Bygone Days Ishmael
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If the target has
The Uninvited
The Uninvited- Max Value: 2
- Upon death, the last attacker heals 3 SP; then, a random ally without this effect gains 2 Stacks of this effect.
- Take +0.5% damage for every Sinking on self (max 10%; for Focused Encounters, count Sinking on each Part separately)
- Turn End: reduced by 1 or any of the Panic Type changing effects, Clash Power +1.
On Hit against the said target, heal 1 ally with the least SP for 5 SP. (once per turn)
If the target has
The Uninvited
The Uninvited- Max Value: 2
- Upon death, the last attacker heals 3 SP; then, a random ally without this effect gains 2 Stacks of this effect.
- Take +0.5% damage for every Sinking on self (max 10%; for Focused Encounters, count Sinking on each Part separately)
- Turn End: reduced by 1 or any of the Panic Type changing effects, Clash Power +1.
On Hit against the said target, heal 1 ally with the least SP for 5 SP. (once per turn)
“ | ” | |
–Ishmael, Bygone Days |
Bygone Days Ishmael
Switch to Corrosion
Info | |||||
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Risk Level | ![]() |
Season | Standard Fare | ||
Affinity | ![]() |
Release | 2024.09.19 | ||
Abnormality | Portrait of a Certain Day | Obtained | Extraction |
Cost | |||
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Sanity | 20 ![]() | ||
E.G.O Resources | ![]() ![]() ![]() |
Resistances | ||||||
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![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Fatal [x2] |
![]() Ineff. [x0.5] |
![]() Normal [x1] |
![]() Fatal [x2] |
Skills
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![]() Bygone Days ![]() [Before Attack] At 4+ highest Reson., gain +1 Atk Weight - If the said Reson. was a Gloom Reson., gain +1 Atk Weight [After Attack] Heal 2 allies with the lowest HP percentages by (10 + (sum of ![]() ![]() - If the highest Reson. was a 4+ Gloom Reson., heal 10% more of the max HP ![]() ![]() ![]() [On Hit] Inflict 2 ![]() ![]() 1 Attack Power Down/1 Defense Power Down/2 Offense Level Down/2 Defense Level Down. [On Hit] At 4+ Gloom Reson., inflict 1 ![]() ![]() [On Hit] Inflict 2 ![]() ![]() - Upon death, the last attacker heals 3 SP; then, a random ally without this effect gains 2 Stacks of this effect. - Take +0.5% damage for every Sinking on self (max 10%; for Focused Encounters, count Sinking on each Part separately) - Turn End: reduced by 1 |
Passives
Interloper Reception


- Upon death, the last attacker heals 3 SP; then, a random ally without this effect gains 2 Stacks of this effect.
- Take +0.5% damage for every Sinking on self (max 10%; for Focused Encounters, count Sinking on each Part separately)
- Turn End: reduced by 1 or any of the Panic Type changing effects, Clash Power +1.
On Hit against the said target, heal 1 ally with the least SP for 5 SP. (once per turn)
“ | ” | |
–Ishmael, Bygone Days |
Bygone Days Ishmael
Switch to Awakening
Info | |||||
---|---|---|---|---|---|
Risk Level | ![]() |
Season | Standard Fare | ||
Affinity | ![]() |
Release | 2024.09.19 | ||
Abnormality | Portrait of a Certain Day | Obtained | Extraction |
Cost | |||
---|---|---|---|
Sanity | 30 ![]() | ||
E.G.O Resources | ![]() ![]() ![]() | ||
Cost (Overclock) | |||
Sanity | 45 ![]() | ||
E.G.O Resources | ![]() ![]() ![]() |
Resistances | ||||||
---|---|---|---|---|---|---|
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Fatal [x2] |
![]() Ineff. [x0.5] |
![]() Normal [x1] |
![]() Fatal [x2] |
Skills
![]() ![]() ![]() ![]() |
![]() Bygone Days ![]() [Indiscriminate] Prioritizes targets with the most ![]() ![]() [Before Attack] Lose HP by 10% of Max HP (does not get Staggered due to this effect) [After Attack] Heal 3 other allies with the lowest HP percentages by (10 + (sum of ![]() ![]() - At 4+ highest Reson., heal 1 additional ally - If the said Reson. was a Gloom Reson., heal an additional 5% HP ![]() ![]() ![]() [On Hit] Inflict 2 ![]() ![]() 1 Attack Power Down/1 Defense Power Down/2 Offense Level Down/2 Defense Level Down. [On Hit] For every 3 Gloom Reson., inflict 1 ![]() ![]() [On Hit] Inflict 2 ![]() ![]() - Upon death, the last attacker heals 3 SP; then, a random ally without this effect gains 2 Stacks of this effect. - Take +0.5% damage for every Sinking on self (max 10%; for Focused Encounters, count Sinking on each Part separately) - Turn End: reduced by 1 [On Hit] Inflict 2 ![]() ![]() - Units with SP: Change Panic Type to Echoes of the Manor. When this unit Panics, inflict 2 Echoes of the Manor to 2 random other allies of this unit next turn - Units without SP: -10% chance to flip Heads - Reduced by 1 at Turn End - This effect is not cumulative; inflicting it will replace the current value with the inflicted value ※ Apply the 'Units without SP' conditional to certain enemies that have SP but can't change their Panic Types. next turn |
Passives
Interloper Reception


- Upon death, the last attacker heals 3 SP; then, a random ally without this effect gains 2 Stacks of this effect.
- Take +0.5% damage for every Sinking on self (max 10%; for Focused Encounters, count Sinking on each Part separately)
- Turn End: reduced by 1 or any of the Panic Type changing effects, Clash Power +1.
On Hit against the said target, heal 1 ally with the least SP for 5 SP. (once per turn)
Threadspin
Threadspin Info
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E.G.O Awakening Upgraded | |||
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E.G.O Corrosion Upgraded | |||
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Note: E.G.O Passives are unlocked at Threadspin Tier II+. |
Gallery
Identities | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
E.G.O | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |