Lobotomy E.G.O::Solemn Lament Yi Sang

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Well do I understand your sentiment on death. Why not lay rest to the impulses in your heart for a moment and converse with me more?

–Yi Sang, Lobotomy E.G.O::Solemn Lament

Lobotomy E.G.O::Solemn Lament Yi Sang
Lobotomy E.G.O Solemn Lament Yi Sang Full.png
Lobotomy E.G.O Solemn Lament Yi Sang Full Uptied.png
Switch Art
Info
Rarity IDNumber3.png World World of Lobotomy Corporation Headquarters - 1 Icon.png
Season Walpurgisnacht - IV Release 2024.09.05
Traits Lobotomy Corp. Headquarters
Status
HP.png 169 SPEED.png 3~8 Defense.png 47
Stagger Thresholds
60% (101HP.png) - 30% (51HP.png) - 15% (25HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]
Skills

Celebration for the Departed Yi Sang Icon.png
4 Pierce.png + 4
Coin.pngCoin.png
Celebration for the Departed  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x3
At 10+ The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, Clash Power +1
If the sum of the target's Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
and both Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
is 6 or higher, Coin Power +1
[Clash Win] Inflict +2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count
CoinEffect1.png
Consume 1 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
CoinEffect2.png
Consume 1 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed

Solemn Lament for the Living Yi Sang Icon.png
4 Pierce.png + 6
Coin.pngCoin.png
Solemn Lament for the Living  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x2
At 10+ The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, Clash Power +1
Coin Power +1 for every 6 value of the sum of the target's Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
and both Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
(max 2)
[Clash Win] Inflict +1 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count
[After Attack] Gain (highest Reson.) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
(Max 6)
- If the said Reson. was an A-Reson., gain (highest Reson. x 2) The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
(max 12)
- If the said Reson. was at 4+ A-Reson., Reload.pngReloadReload.png Reload
- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.
instead
CoinEffect1.png
Consume 5 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
CoinEffect2.png
Consume 1 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed

Goodbye Now A Sorrow In You Yi Sang Icon.png
4 Pierce.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
Goodbye Now, A Sorrow In You  
SkillAttack.png 50 (45+5) Atk Weight ⯀
Amt. x1
Base Power +1 for every 5 value of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
(max 4)
Coin Power +1 for every 6 value of the sum of the target's Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
and both Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
(max 2)
[Clash Win] Inflict +3 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count
[After Attack] Reload.pngReloadReload.png Reload
- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.

CoinEffect1.png
Consume 1 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
CoinEffect2.png
Consume 6 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
CoinEffect3.png
Consume all of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
on self
[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
[On Hit] Deal +4% more damage for every value of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed by this Skill
CoinEffect4.png
[On Hit] Inflict Gloom Damage equal to "All" Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
on the target
- "All" = the sum of both The Living and The Departed on the target

FromTheCoffinAButterflyTakesFlight Yi Sang Icon.png
10 Guard.png + 4
Coin.png
FromTheCoffinAButterflyTakesFlight  
SkillDefense.png 46 (45+1) Atk Weight ⯀
[Combat Start] Reload.pngReloadReload.png Reload
- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.
(once per turn)
[Combat Start] Gain Shield equal to (the sum of both Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
on the selected target)% HP. (max 20% per turn)

Combat Passives
ISeeTheDyingButterfly.  
Begin encounters with 10 of each of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
.

When consuming The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, select randomly between The Living(Potency) and The Departed(Count) for each The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
value.

When inflicting Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
, inflict the same amount of The Living and The Departed as they were consumed. Example Below:
- If this unit consumed X Living, inflict X Living
- If this unit consumed Y Departed, inflict Y Departed

If this unit runs out of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
midway through Skill use, cancel all subsequent Coins and Reload.pngReloadReload.png Reload
- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.


When Reload.pngReloadReload.png Reload
- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.
ing, or when gaining The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, gain either The Living or The Departed based on this unit's current SP
- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed.
- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed.
- The probabilities are calculated separately for each ammo consumed.
Fire.IShallFire.  
LcbSinGloom.png × 3 Res
After Attack: If this unit killed the target with its Skill, Reload.pngReloadReload.png Reload
- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.

When this unit gains The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, gain 2 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
next turn (once per turn)
Support Passive
Hand of Salvation  
LcbSinGloom.png × 6 Owned
When an ally hits with a Skill: consume 2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
on the target to inflict them with 1 Butterfly.pngButterflyButterfly.png Butterfly
- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
(3 times per turn)


Uptie

Uptie Info
Celebration for the Departed  
Uptie2.png
  • Skill Effects:
    If the sum of the target's Sinking.pngSinkingSinking.png Sinking
    The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
    and both Butterfly.pngButterflyButterfly.png Butterfly
    - Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    is 6 or higher, Coin Power +1

    [Clash Win] Inflict +2 Sinking.pngSinkingSinking.png Sinking
    The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
    Count

Uptie3.png
  • Skill Power: 3 > 4

Uptie4.png
  • Skill Effects:
    At 10+ The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
    - Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    , Clash Power +1

Solemn Lament for the Living  
Uptie2.png
  • Skill Effects:
    If the sum of the target's Sinking.pngSinkingSinking.png Sinking
    The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
    and both Butterfly.pngButterflyButterfly.png Butterfly
    - Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    is 6 of higher, Coin Power +1

    [Clash Win] Inflict +1 Sinking.pngSinkingSinking.png Sinking
    The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
    Count

    [After Attack] Gain (highest Reson.) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
    - Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 6)

    - If the said Reson. was an A-Reson., gain (highest Reson. x 2) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
    - Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 12)

Uptie3.png
  • Coin Power: +5 > +6

Uptie4.png
  • Skill Effects:
    At 10+ The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
    - Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    , Clash Power +1

    If the sum of the target's Sinking.pngSinkingSinking.png Sinking
    The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
    and both Butterfly.pngButterflyButterfly.png Butterfly
    - Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    is 6 of higher, Coin Power +1
    >
    Coin Power +1 for every 6 value of the sum of the target's Sinking.pngSinkingSinking.png Sinking
    The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
    and both Butterfly.pngButterflyButterfly.png Butterfly
    - Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    (max 2)

    [After Attack] Gain (highest Reson.) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
    - Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 6)
    - If the said Reson. was an A-Reson., gain (highest Reson. x 2) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
    - Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 12)
    - If the said Reson. was at 4+ A-Reson., Reload.pngReloadReload.png Reload
    - Effect applied to The Living & The Departed
    - Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
    - Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
    - On Reload, gain at least 1 of The Living and The Departed.
    instead

Goodbye Now, A Sorrow In You  
Uptie4.png
  • Skill Effects:
    Base Power +1 for every 10 > 5 value of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
    - Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 2 > 4)
    Coin Power +1 for every 6 value of the sum of the target's Sinking.pngSinkingSinking.png Sinking
    The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
    and both Butterfly.pngButterflyButterfly.png Butterfly
    - Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    (max 2)
  • Coin Effects:
    CoinEffect3.png
    [On Hit] Deal +2% > +4% more damage for every value of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
    - Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    consumed by this Skill

FromTheCoffinAButterflyTakesFlight  
Uptie2.png

Uptie3.png

Uptie4.png
  • Sin Affinity: None > LcbSinGloom.png
  • Skill Effects:
    [Combat Start] Gain Shield equal to (the sum of both Butterfly.pngButterflyButterfly.png Butterfly
    - Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    on the selected target)% HP. (max 20% per turn)

Passives  
Uptie2.png
  • Speed: 3~6 > 3~7

Uptie3.png
  • Speed: 3~7 > 3~8

Uptie4.png
  • Fire.IShallFire.:
    After Attack: If this unit killed the target with its Skill, Reload.pngReloadReload.png Reload
    - Effect applied to The Living & The Departed
    - Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
    - Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
    - On Reload, gain at least 1 of The Living and The Departed.

    When this unit gains The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed
    - Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    , gain 2 Haste.pngHasteHaste.png Haste
    Speed +X for this turn.
    next turn (once per turn)

Trivia

  • This Identity mirrors a Safety Team Agent of the Lobotomy Corporation Headquarters in the alternate world.
  • This Identity is equipped with the Solemn Lament E.G.O Equipment from Lobotomy Corporation, originating from the Abnormality Funeral of the Dead Butterflies.
  • The following E.G.O Gift is visible on this Identity:
    • Solemn Lament (Back coffin), originating from Funeral of the Dead Butterflies.
  • Some of this Identity's skills have references to Yi Sang's works.
    • The skill 'Goodbye Now, A Sorrow In You', when taking only the first letter of each word, reads G.N.A.S.I.Y. If reversed, it reads Y.I.S.A.N.G.
    • The combat passive 'ISeeTheDyingButterfly.' references Crow's Eye View Poem No. 10, which starts with the sentence 'In the tattered wallpaper I see a dying butterfly.'.
    • Similarly, the combat passive 'Fire.IShallFire.' references Crow's Eye View Poem No. 9, specifically the sentence 'Just when the smell of my sweat seeps through the ecstatic vales of my fingerprints: fire. I shall fire.'.
  • The background of the Uptie art depicts two other Agents fighting Violet Ordeals.
    • One can be seen wielding the Screaming Wedge E.G.O Weapon originating from The Lady Facing the Wall, with the E.G.O Gift Tough (Sunglasses) from You're Bald....
      • This is the same bald agent mentioned in Ryōshū's Identity Story.
    • The other is wielding the Solitude E.G.O Weapon originating from Old Lady.

Gallery

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