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Today's interview ends here. Please refer any further questions to the Cinq Association West's Public Relations Department.
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–Meursault, Cinq Assoc. West Section 3
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Cinq Assoc. West Section 3 Meursault
Skills
3 + 4
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52 (50+2) Atk Weight ⯀Amt. x3 If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 3 Speed difference; max 2) [On Use] If the target has 15+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. and 3+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count, this Skill does not inflict Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Potency with its effects, but does not consume Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count On Hit [On Use] Gain +2 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count [On Hit] Gain +1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count [On Hit] Inflict 1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. [On Hit] If this unit's Speed is faster than the target's, inflict Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. equal to their Speed difference (max 3)
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4 + 4
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52 (50+2) Atk Weight ⯀Amt. x2 If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If the target has 15+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. and 3+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count, this Skill does not inflict Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Potency or Count with its effects, but does not consume Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count On Hit [Clash Win] Gain +2 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count [On Hit] Gain +2 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count [On Hit] Gain 2 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). If this unit does not inflict Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., +5% Damage on Critical Hit for every Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Potency and Count it would have inflicted [On Hit] Inflict 4 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. [On Hit] At 7+ Speed, inflict +2 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count
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5 + 4
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53 (50+3) Atk Weight ⯀Amt. x1 If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 3) [On Use] If the target has 15+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. and 3+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count, this Skill does not consume Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count On Hit [Clash Win] Gain 5 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). - If the target has Focused Attack - Meursault Focused Attack - Meursault <Focused Encounters Only> - The unit that inflicted this Focused Attack gains the following effects based on the target Slot's Focused Attack Stack. ·1x Stack: Gain Clash Power +1 ·2x Stack: Gain Base Power +1 ·3x Stack: Gain Base Power +1 and Coin Power +1 - Expires if, for a turn, the unit who inflicted it fails to hit the Slot inflicted with their Focused Attack. - Expires if the unit who inflicted Focused Attack inflicts it on a different Slot. - Replaced if a different unit inflicts Focused Attack on a Slot already inflicted with Focused Attack. - At the start of the next turn, if a Slot inflicted with Focused Attack is no longer present, rearrange all Focused Attacks inflicted against the Slots of that Part in the order of Deployment, gain 5 additional Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). [Hit after Clash Win] The final Coin deals +10% more damage [Hit after Clash Win] The final Coin deals +10% more damage Deal +20% more damage for every Focused Attack - Meursault Focused Attack - Meursault <Focused Encounters Only> - The unit that inflicted this Focused Attack gains the following effects based on the target Slot's Focused Attack Stack. ·1x Stack: Gain Clash Power +1 ·2x Stack: Gain Base Power +1 ·3x Stack: Gain Base Power +1 and Coin Power +1 - Expires if, for a turn, the unit who inflicted it fails to hit the Slot inflicted with their Focused Attack. - Expires if the unit who inflicted Focused Attack inflicts it on a different Slot. - Replaced if a different unit inflicts Focused Attack on a Slot already inflicted with Focused Attack. - At the start of the next turn, if a Slot inflicted with Focused Attack is no longer present, rearrange all Focused Attacks inflicted against the Slots of that Part in the order of Deployment on the Slot +30% Damage on Critial Hit - Deal +2% Damage on Critical Hit for every Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. on the target (max 30%) [After Attack] If this Skill defeated the target or destroyed a Part, Reuse this Skill against a random target (does not activate on Reuse)
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Combat Passive
× 2 × 2 OwnedGain 1 Haste Haste Speed +X for this turn. next turn for every 3 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Potency on self at Turn End (max 2) On Hit with base Attack Skills: on the Slot it hit last, inflict Focused Attack - Meursault Focused Attack - Meursault <Focused Encounters Only> - The unit that inflicted this Focused Attack gains the following effects based on the target Slot's Focused Attack Stack. ·1x Stack: Gain Clash Power +1 ·2x Stack: Gain Base Power +1 ·3x Stack: Gain Base Power +1 and Coin Power +1 - Expires if, for a turn, the unit who inflicted it fails to hit the Slot inflicted with their Focused Attack. - Expires if the unit who inflicted Focused Attack inflicts it on a different Slot. - Replaced if a different unit inflicts Focused Attack on a Slot already inflicted with Focused Attack. - At the start of the next turn, if a Slot inflicted with Focused Attack is no longer present, rearrange all Focused Attacks inflicted against the Slots of that Part in the order of Deployment next turn. (once per Skill) If this unit attacked the Slot with Focused Attack - Meursault Focused Attack - Meursault <Focused Encounters Only> - The unit that inflicted this Focused Attack gains the following effects based on the target Slot's Focused Attack Stack. ·1x Stack: Gain Clash Power +1 ·2x Stack: Gain Base Power +1 ·3x Stack: Gain Base Power +1 and Coin Power +1 - Expires if, for a turn, the unit who inflicted it fails to hit the Slot inflicted with their Focused Attack. - Expires if the unit who inflicted Focused Attack inflicts it on a different Slot. - Replaced if a different unit inflicts Focused Attack on a Slot already inflicted with Focused Attack. - At the start of the next turn, if a Slot inflicted with Focused Attack is no longer present, rearrange all Focused Attacks inflicted against the Slots of that Part in the order of Deployment and defeated its owner or broke the Part, heal 7 SP
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Support Passive
× 3 Res The fastest ally, on Clash Win, gains 1 Haste Haste Speed +X for this turn. next turn (2 times per turn)
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Uptie
Uptie Info
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- Skill Effects:
If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If the target has 15+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. and 3+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count, this Skill does not inflict Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Potency with its effects, but does not consume Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count On Hit
- Coin Effects:
[On Hit] Inflict 1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage.
