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You're getting an 'F', end of story. No, I don't accept appeals.
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”
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–Outis, The Ring Pointillist Student
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The Ring Pointillist Student Outis
Skills
5 + 4
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45 (45+0) Atk Weight ⯀Amt. x2 If the target has 6+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Clash Power +2 [On Hit] 40% chance to Reuse Coin. +20% more chance to Reuse Coin for every type of negative effect on the target (2 times max per Skill) [On Hit] +1 Inflict Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count When Reusing Coin with this unit's Coin Effects, inflict +1 more Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count
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4 + 6
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47 (45+2) Atk Weight ⯀Amt. x1 If the target has 6+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Coin Power +1 Deal +12.5% more damage for every type of negative effect on the target (max 50%) [On Use] Apply 1 Haste Haste Speed +X for this turn. next turn to 2 allies adjacent to this unit on the Dashboard [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 3 Potency of 1 of the following effects: Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s)., Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s)., or Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.). Effect selected at random. [After Attack] If the target is Staggered or defeated, apply 1 Pierce DMG Up Pierce DMG Up Deal +(X*10)% damage with Pierce skills this turn. (Max 100%) next turn to 1 other ally with the highest SP. If the affected ally is a member of the Ring, apply 1 Pierce Power Up Pierce Power Up Pierce Skill Final Power +X for this turn. as well
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Combat Passives
Support Passive
× 4 Owned 1 ally with the least SP heals 4 SP when defeating an enemy with Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Heal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)
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Uptie
Uptie Info
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- Skill Effects:
If target has 6+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Clash Power +1
- Coin Effects:
[Heads Hit] > [On Hit] Inflict 1 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [Heads Hit] > [On Hit] Inflict 1 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
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- Skill Effects:
If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Coin Power +1
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- Skill Effects:
If the target has 6+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Clash Power +1
- Coin Effects:
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- Skill Effects:
If the target has 6+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Clash Power +1 > +2
- Coin Effects:
[On Hit] 20% > 40% chance to Reuse Coin once. +20% more chance to Reuse Coin for every type of negative effect on the target (2 times max per Skill)
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- Skill Effects:
If the target has 6+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Coin Power +1 Deal +10% > +12.5% more damage for every type of negative effect on the target (max 30% > 50%)
- Coin Effects:
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- Sin Affinity: None >
- Skill Effects:
[On Use] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Coin Power +3 > +7
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- Multitude of Dots:
Combat Start: Inflict 2 Potency of 1 of the following effects on 1 > 2 enemies with the least types of negative effects: Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s)., Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s)., or Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.). Effect selected at random. (In Focused Encounters, Parts)
- Rough Sketch:
1 ally with the least SP heals 4 SP when defeating an enemy with Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Heal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)
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Trivia
- In this Mirror World, Outis is a Student of the Pointillist faction of The Ring.
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