| Info | |||||
|---|---|---|---|---|---|
| Rarity | World | This Mirror World's name and icon are official but no longer accessible in-game. | |||
| Season | Walpurgisnacht - II | Release | 2024.01.11 | ||
| Traits | Lobotomy Corp. Headquarters E.G.O Gear | ||||
| Status | |||||
| 203 | 3~7 | 57 | |||
| Stagger Thresholds | |||||
| 70% (141 | |||||
| Resistances | |||||
Normal [x1] |
Ineff. [x0.5] |
Fatal [x2] | |||
Lobotomy E.G.O::Magic Bullet Outis
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Not to be confused with Magic Bullet Outis.
| “ | ” | |
–Outis, Lobotomy E.G.O::Magic Bullet | ||
Switch Art
| Name | Low Morale | Panic | |||
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Does not act for this turn. | ||||
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Skills
Ignition Amt. x3 Coin Power +1 for every 3 - Max Value: 7 - Target Defense - X - Turn End: Deal (Value x Burn on target) Pride Affinity damage, then expires next turn - Max Value: 7 - Target Defense - X - Turn End: Deal (Value x Burn on target) Pride Affinity damage, then expires on target |
Detonate Magic Bullet Amt. x2 Coin Power +1 for every 6 - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3, gain 1 - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3: then, inflict - Max Value: 7 - Target Defense - X - Turn End: Deal (Value x Burn on target) Pride Affinity damage, then expires equal to - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3 next turn - Max Value: 7 - Target Defense - X - Turn End: Deal (Value x Burn on target) Pride Affinity damage, then expires on target |
Magic Bullet Fire Amt. x1 Deal +1% damage for every [Before Attack] Gain 1 - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3 - Lose (( - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3 -1)x5) SP - Atk Weight becomes equal to - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3 value - At 10 or less SP, 50% chance to attack indiscriminately [After Attack] If at 7 - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3, reset to 0 (Counts as spending the last Ammo) - Max Value: 7 - Target Defense - X - Turn End: Deal (Value x Burn on target) Pride Affinity damage, then expires equal to - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3 next turn |
The Price of a Bullet [On Use] Gain 1 - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3 (Once per turn) [On Use] Gain Final Power equal to ( - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3 x2) [Skill End] Lose SP equal to - Value changes depending on certain Skill effects. - [Lobotomy E.G.O::Magic Bullet Outis Only] · The higher the value, the higher the Base Power and Coin Power of Skill 3 |
Combat Passive
The Marksman's Smoking Pipe If the main target's Defense Level is currently lowered by 4 or more, gain ( |
Support Passive
Request Work 1 ally with the most SP deals +10% damage with E.G.O Skills If the E.G.O Skill consumes 7+ E.G.O resources, deal additional +5% damage |
Uptie
Uptie Info
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Ignition | |||
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Detonate Magic Bullet | |||
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Magic Bullet Fire | |||
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The Price of a Bullet | |||
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Passives | |||
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Notes:
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Magic Bullet Fire
Outis' Skill 3 interacts with
Magic Bullet
Magic Bullet- Max Value: 7
- Value changes depending on certain Skill effects.
- [Lobotomy E.G.O::Magic Bullet Outis Only]
· The higher the value, the higher the Base Power and Coin Power of Skill 3 in multiple ways. Visually, different counts of Magic Bullet will result in different animations. Gameplay wise, different values of Magic Bullet result in different Base and Coin powers for the Skill 3. The changes are as follows:
- 1-3
Magic Bullet
Magic Bullet- Max Value: 7
- Value changes depending on certain Skill effects.
- [Lobotomy E.G.O::Magic Bullet Outis Only]
· The higher the value, the higher the Base Power and Coin Power of Skill 3 - 15 Base Power, 4 Coin Power. Animation contains 1 magic circle, the gun is fired with both hands. - 4-6
Magic Bullet
Magic Bullet- Max Value: 7
- Value changes depending on certain Skill effects.
- [Lobotomy E.G.O::Magic Bullet Outis Only]
· The higher the value, the higher the Base Power and Coin Power of Skill 3 - 17 Base Power, 6 Coin Power. Animation contains 3 magic circles, the gun is fired with one hand. - 7
Magic Bullet
Magic Bullet- Max Value: 7
- Value changes depending on certain Skill effects.
- [Lobotomy E.G.O::Magic Bullet Outis Only]
· The higher the value, the higher the Base Power and Coin Power of Skill 3 - 30 Base Power, 10 Coin Power. Animation contains 5 magic circles, the gun is fired with one hand.
Trivia
- In this Mirror World, Outis is the Training Team Captain of the Lobotomy Corporation Headquarters.
- This Identity is equipped with the Magic Bullet E.G.O Equipment from Lobotomy Corporation, originating from the Abnormality Der Freischütz.
- The following E.G.O Gifts are visible on the Identity:
- Magic Bullet (Smoking pipe), originating from Der Freischütz.
- Wrist Cutter (Hand bandages), originating from Bloodbath.
- A destroyed Doubt can be seen in the background of the Uptie art.
- The effect of 'The Marksman's Smoking Pipe' can be triggered by the Bloodfiends in Canto VII due to their passive effects reducing their own Defense Level.
- This interaction does not work with similar enemies released after Canto VII.
- The Skill 'Magic Bullet Fire' being able to attack indiscriminately references the E.G.O Weapon's friendly fire in Lobotomy Corporation.
- The support passive 'Request Work' is a reference to the unique 'Request' work type in Lobotomy Corporation. Der Freischütz is one of only two Abnormalities that offer Request work.
Gallery
- Acquisition Video
- Uptie III Animation
| Identities | |
| E.G.O | |
Categories:
- Identities
- Walpurgis Night
- 3-Star Identities
- Wrath Affinity
- Pride Affinity
- Identities with Increased Atk Weight
- Identities with Burn
- Identities with Poise
- World of Lobotomy Corporation Headquarters - 1
- Identities with Guard Skills
- Lobotomy Corp. Headquarters Identities
- E.G.O Gear Identities
- Outis Identities
- Identities with Magic Bullet
- Identities with Dark Flame
- Identities with SP Loss
- Identities with 7 Atk Weight