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We are not placing our stone here, then? Mm, then the tides drive us to resign.
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”
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–Meursault, Blade Lineage Mentor
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Blade Lineage Mentor Meursault
Skills
3 + 4
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48 (45+3) Atk Weight ⯀Amt. x3 At 5+ Poise Poise Boost critical hit chance by X*5% for the next Y hit(s)., Coin Power +1 [Combat Start] Apply 1 Sword of the Homeland - Rending Sword of the Homeland - Rending Skill 1 gains Final Power by the effect's Count for this turn to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max) - If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead [On Use] Gain +2 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count [On Hit] Gain 1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). [On Hit] Gain 1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s).
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3 + 5
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48 (45+3) Atk Weight ⯀Amt. x2 At 7+ Poise Poise Boost critical hit chance by X*5% for the next Y hit(s)., Coin Power +1 [Combat Start] Apply 1 Sword of the Homeland - Penetrating Sword of the Homeland - Penetrating Skill 2 gains Final Power by the effect's Count for this turn to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max) - If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead [On Use] Gain +3 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count [Clash Win] Gain 1 Slash Power Up Slash Power Up Slash Skill Final Power +X for this turn. next turn [On Hit] Gain 3 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). +60% Damage on Critical Hit
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20 - 8
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45 (45+0) Atk Weight ⯀Amt. x1 [On Use] Gain +3 Aggro Aggro In focused encounters, slots with higher Aggro values are more likely to be targeted by enemies. to this Skill Slot next turn [On Use] Until this Skill ends, this unit cannot be Staggered from taking damage [Clash Win] Gain 5 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). [Clash Lose] After getting hit, use 'To Claim Their Bones' Skill [On Crit] Deal +3% more damage on Critical Hit for every Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Potency on self (Max 75%) +30% Damage on Critical Hit Deal +0.5% more damage per 1% missing HP on self (Max 25%)
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4 + 4
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50 (45+5) Atk Weight ⯀Amt. x0 [Before Attack] For every 7 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). on self, Atk Weight +1 (Max +2) [On Use] Until this Skill ends, this unit cannot be Staggered from taking damage [On Use] Deal +2% damage on Critical Hit for every Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Potency on self (Max 50%) +30% Damage on Critical Hit Deal +0.5% more damage for every 1% missing HP on self (Max 25%) If this Skill targets only a single enemy, deal +100% more damage (In Focused Encounters, a single Part) [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 5 Paralyze Paralyze Fix the Power of X Coin(s) to 0 for this turn. next turn
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Combat Passives
When 3 or more other Blade Lineage allies are defeated: - When gaining Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Potency/Count with this unit's own Skills and Coin effects: gain 1 more of each - When 5 or more other Blade Lineage allies are defeated, gain 2 more of each instead - Combat Start: Apply Swordplay of the Homeland Swordplay of the Homeland - When at 5+ Poise, upon Skill use, Skill 1 and Skill 2 gain Coin Power +(3/# of Coins, minimum 1) and deal +(30/# of Coins)% damage on Critical Hit - When at 7+ Poise, upon Skill use, Skill 3 deals +(30/# of Coins)% more damage and deals +(50/# of Coins)% damage on Critical Hit buff on self
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Support Passive
Swordplay of the Homeland × 5 Owned Combat Start: 1 ally with the most Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). deals +15% damage on Critical Hit
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Uptie
Uptie Info
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- Skill Effect:
[Combat Start] Apply 1 Sword of the Homeland - Rending Sword of the Homeland - Rending Skill 1 gains Final Power by the effect's Count for this turn to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max)
- Coin Effect:
[Heads Hit] > [On Hit] Gain 1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). [Heads Hit] > [On Hit] Gain 1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s).
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- Skill Effect:
At 5+ Poise Poise Boost critical hit chance by X*5% for the next Y hit(s)., Coin Power +1 [Combat Start] Apply 1 Sword of the Homeland - Rending Sword of the Homeland - Rending Skill 1 gains Final Power by the effect's Count for this turn to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max) - If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead
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- Skill Effect:
[Combat Start] Apply 1 Sword of the Homeland - Penetrating Sword of the Homeland - Penetrating Skill 2 gains Final Power by the effect's Count for this turn to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max)
- Coin Effect:
[Heads Hit] > [On Hit] Gain 3 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). +30% > +40% damage on Critical Hit
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- Skill Effect:
At 7+ Poise Poise Boost critical hit chance by X*5% for the next Y hit(s)., Coin Power +1 [Combat Start] Apply 1 Sword of the Homeland - Penetrating Sword of the Homeland - Penetrating Skill 2 gains Final Power by the effect's Count for this turn to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max) - If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead
- Coin Effect:
+40% > +60% damage on Critical Hit
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- Skill Effect:
[On Crit] Deal +2% > +3% more damage on Critical Hit for every Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Potency on self (Max 50% > 75%) +15% > +30% damage on Critical Hit
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- Skill Effect:
Deal +0.5% more Damage per 1% missing HP on self (Max 25%)
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- Coin Power: +3 > +4
- Skill Effect:
[Before Attack] For every 7 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). on self, Atk Weight +1 (Max +2) +20% > +30% damage on Critical Hit If this Skill targets only a single enemy, deal +100% more damage (In Focused Encounters, a single Part)
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- Swordplay of the Homeland:
In this encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn (Once per Encounter)
When this unit gains Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Potency/Count with its own Skill or Coin effects: give 1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Potenct and +1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count to 2 other Blade Lineage allies with no Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). or with the least Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). - If there are 6 or more Blade Lineage allies participating in this Encounter, give 2 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Potency and +2 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count instead
Combat Start: Apply Swordplay of the Homeland Swordplay of the Homeland - When at 5+ Poise, upon Skill use, Skill 1 and Skill 2 gain Coin Power +(3/# of Coins, minimum 1) and deal +(30/# of Coins)% damage on Critical Hit - When at 7+ Poise, upon Skill use, Skill 3 deals +(30/# of Coins)% more damage and deals +(50/# of Coins)% damage on Critical Hit buff to all other Blade Lineage allies
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Sanity
This Identity has the following unique Sanity mechanics:
- If a Blade Lineage ally is defeated, lose 10 regardless of the ally's level
Trivia
- This Identity mirrors Bamboo-hatted Kim in the alternate world.
- This is the first Identity to have a unique second Defense Skill (rather than it being a copy of an attack Skill).
- Despite the "In Memoriam" passive saying it applies Swordplay of the Homeland Swordplay of the Homeland
- When at 5+ Poise, upon Skill use, Skill 1 and Skill 2 gain Coin Power +(3/# of Coins, minimum 1) and deal +(30/# of Coins)% damage on Critical Hit
- When at 7+ Poise, upon Skill use, Skill 3 deals +(30/# of Coins)% more damage and deals +(50/# of Coins)% damage on Critical Hit, it in fact applies a unique Status Effect called Remembrance Remembrance
- When at 5+ Poise, upon Skill use, Skill 1 and Skill 2 gain Coin Power +(3/# of Coins, minimum 1) and deal +(30/# of Coins)% damage on Critical Hit
- When at 7+ Poise, upon Skill use, Skill 3 deals +(30/# of Coins)% more damage and deals +(50/# of Coins)% damage on Critical Hit.
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