Explorer on a Bereaved Road

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Explorer on a Bereaved Road is a non-fightable Abnormality that can be encountered in Abnormality events in the Mirror Dungeon.

Appearance

This Abnormality appears as a frozen, several-headed, collective of corpses dressed in hiking gear, with many arms emerging from the primary body that point in several different directions.

Mirror Dungeon Event

Mirror Dungeon Event
MD Lost Explorer.png

A lone signpost stands atop a snowy mountain.

A closer inspection revealed that it was, in fact, not a signpost.

Yet it functions as a signpost.

Stiff corpses point to various directions with their frozen arms.

What awaits at the end of the paths these fingers point to?

North, to where the burst-open arm points.
At the end of the path is an ashen village, burned to the ground.

Most buildings are in ruins, as though this village had once been an epicenter of a great explosion.

The snowstorm carries with it a burnt scent.

A cabin stands out amidst this ashen ruin buried under ash and snow.

What happened here?
Investigate.
You find a boiling pot inside the cabin.

Many must have perished in the cold, having failed to find this cabin.

Cost 50 gained
Walk past it.
The cabin is completely buried by an avalanche.

The cabin, which was the only recognizable structure in this village, is completely gone from sight.

Nothing Happened.
East, to where the warning hand points.
Gain a Sinking E.G.O Gift depending on the result of the following choice
There is a dark cave.

Terrifying shrieks emanate from the cave. A cacophony of horrible screams.

What happened here?
Investigate.
Select to gain a Sinking E.G.O Gift.
There is a compass there that keeps spinning, unable to find a direction.

The screams stop as soon as you pick up the compass.

All Allies lost 20 SP!
E.G.O Gift Broken Compass Earned!
Walk past it.
The lost ones' screams continue to echo.

One may assume that they know the way... but there's no telling directions in this endless field of snow.

Nothing Happened.
West, to where the broken hand points.
A flowerbed appears past the snowstorm. It looks rather out of place.

Maybe this can be a place of respite.

Should we rest a little?
Rest a little.
After taking a brief respite, you notice that the frost had dwindled somewhat.

The path forward is unclear... but let's keep moving anyway.

All Allies healed for 20 SP.
Walk past it.
The path ahead is an endless blizzard.

A respite like the one you saw earlier will not be easy to find.

Nothing Happened.
Turn back.
We decided to ignore the signpost of hands and walk past it.

Nothing Happened.


Gift

Broken Compass Gift.png

Tier: III
Cost: MD Cost.png 263
Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)

Broken Compass
First Turn Start of a wave: randomly inflict (5 + (# of enemies x 3)) Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count between all enemies (or all Abnormality parts).
(For Abnormalities, only the Core counts as an enemy)

Trivia

  • It may be based on unidentified corpses of mountain climbers that are used as landmarks, such as "Green Boots", a body on Mount Everest used to indicate if climbers are close to the top.
  • Due to the nature of both Abnormalities being amalgamations of several bodies indicating a mix of conflicting directions at a crossroad, it is potentially related to Highway Devotee.