Status | |||||
---|---|---|---|---|---|
929 | 2~5 | 47 | |||
Stagger Thresholds | |||||
60% (557) - 0% (0) - -10% (-93) | |||||
Resistances | |||||
Endure [x0.8] |
Endure [x0.8] |
Endure [x0.8] |
Weak [x1.2] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Weak [x1.5] |
Info | |||||
---|---|---|---|---|---|
Core | 929 | Traits | Syndicate The Dead Rabbits |
Panic Type | |||||
---|---|---|---|---|---|
Name | Low Morale | Panic | |||
Revenge |
- Gain 3 Defense Level Down and 3 Damage Up |
- Gain 6 Defense Level Down and 5 Damage Up |
Status | |||||
---|---|---|---|---|---|
929 | 2~5 | 47 | |||
Stagger Thresholds | |||||
60% (557) - 0% (0) - -10% (-93) | |||||
Resistances | |||||
Endure [x0.8] |
Endure [x0.8] |
Endure [x0.8] |
Weak [x1.2] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Weak [x1.5] |
4 + 3 |
Bat Bash [On Hit] Inflict +3 Rupture Count [On Hit] Inflict 3 Rupture
|
4 + 2 |
Smackdown [Clash Win] Gain 1 Attack Power Up and 1 Damage Up next turn [On Hit] Inflict +3 Rupture Count [On Hit] Inflict 3 Rupture [On Hit] Inflict 3 Bleed
[On Hit] Inflict Bleed equal to Rupture on target |
5 + 4 |
Upheaval If the target has 5+ Rupture, Clash Power +1 If the target has 5+ Bleed, Clash Power +1 [Clash Win] Inflict +3 Rupture Count [Heads Hit] Next Coin has +1 Power [Heads Hit] Next Coin has +2 Power [On Hit] Inflict 3 Paralyze next turn
[On Hit] Inflict bonus Pierce damage equal to (Bleed x Bleed Count) |
15 + 10 |
Guard [On Use] Gain 1 Attack Power Up next turn |
8 + 8 |
Counter [On Use] Gain 1 Attack Power Up next turn |
As a focused boss, the Dead Rabbits Boss has an attack pattern that it consistently follows. However, he starts the battle with only 3 actions, and gains an additional action after each time a Dead Rabbit is slain, maxing out at 6. Bolded are the first 3 actions that he takes regardless of the number of Dead Rabbits alive.
- Bat Bash, Bat Bash, Guard, Smackdown, Smackdown, Guard
- Bat Bash, Smackdown, Smackdown, Upheaval, Bat Bash, Guard
- Smackdown, Upheaval, Smackdown, Upheaval, Bat Bash, Bat Bash
After recovering from Stagger, the Dead Rabbits Boss replaces each Guard with a Counter.
Info | |||||
---|---|---|---|---|---|
Core | 2264 |
Panic Type | |||||
---|---|---|---|---|---|
Name | Low Morale | Panic | |||
Revenge |
- Gain 3 Defense Level Down and 3 Damage Up |
- Gain 6 Defense Level Down and 5 Damage Up |
Status | |||||
---|---|---|---|---|---|
2264 | 2~5 | 45 | |||
Stagger Thresholds | |||||
80% (1811) - 50% (1132) - 20% (453) - 0% (0) | |||||
Resistances | |||||
Endure [x0.8] |
Endure [x0.8] |
Endure [x0.8] |
Weak [x1.2] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Weak [x1.5] |
4 + 3 |
Bat Bash [On Hit] Inflict +3 Rupture Count [On Hit] Inflict 3 Rupture
|
4 + 2 |
Smackdown [Clash Win] Gain 1 Attack Power Up and 1 Damage Up next turn [On Hit] Inflict +3 Rupture Count [On Hit] Inflict 3 Rupture [On Hit] Inflict 3 Bleed
[On Hit] Inflict Bleed equal to Rupture on target |
3 + 4 |
Upheaval If the target has 5+ Rupture, Clash Power +1 If the target has 5+ Bleed, Clash Power +1 [Clash Win] Inflict +3 Rupture Count [Heads Hit] Next Coin has +1 Power [Heads Hit] Next Coin has +2 Power [On Hit] Inflict 3 Paralyze next turn
[On Hit] Inflict 8 Bleed |
3 + 3 |
Time to Repent [Target Fixed] [On Hit] Inflict 3 Bleed Count and 3 Rupture Count [On Hit] Inflict 3 Bleed and 3 Rupture [On Hit] Inflict 3 Bleed and 3 Rupture [On Hit] Gain 1 Attack Power Up next turn
|
3 + 4 |
You Must Suffer More! [Target Fixed] [Clash Win] Inflict 3 Rupture Count [Heads Hit] Next Coin has +1 Power [Heads Hit] Next Coin has +2 Power [On Hit] Inflict 8 Bleed
|
15 + 10 |
Guard [On Use] Gain 1 Attack Power Up next turn |
8 + 8 |
Counter [On Use] Gain 1 Attack Power Up next turn [On Hit] Inflict 3 Bleed
|
This fight can be divided into 3 main phases, each seperated by a stagger threshold. Wrath, Gloom, and Envy.
For the first turn of battle, Heathcliff? will use the following skill rotation.
- Bat Bash, Bat Bash, Smackdown, Guard
After this, Heathcliff? gains the status Explosive Wrath and uses the following skill rotation:
- Bat Bash, Bat Bash, Smackdown, Guard
- Bat Bash, Bat Bash, Smackdown, Smackdown, Guard
- Upheaval, Smackdown, Bat Bash, Bat Bash, Bat Bash
For phase 2, Heathcliff? gains the status Explosive Gloom and uses the following skill rotation:
- Bat Bash, Bat Bash, Smackdown, Upheaval, Guard
- You Must Suffer More!, Upheaval, Bat Bash, Bat Bash, Guard
- You Must Suffer More!, Upheaval, Smackdown, Bat Bash, Bat Bash
For phase 3, Heathcliff? gains the status Explosive Envy and uses the following skill rotation:
- Bat Bash, Upheaval, Time to Repent, Smackdown, Guard
- Time to Repent, Smackdown, Upheaval, Bat Bash, Guard
- You Must Suffer More!, Upheaval, Smackdown, Bat Bash, Counter
- Time to Repent, Time to Repent, Bat Bash, Bat Bash, Counter
A Combat Event occurs when Heathcliff? is brought down to 40% Max HP (905 HP).
Heathcliff from another world glares at Heathcliff.
Every strand of vein in his bloodshot eyes are pulsating with burning hatred.
"Your puerile adventure… ends here."
"Cast yourself off the cliffside of suffering. Let the sorrow agonise you until your body strikes the earth cold."
"That is the smallest atonement you could pay to Cathy, as her murderer."
"Bastard, even now…?!"
Heathcliff bolts forward, unable to stop himself.
Heathcliff's assault… Wrath / Gloom / Envy Advantage: ≥ 14 "Gaah…!" [Heathcliff] gains 5 Protection and 3 Attack Power Up for the rest of the Encounter All allies gain 2 Damage Up for the rest of the Encounter Double the amount of Stagger threshold raised, including the said effect from Tremor Burst, for [Heathcliff?] Heathcliff rushes forward, screaming, consumed with wrath… but perhaps the wrath got in the way of sound judgment. [Heathcliff] gains 3 Fragile and 3 Attack Power Up for the rest of the Encounter All allies gain 2 Damage Up for the rest of the Encounter Double the amount of Stagger threshold raised, including the said effect from Tremor Burst for [Heathcliff?] |