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- Skill Effects:
If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 > If this unit's Speed is faster than the target's, gain Coin Power based on the Speed difference (Coin Power +1 for every 3 Speed difference; max 2)
- Coin Effects:
[On Hit] If this unit's Speed is faster than the target's, inflict Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. equal to their Speed difference (max 3)
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- Skill Effects:
If this unit's Speed is faster than the target's by 3 or more, Coin Power +1 [On Use] If the target has 15+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. and 3+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count, this Skill does not inflict Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Potency or Count with its effects, but does not consume Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count On Hit
- Coin Effects:
[On Hit] At 7+ Speed, inflict +2 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count
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- Coin Power: +3 > +4
- Skill Effects:
If this unit's Speed is faster than the target's by 2 or more, Coin Power +1 > If this unit's Speed is faster than the target's, gain Coin Power based on the Speed difference (Coin Power +1 for every 2 Speed difference; max 3)
- Coin Effects:
Deal +10% > +20% more damage for every Focused Attack - Meursault Focused Attack - Meursault <Focused Encounters Only> - The unit that inflicted this Focused Attack gains the following effects based on the target Slot's Focused Attack Stack. ·1x Stack: Gain Clash Power +1 ·2x Stack: Gain Base Power +1 ·3x Stack: Gain Base Power +1 and Coin Power +1 - Expires if, for a turn, the unit who inflicted it fails to hit the Slot inflicted with their Focused Attack. - Expires if the unit who inflicted Focused Attack inflicts it on a different Slot. - Replaced if a different unit inflicts Focused Attack on a Slot already inflicted with Focused Attack. - At the start of the next turn, if a Slot inflicted with Focused Attack is no longer present, rearrange all Focused Attacks inflicted against the Slots of that Part in the order of Deployment on the Slot +30% Damage on Critical Hit - Deal +2% Damage on Critical Hit for every Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. on the target (max 30%) [After Attack] If this Coin defeated the target or destroyed the Part, Reuse this Skill once against a random target (does not activate on Reuse)
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- Sin Affinity: None >
- Skill Effects:
[On Use] If this unit's Speed is faster than the target's by 3 or more, Coin Power +2
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- Duel Livestream:
Gain 1 Haste Haste Speed +X for this turn. next turn for every 3 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Potency on self at Turn End (max 2) On Hit with base Attack Skills: on the Slot it hit last, inflict Focused Attack - Meursault Focused Attack - Meursault <Focused Encounters Only> - The unit that inflicted this Focused Attack gains the following effects based on the target Slot's Focused Attack Stack. ·1x Stack: Gain Clash Power +1 ·2x Stack: Gain Base Power +1 ·3x Stack: Gain Base Power +1 and Coin Power +1 - Expires if, for a turn, the unit who inflicted it fails to hit the Slot inflicted with their Focused Attack. - Expires if the unit who inflicted Focused Attack inflicts it on a different Slot. - Replaced if a different unit inflicts Focused Attack on a Slot already inflicted with Focused Attack. - At the start of the next turn, if a Slot inflicted with Focused Attack is no longer present, rearrange all Focused Attacks inflicted against the Slots of that Part in the order of Deployment next turn. (once per Skill) If this unit attacked the Slot with Focused Attack - Meursault Focused Attack - Meursault <Focused Encounters Only> - The unit that inflicted this Focused Attack gains the following effects based on the target Slot's Focused Attack Stack. ·1x Stack: Gain Clash Power +1 ·2x Stack: Gain Base Power +1 ·3x Stack: Gain Base Power +1 and Coin Power +1 - Expires if, for a turn, the unit who inflicted it fails to hit the Slot inflicted with their Focused Attack. - Expires if the unit who inflicted Focused Attack inflicts it on a different Slot. - Replaced if a different unit inflicts Focused Attack on a Slot already inflicted with Focused Attack. - At the start of the next turn, if a Slot inflicted with Focused Attack is no longer present, rearrange all Focused Attacks inflicted against the Slots of that Part in the order of Deployment and defeated its owner or broke the Part, heal 7 SP
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Trivia
- This Identity mirrors Camille in the alternate world.
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