Edgar Family Butler Ishmael

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Oh, there's some dust left here. Remember. Our Master has respiratory issues, so… No, I'll do it myself.

–Ishmael, Edgar Family Butler

Edgar Family Butler Ishmael Full.png
Edgar Family Butler Ishmael Full Uptied.png
Switch Art
Info
Rarity IDNumber2.png World World of Wuthering Heights Icon.png
Season Season 4 - Clear All Cathy Release 2024.04.18
Traits Fixer Edgar Family
Status
HP.png 211 SPEED.png 4~6 Defense.png 54
Stagger Thresholds
65% (137HP.png) - 35% (74HP.png) - 15% (32HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
Unique Sanity Factors.png Factors Affecting Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
Skills
Sloth1.png
Sweeping Redirection Ishmael Icon.png
Sloth1BG.png
3 Blunt.png + 4
Coin.pngCoin.png
Sweeping Redirection
SkillAttack.png 56 (55+1) Atk Weight ⯀
Amt. x3
If this unit's Speed is faster than the target's, Coin Power +1
[On Use] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
[On Hit] Gain 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect2.png
[On Hit] Inflict 2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
[On Crit] Gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn
Gluttony2.png
Housekeeping Ishmael Icon.png
Gluttony2BG.png
4 Slash.png + 5
Coin.pngCoin.png
Housekeeping
SkillAttack.png 56 (55+1) Atk Weight ⯀
Amt. x2
If this unit's Speed is faster than the target's, Coin Power +1
[On Use] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
[Clash Win] Gain 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect1.png
[On Hit] Gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn
[On Crit] Inflict 1 Bind.pngBindBind.png BindSpeed -X for this turn. next turn
[On Hit] Inflict 2 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn.
CoinEffect2.png
[On Hit] Inflict 4 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Gloom3.png
Restraining Technique Ishmael Icon.png
Gloom3BG.png
4 Slash.png + 3
Coin.pngCoin.pngCoin.png
Restraining Technique
SkillAttack.png 58 (55+3) Atk Weight ⯀
Amt. x1
If this unit's Speed is faster than the target's, Coin Power +1
[On Use] Gain 6 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect1.png
[On Hit] Inflict +3 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
CoinEffect2.png
[On Hit] Inflict 2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect3.png
[On Hit] Inflict 2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
[On Hit] Inflict 2 Bind.pngBindBind.png BindSpeed -X for this turn. next turn
[On Hit] Inflict 1 Slash Fragility.pngSlash FragilitySlash Fragility.png Slash FragilityTake +(X*10)% damage from Slash skills this turn. (Max 100%) next turn
Gloom1.png
Edgar Family Butler Ishmael Evade Icon.png
Gloom1BG.png
3 Evade.png + 10
Coin.png
Evade
SkillDefense.png 54 (55-1) Atk Weight ⯀
[On Evade] Heal 5 SP (once per turn)
Combat Passive
Deep Cleaning
LcbSinGloom.png × 5 Owned
If this unit Critically Hits against targets with slower Speed than this unit's, inflict 1 additional Potency for negative effects with its Skills (3 times per turn)
Support Passive
Loyal Supporter
LcbSinGloom.png × 5 Owned
When 1 ally with the fastest Speed attacks a target with Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), deal +1% damage for every 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target (max 20%)


Uptie

Uptie Info
Sweeping Redirection
Tier2.png
  • Skill Effects:
    [On Use] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count

Tier3.png
  • Base Power: 2 > 3

Tier4.png
  • Skill Effects:
    If this unit's Speed is faster than the target's, Coin Power +1
  • Coin Effects:
    CoinEffect2.png [On Crit] Gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn

Housekeeping
Tier2.png
  • Skill Effects:
    [Clash Win] Gain 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).

Tier3.png
  • Base Power: 3 > 4

Tier4.png
  • Skill Effects:
    If this unit's Speed is faster than the target's, Coin Power +1
  • Coin Effects:
    CoinEffect1.png [On Crit] Inflict 1 Bind.pngBindBind.png BindSpeed -X for this turn. next turn

Restraining Technique
Tier4.png
  • Skill Effects:
    If this unit's Speed is faster than the target's, Coin Power +1
  • Coin Effects:
    CoinEffect3.png [On Hit] Inflict 1 > 2 Bind.pngBindBind.png BindSpeed -X for this turn. next turn

Evade
Tier2.png

Tier3.png

Tier4.png
  • Sin Affinity: None > LcbSinGloom.png
  • Base Power: 2 > 3
  • Skill Effects:
    [On Evade] Heal 5 SP (once per turn)

Passives
Tier2.png
  • Speed: 3~5 > 3~6

Tier3.png
  • Speed: 3~6 > 4~6

Tier4.png
  • Loyal Supporter:
    When 1 ally with the fastest Speed attacks a target with Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), deal +0.5% > +1% damage for every 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target (max 10% > 20%)

Notes:
  • Skill 3 is unlocked at Uptie Tier III+.
  • Combat Passives that require E.G.O Resources are unlocked at Uptie Tier II+, ones that do not are unlocked by default.
  • Support Passives are unlocked at Uptie Tier III+.

Trivia

  • This Identity mirrors an Edgar Family Butler from the main story.

Gallery

Navigation

Identities LCB Sinner Ishmael Profile.png Shi Assoc. South Section 5 Ishmael Profile.png LCCB Assistant Manager Ishmael Profile.png Lobotomy E.G.O Sloshing Ishmael Profile.png R Corp. 4th Pack Reindeer Ishmael Profile.png Liu Assoc. South Section 4 Ishmael Profile.png Molar Boatworks Fixer Ishmael Profile.png The Pequod Captain Ishmael Profile.png Zwei Assoc. West Section 3 Ishmael Profile.png Kurokumo Clan Captain Ishmael Profile.png Family Hierarch Candidate Ishmael Profile.png 
E.G.O Snagharpoon Ishmael Icon.png Hundred-Footed Death Maggot 蝍蛆殺 Ishmael Icon.png Roseate Desire Ishmael Icon.png Capote Ishmael Icon.png Bygone Days Ishmael Icon.png Ardor Blossom Star Ishmael Icon.png Wingbeat Ishmael Icon.png Christmas Nightmare Ishmael Icon.png Blind Obsession Ishmael Icon.png