor Icon.png AEDD Gregor Icon.png Solemn Lament Gregor Icon.png Garden of Thorns Gregor Icon.png