Fell Bullet Heathcliff
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Combat Start: At 3+ highest Reson., gain 3 Poise Poise
Boost critical hit chance by X*5% for the next Y hit(s)..
Combat Start: At 3+ highest Reson., gain 3 Poise Poise
Boost critical hit chance by X*5% for the next Y hit(s)..
“ | …will turn your brain into fireworks no matter where you run. |
” |
–Heathcliff, Fell Bullet |
Fell Bullet Heathcliff
Switch to Corrosion
Info | |||||
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Risk Level | Season | Season 0 | |||
Affinity | Release | 2024.07.25 | |||
Abnormality | Der Fluchschütze | Obtained | Extraction |
Cost | |||
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Sanity | 20 | ||
E.G.O Resources | x1 x3 x2 |
Resistances | ||||||
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Fatal [x2] |
Fatal [x2] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Ineff. [x0.5] |
Normal [x1] |
Skills
7 + 7 |
Fell Bullet [Before Attack] Gain (highest Reson. + 1) Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills (max 7) - If it was an A-Reson., gain (highest Reson. + 2) Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills instead [Before Attack] Gain 1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). for every Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills (max 7) [Before Attack] Gain +1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count [After Attack] Lose every Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills +15% Damage on Critical Hit for every Torn Memory Torn Memory
- Max Value: 7 - Used for certain Skills (max 105%) [On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Crit] Inflict 3 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) [On Crit Kill] If this unit has the Ammo Ammo Spent by certain skills. Some attacks cancel if lacking Ammo. effect, gain 1 Ammo Ammo Spent by certain skills. Some attacks cancel if lacking Ammo. (3 times per Encounter) |
Passives
Crushed Pendant
Boost critical hit chance by X*5% for the next Y hit(s)..
“ | Until echoes of gunshots and plumes of smoke bury all that I've ever remembered…! |
” |
–Heathcliff, Fell Bullet |
Fell Bullet Heathcliff
Switch to Awakening
Info | |||||
---|---|---|---|---|---|
Risk Level | Season | Season 0 | |||
Affinity | Release | 2024.07.25 | |||
Abnormality | Der Fluchschütze | Obtained | Extraction |
Cost | |||
---|---|---|---|
Sanity | 25 | ||
E.G.O Resources | x1 x3 x2 |
Resistances | ||||||
---|---|---|---|---|---|---|
Fatal [x2] |
Fatal [x2] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Ineff. [x0.5] |
Normal [x1] |
Skills
30 - 12 |
Fell Bullet [Indiscriminate] Targets randomly [Before Attack] Gain (highest Reson. + 1) Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills (max 7) - If it was an A-Reson., gain (highest Reson. + 2) Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills instead [Before Attack] Gain 1 Atk Weight for every 3 Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills (max 2) [Before Attack] Deal +3% more damage for every Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills (max 21%) [Before Attack] Gain 1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). for every Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills (max 7) [Before Attack] Deal +5% more damage for every 5 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). on self (max 25%) [Before Attack] Consume 5 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). on self [After Attack] Lose every Torn Memory Torn Memory - Max Value: 7 - Used for certain Skills [On Hit] Inflict 3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and 3 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) |
Passives
Crushed Pendant
Boost critical hit chance by X*5% for the next Y hit(s)..
Threadspin
Threadspin Info
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E.G.O Awakening Upgraded | |||
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E.G.O Corrosion Upgraded | |||
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Gallery
Identities | |
E.G.O |