Status | |||||
---|---|---|---|---|---|
2439 | 2~4 | 45 | |||
Stagger Thresholds | |||||
85% (2073) - 45% (1098) - 10% (244) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.2] |
Weak [x1.2] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Weak [x1.5] |
Info | |||||
---|---|---|---|---|---|
Core | 2439 |
Status | |||||
---|---|---|---|---|---|
2439 | 2~4 | 45 | |||
Stagger Thresholds | |||||
85% (2073) - 45% (1098) - 10% (244) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.2] |
Weak [x1.2] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Weak [x1.5] |
4 + 5 |
Fused Blade of Ruined Mirror Worlds [On Hit] Inflict +3 Sinking Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count. Inflict 3 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) |
4 + 3 |
Smackdown [Clash Win] Gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. and 1 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) next turn [On Hit] Inflict +3 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count. Inflict 3 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) [On Hit] Inflict 3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. equal to Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target |
4 + 3 |
Resolving Grudges If the target has 5+ Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), Clash Power +1 If the target has 5+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Clash Power +1 [Clash Win] Inflict +3 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count [Heads Hit] Next Coin has +1 Power [Heads Hit] Next Coin has +2 Power [On Hit] Inflict 8 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
8 + 6 |
The Nightmarish Vengeance, Returned [Target Fixed] [On Use] If the target does not have Explosive Gloom Explosive Gloom - Gloom Affinity Resistance +0.3 - Other Affinity Resistance -0.5 - When hit: inflict 3 SP damage on the attacker, gain 1 Sinking Count, and gain 1 Offense Level Up next turn (9 times per turn), Clash Power +10 [Clash Lose] Gain 3 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) next turn [On Hit] Inflict 3 Paralyze Paralyze
Fix the Power of X Coin(s) to 0 for this turn. next turn [On Hit] Inflict 8 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) |
2 + 2 |
Ride for Death, Dullahan [Unclashable] [On Use] If the target has Explosive Envy Explosive Envy - Envy Affinity Resistance +0.3 - Other Affinity Resistance -0.5 - When hit: apply 1 Offense Level Up, inflict 2 Bleed, and 2 Bleed Count on attacker, and gain 1 Defense Level Down next turn (9 times per turn), deal -100% less damage [On Hit] Inflict 5 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) [On Hit] Inflict +3 Sinking Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count |
2 + 2 |
Wild Hunt of Desolation [Unclashable] [On Use] If the target has Explosive Wrath Explosive Wrath - Wrath Affinity Resistance +0.3 - Other Affinity Resistance -0.5 - When hit: Gain 1 Offense Level Up and 1 Defense Level Down next turn (9 times per turn), deal -100% less damage [On Use] Deal +25% more damage for every surviving ally |
3 + 8 |
Withstand [On Use] Gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. next turn (once per turn) |
5 + 5 |
Glass Shard of Wailing Sorrow [On Use] Gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. next turn [On Hit] Inflict 3 Sinking Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
The Battle Starts out with Erlking Heathcliff and three Sharp Dead Rabbits Henchmen.
On Turn 1, Erlking Heathcliff and his allies will use the following Skills:
- Fused Blade of Ruined Mirror Worlds (Erlking Heathcliff)
- M…ove (all Sharp Dead Rabbits Henchmen)
Regardless of whether the three Sharp Dead Rabbits Henchmen have been defeated or not on the previous Turn, Erlking Heathcliff will automatically gain Explosive Gloom Explosive Gloom
- Gloom Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: inflict 3 SP damage on the attacker, gain 1 Sinking Count, and gain 1 Offense Level Up next turn (9 times per turn) on Turn 2. At the start of this Phase, any surviving allies of Erlking Heathcliff will be cleared and be replaced with two Sharp Dead Rabbits Henchmen, and a Josephine of the Wild Hunt with Explosive Gloom Explosive Gloom
- Gloom Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: inflict 3 SP damage on the attacker, gain 1 Sinking Count, and gain 1 Offense Level Up next turn (9 times per turn).
In this Phase, Erlking Heathcliff will use the following Skills:
- Smackdown
- Fused Blade of Ruined Mirror Worlds
After Turn 3, or if Josephine of the Wild Hunt is defeated, he will switch to the following Skill Rotation for the rest of this Phase:
- 'The Nightmarish Vengeance, Returned', Resolving Grudges, Fused Blade of Ruined Mirror Worlds, Withstand
- 'The Nightmarish Vengeance, Returned', Resolving Grudges, Fused Blade of Ruined Mirror Worlds, Withstand
- Fused Blade of Ruined Mirror Worlds, Fused Blade of Ruined Mirror Worlds, Smackdown, Smackdown, Withstand
- Resolving Grudges, Smackdown, Smackdown, Fused Blade of Ruined Mirror Worlds, Glass Shard of Wailing Sorrow
The Dead Rabbits Henchmen will alternate between using 'M…ove' and 'Get… Out of My…'.
Josephine of the Wild Hunt will alternate between the following Skill Rotations:
- …to Clean, …mmands…!
- …nocking, …to Clean
This Phase ends when Erlking Heathcliff drops below 75% Max HP (1829 HP).
