AEDD Heathcliff
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When hit, spend 1 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to heal 2.5% of Max HP
At less than 40% HP, gain 1 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count before activating the healing effect. (Can gain up to 10 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count per turn)
When hit, spend 1 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to heal 2.5% of Max HP
At less than 40% HP, gain 1 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count before activating the healing effect. (Can gain up to 10 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count per turn)
“ | Kahahaha! I'll fry you... all the way to the heart! | ” |
–Heathcliff, AEDD |
AEDD Heathcliff
Switch to Corrosion
Info | |||||
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Risk Level | Season | Season 2 - Reminiscence | |||
Affinity | Release | 2023.06.08 | |||
Abnormality | Shock Centipede | Obtained | Battle Pass - Level 30 (Free) |
Cost | |||
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Sanity | 20 | ||
E.G.O Resources | x3 x2 |
Resistances | ||||||
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Ineff. [x0.5] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Normal [x1] |
Skills
22 + 7 |
AEDD [Before Attack] Gain +1 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count for every 10% of missing HP (Max 7) Gain 2 Haste Haste Speed +X for this turn. next turn [On Hit] Inflict 3 Paralyze Paralyze
Fix the Power of X Coin(s) to 0 for this turn. and 1 Gloom Fragility Gloom Fragility Take +(X*10)% damage from Gloom skills this turn. (Max 100%) |
Passives
Temperamental Discharge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to heal 2.5% of Max HP
At less than 40% HP, gain 1 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count before activating the healing effect. (Can gain up to 10 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count per turn)
“ | It's my turn to torment you now... Need some shock in your system?! | ” |
–Heathcliff, AEDD |
AEDD Heathcliff
Switch to Awakening
Info | |||||
---|---|---|---|---|---|
Risk Level | Season | Season 2 - Reminiscence | |||
Affinity | Release | 2023.06.08 | |||
Abnormality | Shock Centipede | Obtained | Battle Pass - Level 30 (Free) |
Cost | |||
---|---|---|---|
Sanity | 20 | ||
E.G.O Resources | x3 x2 |
Resistances | ||||||
---|---|---|---|---|---|---|
Ineff. [x0.5] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Normal [x1] |
Skills
29 - 7 |
AEDD [Indiscriminate] Targets randomly [Before Attack] Gain +1 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count for every 10% of missing HP (Max 7) Gain 2 Haste Haste Speed +X for this turn. next turn [On Hit] Spend all Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to deal bonus Gloom damage by (Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count * 2.5)% of damage dealt (Max 50%) [After Attack] Spend all Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [Tails Attack End] Lose HP by 10% of Max HP to gain +10 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count |
Passives
Temperamental Discharge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to heal 2.5% of Max HP
At less than 40% HP, gain 1 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count before activating the healing effect. (Can gain up to 10 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count per turn)
Threadspin
Threadspin Info
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E.G.O Awakening Upgraded | |||
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E.G.O Corrosion Upgraded | |||
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Gallery
Identities | |
E.G.O |