Lobotomy E.G.O::Solemn Lament Yi Sang

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Well do I understand your sentiment on death. Why not lay rest to the impulses in your heart for a moment and converse with me more?

–Yi Sang, Lobotomy E.G.O::Solemn Lament

Lobotomy E.G.O Solemn Lament Yi Sang Full.png
Lobotomy E.G.O Solemn Lament Yi Sang Full Uptied.png
Switch Art

Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Panic

-


Does not act for this turn.

Unique Sanity Factors.png Factors Affecting Sanity
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
    Base factors decreasing Sanity
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)

Skills
Pride1.png
Celebration for the Departed Yi Sang Icon.png
Pride1BG.png
4 Pierce.png + 4
Coin.pngCoin.png
Celebration for the Departed
SkillAttack.png 57 (55+2) Atk Weight ⯀
Amt. x3
At 10+ The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, Clash Power +1
If the sum of the target's Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
is 6 or higher, Coin Power +1
[Clash Win] Inflict +2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
CoinEffect1.png
Consume 1 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
CoinEffect2.png
Consume 1 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
Gloom2.png
Solemn Lament for the Living Yi Sang Icon.png
Gloom2BG.png
4 Pierce.png + 6
Coin.pngCoin.png
Solemn Lament for the Living
SkillAttack.png 57 (55+2) Atk Weight ⯀
Amt. x2
At 10+ The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, Clash Power +1
Coin Power +1 for every 6 value of the sum of the target's Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
(max 2)
[Clash Win] Inflict +1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
[After Attack] Gain (highest Reson.) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
(Max 6)
- If the said Reson. was an A-Reson., gain (highest Reson. x 2) The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
(max 12)
- If the said Reson. was at 4+ A-Reson., Reload (Solemn Lament).pngReloadReload (Solemn Lament).png Reload- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.
instead
CoinEffect1.png
Consume 5 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
CoinEffect2.png
Consume 1 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
Sloth3.png
Goodbye Now A Sorrow In You Yi Sang Icon.png
Sloth3BG.png
4 Pierce.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
Goodbye Now, A Sorrow In You
SkillAttack.png 60 (55+5) Atk Weight ⯀
Amt. x1
Base Power +1 for every 5 value of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
(max 4)
Coin Power +1 for every 6 value of the sum of the target's Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
(max 2)
[Clash Win] Inflict +3 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
[After Attack] Reload (Solemn Lament).pngReloadReload (Solemn Lament).png Reload- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.

CoinEffect1.png
Consume 1 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
CoinEffect2.png
Consume 6 of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo

[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
CoinEffect3.png
Consume all of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
on self
[On Hit] Inflict Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
equal to The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed
[On Hit] Deal +4% damage for every value of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
consumed by this Skill
CoinEffect4.png
[On Hit] Inflict Gloom Damage equal to "All" Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
on target
- "All" = the sum of both The Living and The Departed on target
Gloom1.png
FromTheCoffinAButterflyTakesFlight Yi Sang Icon.png
Gloom1BG.png
10 Guard.png + 4
Coin.png
FromTheCoffinAButterflyTakesFlight
SkillDefense.png 56 (55+1) Atk Weight ⯀
[Combat Start] Reload (Solemn Lament).pngReloadReload (Solemn Lament).png Reload- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.
(once per turn)
[Combat Start] Gain Shield equal to (the sum of both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
on the selected target)% HP. (max 20% per turn)
Combat Passives
ISeeTheDyingButterfly.
Begin encounters with 10 of each of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
.

When consuming The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, select randomly between The Living(Potency) and The Departed(Count) for each The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
value.

When inflicting Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
, inflict the same amount of The Living and The Departed as they were consumed. Example Below:
- If this unit consumed X Living, inflict X Living
- If this unit consumed Y Departed, inflict Y Departed

If this unit runs out of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
midway through Skill use, cancel all subsequent Coins and Reload (Solemn Lament).pngReloadReload (Solemn Lament).png Reload- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.


When Reload (Solemn Lament).pngReloadReload (Solemn Lament).png Reload- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.
ing, or when gaining The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, gain either The Living or The Departed based on this unit's current SP
- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed.
- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed.
- The probabilities are calculated separately for each ammo consumed.
Fire.IShallFire.
LcbSinGloom.png × 3 Res
After Attack: If this unit killed the target with its Skill, Reload (Solemn Lament).pngReloadReload (Solemn Lament).png Reload- Effect applied to The Living & The Departed
- Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
- Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
- On Reload, gain at least 1 of The Living and The Departed.

When this unit gains The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
- The sum of Potency and Count maxes out at 20.
- Consumed for certain Skills
- Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
- Some attacks cancel if this unit runs out of ammo
, gain 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
Support Passive
Hand of Salvation
LcbSinGloom.png × 6 Owned
When an ally hits with a Skill: consume 2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on the target to inflict them with 1 Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
(3 times per turn)


Uptie

Uptie Info
Celebration for the Departed
Tier2.png
  • Skill Effects:
    If the sum of the target's Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    is 6 or higher, Coin Power +1

    [Clash Win] Inflict +2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count

Tier3.png
  • Base Power: 3 > 4

Tier4.png
  • Skill Effects:
    At 10+ The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    , Clash Power +1

Solemn Lament for the Living
Tier2.png
  • Skill Effects:
    If the sum of the target's Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    is 6 of higher, Coin Power +1

    [Clash Win] Inflict +1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
    [After Attack] Gain (highest Reson.) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 6)

    - If the said Reson. was an A-Reson., gain (highest Reson. x 2) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 12)

Tier3.png
  • Coin Power: +5 > +6

Tier4.png
  • Skill Effects:
    At 10+ The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    , Clash Power +1

    If the sum of the target's Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    is 6 of higher, Coin Power +1
    >
    Coin Power +1 for every 6 value of the sum of the target's Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    (max 2)

    [After Attack] Gain (highest Reson.) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 6)
    - If the said Reson. was an A-Reson., gain (highest Reson. x 2) of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 12)
    - If the said Reson. was at 4+ A-Reson., Reload (Solemn Lament).pngReloadReload (Solemn Lament).png Reload- Effect applied to The Living & The Departed
    - Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
    - Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
    - On Reload, gain at least 1 of The Living and The Departed.
    instead

Goodbye Now, A Sorrow In You
Tier4.png
  • Skill Effects:
    Base Power +1 for every 10 > 5 value of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    (max 2 > 4)
    Coin Power +1 for every 6 value of the sum of the target's Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    (max 2)
  • Coin Effects:
    CoinEffect3.png
    [On Hit] Deal +2% > +4% damage for every value of The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    consumed by this Skill


FromTheCoffinAButterflyTakesFlight
Tier2.png

Tier3.png

Tier4.png
  • Sin Affinity: None > LcbSinGloom.png
  • Skill Effects:
    [Combat Start] Gain Shield equal to (the sum of both Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
    - Base Value: 0, Max Value: 15
    - The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
    - When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
    - When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
    - Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
    - No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
    - This effect expires when both The Living and The Departed reach 0.
    on the selected target)% HP. (max 20% per turn)

Passives
Tier2.png
  • Speed: 3~6 > 3~7

Tier3.png
  • Speed: 3~7 > 3~8

Tier4.png
  • Fire.IShallFire.:
    After Attack: If this unit killed the target with its Skill, Reload (Solemn Lament).pngReloadReload (Solemn Lament).png Reload- Effect applied to The Living & The Departed
    - Consume (30 - (The Living + The Departed))/2 SP. (rounded down)
    - Reset both The Living and The Departed values on self to 0, and gain the max value of their sum based on the probabilities listed in the Passive 'ISeeTheDyingButterfly.'
    - On Reload, gain at least 1 of The Living and The Departed.

    When this unit gains The Living & The Departed.pngThe Living & The DepartedThe Living & The Departed.png The Living & The Departed- Unique Ammo
    - The sum of Potency and Count maxes out at 20.
    - Consumed for certain Skills
    - Whether The Living (Potency) or The Departed (Count) will be consumed for each shot is randomly determined
    - Some attacks cancel if this unit runs out of ammo
    , gain 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)

Notes:
  • Skill 3 is unlocked at Uptie Tier III+.
  • Combat Passives that require E.G.O Resources are unlocked at Uptie Tier II+, ones that do not are unlocked by default.
  • Support Passives are unlocked at Uptie Tier III+.

Trivia

  • In this Mirror World, Yi Sang is a Safety Team Agent of the Lobotomy Corporation Headquarters.
  • This Identity is equipped with the Solemn Lament E.G.O Equipment from Lobotomy Corporation, originating from the Abnormality Funeral of the Dead Butterflies.
  • The following E.G.O Gift is visible on this Identity:
    • Solemn Lament (Back coffin), originating from Funeral of the Dead Butterflies.
  • The Skill 'Goodbye Now, A Sorrow In You', when taking only the first letter of each word, reads G.N.A.S.I.Y. If reversed, it reads Y.I.S.A.N.G.
  • This Identity's Combat Passives reference certain poems of Crow's Eye View, one of Yi Sang's works.
    • The Passive 'ISeeTheDyingButterfly.' references Poem No. 10, which starts with the sentence 'In the tattered wallpaper I see a dying butterfly' (as translated by Dan Kwon).
    • Similarly, the Passive 'Fire.IShallFire.' references Poem No. 9, specifically the sentence 'Just when the smell of my sweat seeps through the ecstatic vales of my fingerprints: fire. I shall fire' (as translated by Dan Kwon).
    • The lack of spacing in these Passives references Poem No. 1.
  • The machine that Yi Sang uses in this Identity's pre-Uptie art has the icon for Repression Work depicted on its side. This references how Repression Work yields the best results when working with Funeral of the Dead Butterflies in Lobotomy Corporation.
    • This machine did not appear in the original game, though it's possible that it was used by Agents and simply not shown in-game due to development costs.
  • The background of the post-Uptie art depicts two other Agents fighting Violet Ordeals.

Gallery

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