When Erlking Heathcliff drops below 75% Max HP (1829 HP), he will gain Explosive Envy Explosive Envy
- Envy Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: apply 1 Offense Level Up, inflict 2 Bleed, and 2 Bleed Count on attacker, and gain 1 Defense Level Down next turn (9 times per turn) and clear the stage of all surviving allies. He will then summon 1 Josephine of the Wild Hunt with Explosive Gloom Explosive Gloom
- Gloom Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: inflict 3 SP damage on the attacker, gain 1 Sinking Count, and gain 1 Offense Level Up next turn (9 times per turn), 1 Linton of the Wild Hunt with Explosive Envy Explosive Envy
- Envy Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: apply 1 Offense Level Up, inflict 2 Bleed, and 2 Bleed Count on attacker, and gain 1 Defense Level Down next turn (9 times per turn), and 1 Hindley of the Wild Hunt with Explosive Wrath Explosive Wrath
- Wrath Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: Gain 1 Offense Level Up and 1 Defense Level Down next turn (9 times per turn).
In this Phase, Erlking Heathcliff would use the following Skills:
- Resolving Grudges, Smackdown, Fused Blade of Ruined Mirror Worlds
- Resolving Grudges, Smackdown, Fused Blade of Ruined Mirror Worlds
After the two Turns have passed after entering this phase, he will switch to the following Skill Rotation for the rest of this Phase:
- 'Ride for Death, Dullahan', Resolving Grudges, Smackdown, Glass Shard of Wailing Sorrow
- 'Ride for Death, Dullahan', Resolving Grudges, Smackdown, Glass Shard of Wailing Sorrow
- Fused Blade of Ruined Mirror Worlds, Fused Blade of Ruined Mirror Worlds, Smackdown, Smackdown, Withstand
- Resolving Grudges, Smackdown, Smackdown, Fused Blade of Ruined Mirror Worlds, Glass Shard of Wailing Sorrow
Josephine of the Wild Hunt would alternate between using '…mmands…!' and '…to Clean'.
Linton of the Wild Hunt would alternate between using 'Fl…he' and 'Cou…oit'.
Hindley of the Wild Hunt would choose randomly between his three Skills, 'Damn Pl…', 'I'll Remo…', and '… ove You'.
This Phase ends when Erlking Heathcliff drops below 35% Max HP (853 HP).
When Erlking Heathcliff drops below 35% Max HP (853 HP), he will gain Explosive Wrath Explosive Wrath
- Wrath Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: Gain 1 Offense Level Up and 1 Defense Level Down next turn (9 times per turn) and clear the stage of all surviving allies, to be replaced with 2 Hindley of the Wild Hunt with Explosive Envy Explosive Envy
- Envy Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: apply 1 Offense Level Up, inflict 2 Bleed, and 2 Bleed Count on attacker, and gain 1 Defense Level Down next turn (9 times per turn) and 1 The Reaved Lamenter of the Wild Hunt with Explosive Wrath Explosive Wrath
- Wrath Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: Gain 1 Offense Level Up and 1 Defense Level Down next turn (9 times per turn).
For the first two Turns of the Phase, Erlking Heathcliff will use the following Skills:
- Fused Blade of Ruined Mirror Worlds
- Smackdown
For the first Turn of this Phase, both Hindleys of the Wild Hunt will use either 'Damn Pl…' or 'I'll Remo…' randomly; for the second Turn, both will use '… ove You'.
The Reaved Lamenter of the Wild Hunt will use the following Skills:
- This is My…, … Bastard, I'll Remo…
- This is My…, … Bastard, I'll Remo…
On the 3rd Turn after entering this Phase, Erlking Heathcliff will clear the stage of all surviving allies, and summon 4 Sharp Dead Rabbits Henchmen with Excruciating Rage Excruciating Rage
If the attacker has Explosive Wrath, take +100% more damage. If the Sinners have Explosive Wrath Explosive Wrath
- Wrath Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: Gain 1 Offense Level Up and 1 Defense Level Down next turn (9 times per turn) at this time, he will use:
- Wild Hunt of Desolation
If not, he will use:
- Wild Hunt of Desolation, Wild Hunt of Desolation, Wild Hunt of Desolation
After this, Erlking Heathcliff will be Staggered for one Turn, and use the following Skill Rotation for the rest of the battle upon recovery:
- Fused Blade of Ruined Mirror Worlds, Fused Blade of Ruined Mirror Worlds, Smackdown, Smackdown, Withstand
- Resolving Grudges, Smackdown, Smackdown, Fused Blade of Ruined Mirror Worlds, Glass Shard of Wailing Sorrow
- Wild Hunt of Desolation, Wild Hunt of Desolation, Wild Hunt of Desolation
The Dead Rabbit Henchmen summoned during this Phase will use 'M…ove' on summoning, and alternate between 'Get… Out of My…' and 'M…ove' if they survive the first Turn.
Erlking Heathcliff (6-44) has identical Sanity factors to most other enemies and Sinners, save for the unique Sanity factor:
If an ally is defeated, increase by 15 regardless of the ally's level.
Additionally, Erlking Heathcliff has no factors that decrease Sanity.
Related | |
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Main article: Main Story Encounter 6-48