R Corp. 4th Pack Rhino Meursault

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I'm ready. Let me take the vanguard.

–Meursault, R Corp. 4th Pack Rhino

R Corp. 4th Pack Rhino Meursault
R Corp. 4th Pack Rhino Meursault Full.png
R Corp. 4th Pack Rhino Meursault Full Uptied.png
Switch Art
Info
Rarity IDNumber3.png World World of R Corp. Icon.png
Season Season 0 Release 2023.07.13
Traits R Corp.
Status
HP.png 230 SPEED.png 3~5 Defense.png 50
Stagger Thresholds
40% (92HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
Skills

Weighty Bash Meursault Icon.png
5 Blunt.png + 6
Coin.png
Weighty Bash  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Amt. x3
At 10+ Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, Final Power +1
At 7+ Speed, deal +25% Damage
[On Use] Gain +2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Gain +2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count

Demolish Meursault Icon.png
5 Slash.png + 3
Coin.pngCoin.pngCoin.png
Demolish  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Amt. x2
At 7+ Speed, inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count with this skill
[On Use] Gain +4 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Gain +4 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect2.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect3.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count

Rhino Ram Meursault Icon.png
6 Slash.png + 3
Coin.pngCoin.pngCoin.png
Rhino Ram  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Amt. x1
[On Use] At 10+ Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, Coin Power +2
CoinEffect1.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[On Hit] Spend 2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count; Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[On Hit] Spend 3 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count; Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect2.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[On Hit] Spend 2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count; Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[On Hit] Spend 3 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count; Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count

Bioelectricity Induction Meursault Icon.png
15 Guard.png + 5
Coin.png
Bioelectricity Induction  
SkillDefense.png 50 (45+5) Atk Weight ⯀
[On Use] If attacked while shielded, gain +2 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count (Max 10 per turn)

Combat Passives
Activate rrR-#4 Suit Pressurization  
LcbSinEnvy.png × 5 Owned
At the end of the turn, gain +2 Max Speed per 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count next turn. (Max 6)
At the start of the turn, if at 5+ Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, gain 3 Aggro.pngAggroAggro.png Aggro
In focused encounters, slots with higher Aggro values are more likely to be targeted by enemies.
to this unit's rightmost slot.
Support Passive
Maneuver Training  
LcbSinEnvy.png × 5 Owned
At the end of the turn, 1 ally with the highest Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count gains Max Speed +1 (Capped at 3) per 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count next turn.

Uptie

Uptie Info
Weighty Bash  
Uptie2.png
  • Skill Effect:
    At 7+ Speed, deal +25% Damage
  • Coin Effect:
    CoinEffect1.png [Heads Hit] > [On Hit] Gain +2 Charge.pngChargeCharge.png Charge
    Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
    Count

Uptie3.png
  • Skill Power: 4 > 5

Uptie4.png
  • Skill Effect:
    [On Use] Gain +2 Charge.pngChargeCharge.png Charge
    Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
    Count

Demolish  
Uptie2.png
  • Skill Effect:
    At 7+ Speed, inflict +1 Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
    Count with this skill

Uptie3.png
  • Skill Power: 4 > 5

Uptie4.png
  • Skill Effect:
    [On Use] Gain +4 Charge.pngChargeCharge.png Charge
    Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
    Count
  • Coin Effect:
    CoinEffect2.png [Heads Hit] > [On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
    The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
    Count

Rhino Ram  
Uptie4.png
  • Coin Power: +2 > +3
  • Skill Effect:
    [On Use] At 10+ Charge.pngChargeCharge.png Charge
    Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
    Count, Coin Power +1 > +2

Bioelectricity Induction  
Uptie2.png

Uptie3.png

Uptie4.png
  • Sin Affinity: None > LcbSinEnvy.png
  • Skill Power: 12 > 15
  • Skill Effect:
    [On Use] If attacked while shielded, gain +1 > +2 Charge.pngChargeCharge.png Charge
    Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
    Count (Max 10 per turn)

Passives  
Uptie2.png

Uptie3.png
  • Speed: 2~4 > 3~5

Uptie4.png
  • Activate rrR-#4 Suit Pressurization: At the start of the turn, if at 5+ Charge.pngChargeCharge.png Charge
    Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
    Count, gain 3 Aggro.pngAggroAggro.png Aggro
    In focused encounters, slots with higher Aggro values are more likely to be targeted by enemies.
    to this unit's rightmost slot.

Trivia

  • In this Mirror World, Meursault is a member of the Rhino Team of R Corp.'s 4th Pack.
  • If Meursault has 5+ Charge.pngChargeCharge.png Charge
    Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
    on Turn Start, he will don his rhino helmet, and all his voice lines will have a radio effect. (This lasts for as long as Charge.pngChargeCharge.png Charge
    Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
    Count is above 5.).
    • In addition, if he is above 15+ Charge.pngChargeCharge.png Charge
      Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
      , electricity will flow around him.

Gallery

Navigation

Identities LCB Sinner Meursault Profile.png Liu Assoc. South Section 6 Meursault Profile.png Rosespanner Workshop Fixer Meursault Profile.png The Middle Little Brother Meursault Profile.png Dead Rabbits Boss Meursault Profile.png W Corp. L2 Cleanup Agent Meursault Profile.png N Corp. Großhammer Meursault Profile.png Blade Lineage Mentor Meursault Profile.png Dieci Assoc. South Section 4 Director Meursault Profile.png 
E.G.O Chains of Others Meursault Icon.png Screwloose Wallop Meursault Icon.png Regret Meursault Icon.png Electric Screaming Meursault Icon.png Pursuance Meursault Icon.png Capote Meursault Icon.png