Status | |||||
---|---|---|---|---|---|
929 | 2~5 | 47 | |||
Stagger Thresholds | |||||
60% (557) - 0% (0) - -10% (-93) | |||||
Resistances | |||||
Endure [x0.8] |
Endure [x0.8] |
Endure [x0.8] |
Weak [x1.2] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Weak [x1.5] |
Info | |||||
---|---|---|---|---|---|
Core | 929 | Traits | Syndicate The Dead Rabbits |
Status | |||||
---|---|---|---|---|---|
929 | 2~5 | 47 | |||
Stagger Thresholds | |||||
60% (557) - 0% (0) - -10% (-93) | |||||
Resistances | |||||
Endure [x0.8] |
Endure [x0.8] |
Endure [x0.8] |
Weak [x1.2] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Weak [x1.5] |
4 + 3 |
Bat Bash [On Hit] Inflict +3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
4 + 2 |
Smackdown [Clash Win] Gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. and 1 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) next turn [On Hit] Inflict +3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. [On Hit] Inflict 3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. equal to Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. on target |
5 + 4 |
Upheaval If the target has 5+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Clash Power +1 If the target has 5+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Clash Power +1 [Clash Win] Inflict +3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [Heads Hit] Next Coin has +1 Power [Heads Hit] Next Coin has +2 Power [On Hit] Inflict 3 Paralyze Paralyze
Fix the Power of X Coin(s) to 0 for this turn. next turn [On Hit] Inflict bonus Pierce damage equal to (Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. x Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count) |
15 + 10 |
Guard [On Use] Gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. next turn |
8 + 8 |
Counter [On Use] Gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. next turn |
As a focused boss, the Dead Rabbits Boss has an attack pattern that it consistently follows. However, he starts the battle with only 3 actions, and gains an additional action after each time a Dead Rabbit is slain, maxing out at 6. Bolded are the first 3 actions that he takes regardless of the number of Dead Rabbits alive.
- Bat Bash, Bat Bash, Guard, Smackdown, Smackdown, Guard
- Bat Bash, Smackdown, Smackdown, Upheaval, Bat Bash, Guard
- Smackdown, Upheaval, Smackdown, Upheaval, Bat Bash, Bat Bash
After recovering from Stagger, the Dead Rabbits Boss replaces each Guard with a Counter.
Info | |||||
---|---|---|---|---|---|
Core | 2264 |
Status | |||||
---|---|---|---|---|---|
2264 | 2~5 | 45 | |||
Stagger Thresholds | |||||
80% (1811) - 50% (1132) - 20% (453) - 0% (0) | |||||
Resistances | |||||
Endure [x0.8] |
Endure [x0.8] |
Endure [x0.8] |
Weak [x1.2] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Weak [x1.5] |
4 + 3 |
Bat Bash [On Hit] Inflict +3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
4 + 2 |
Smackdown [Clash Win] Gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. and 1 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) next turn [On Hit] Inflict +3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. [On Hit] Inflict 3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. equal to Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. on target |
3 + 4 |
Upheaval If the target has 5+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Clash Power +1 If the target has 5+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Clash Power +1 [Clash Win] Inflict +3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [Heads Hit] Next Coin has +1 Power [Heads Hit] Next Coin has +2 Power [On Hit] Inflict 3 Paralyze Paralyze
Fix the Power of X Coin(s) to 0 for this turn. next turn [On Hit] Inflict 8 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
3 + 3 |
Time to Repent [Target Fixed] [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count and 3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and 3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. and 3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. [On Hit] Gain 1 Attack Power Up Attack Power Up
Attack Skill Final Power +X for this turn. next turn |
3 + 4 |
You Must Suffer More! [Target Fixed] [Clash Win] Inflict 3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [Heads Hit] Next Coin has +1 Power [Heads Hit] Next Coin has +2 Power [On Hit] Inflict 8 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
15 + 10 |
Guard [On Use] Gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. next turn |
8 + 8 |
Counter [On Use] Gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. next turn [On Hit] Inflict 3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
This fight can be divided into 3 main phases, each seperated by a stagger threshold. Wrath, Gloom, and Envy.
For the first turn of battle, Heathcliff? will use the following skill rotation.
- Bat Bash, Bat Bash, Smackdown, Guard
After this, Heathcliff? gains the status Explosive Wrath Explosive Wrath
- Wrath Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: Gain 1 Offense Level Up and 1 Defense Level Down next turn (9 times per turn) and uses the following skill rotation:
- Bat Bash, Bat Bash, Smackdown, Guard
- Bat Bash, Bat Bash, Smackdown, Smackdown, Guard
- Upheaval, Smackdown, Bat Bash, Bat Bash, Bat Bash
For phase 2, Heathcliff? gains the status Explosive Gloom Explosive Gloom
- Gloom Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: inflict 3 SP damage on the attacker, gain 1 Sinking Count, and gain 1 Offense Level Up next turn (9 times per turn) and uses the following skill rotation:
- Bat Bash, Bat Bash, Smackdown, Upheaval, Guard
- You Must Suffer More!, Upheaval, Bat Bash, Bat Bash, Guard
- You Must Suffer More!, Upheaval, Smackdown, Bat Bash, Bat Bash
For phase 3, Heathcliff? gains the status Explosive Envy Explosive Envy
- Envy Affinity Resistance +0.3
- Other Affinity Resistance -0.5
- When hit: apply 1 Offense Level Up, inflict 2 Bleed, and 2 Bleed Count on attacker, and gain 1 Defense Level Down next turn (9 times per turn) and uses the following skill rotation:
- Bat Bash, Upheaval, Time to Repent, Smackdown, Guard
- Time to Repent, Smackdown, Upheaval, Bat Bash, Guard
- You Must Suffer More!, Upheaval, Smackdown, Bat Bash, Counter
- Time to Repent, Time to Repent, Bat Bash, Bat Bash, Counter
A Combat Event occurs when Heathcliff? is brought down to 40% Max HP (905 HP).
Heathcliff from another world glares at Heathcliff.
Every strand of vein in his bloodshot eyes are pulsating with burning hatred.
"Your puerile adventure… ends here."
"Cast yourself off the cliffside of suffering. Let the sorrow agonise you until your body strikes the earth cold."
"That is the smallest atonement you could pay to Cathy, as her murderer."
"Bastard, even now…?!"
Heathcliff bolts forward, unable to stop himself.
Heathcliff's assault… Wrath / Gloom / Envy Advantage: ≥ 14 "Gaah…!" [Heathcliff] gains 5 Protection Protection Take -(X*10)% damage this turn. (Max 100%) and 3 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. for the rest of the Encounter All allies gain 2 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) for the rest of the Encounter Double the amount of Stagger threshold raised, including the said effect from Tremor Burst Tremor Burst Raise target's Stagger Threshold by Tremor Potency on target, for [Heathcliff?] Heathcliff rushes forward, screaming, consumed with wrath… but perhaps the wrath got in the way of sound judgment. [Heathcliff] gains 3 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) and 3 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. for the rest of the Encounter All allies gain 2 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) for the rest of the Encounter Double the amount of Stagger threshold raised, including the said effect from Tremor Burst Tremor Burst Raise target's Stagger Threshold by Tremor Potency on target for [Heathcliff?] |