Linton of the Wild Hunt
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When in Panic, reset SP to 0 at Turn End.
Heal 10 SP when every Coin of an Attack Skill hits heads
When using an Attack Skill, if target's HP is below 70, gain Base Power +1 and deal +20% more damage
When using a Skill, if this unit's Speed is faster than the target's, gian Clash Power +2 and deal +20% more damage
In a Clash, Clash Power -1; take 10 HP damage on self with each Clash (this effect does not reduce this unit's HP to 0)
Upon Clash Lose, gain 3 Offense Level Up Offense Level Up
Offense Level +X for this turn.. (Once per turn)
When in Panic, reset SP to 0 at Turn End.
Heal 10 SP when every Coin of an Attack Skill hits heads
When using an Attack Skill, if target's HP is below 70, gain Base Power +1 and deal +20% more damage
When using a Skill, if this unit's Speed is faster than the target's, gian Clash Power +2 and deal +20% more damage
In a Clash, Clash Power -1; take 10 HP damage on self with each Clash (this effect does not reduce this unit's HP to 0)
Upon Clash Lose, gain 3 Offense Level Up Offense Level Up
Offense Level +X for this turn.. (Once per turn)
When in Panic, reset SP to 0 at Turn End.
Heal 10 SP when every Coin of an Attack Skill hits heads
When using an Attack Skill, if target's HP is below 70, gain Base Power +1 and deal +20% more damage
When using a Skill, if this unit's Speed is faster than the target's, gian Clash Power +2 and deal +20% more damage
In a Clash, Clash Power -1; take 10 HP damage on self with each Clash (this effect does not reduce this unit's HP to 0)
Upon Clash Lose, gain 3 Offense Level Up Offense Level Up
Offense Level +X for this turn.. (Once per turn)
Focused
Linton of the Wild Hunt
Faction | Traits | ||||
---|---|---|---|---|---|
The Wild Hunt | Edgar Family The Wild Hunt | ||||
Status | |||||
440 | 2~5 | 42 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Hatred |
- Clash Win: Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up Defense Level Up Defense Level +X for this turn.. (max 3 per turn) |
- Clash Win: Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. this turn and next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up Defense Level Up Defense Level +X for this turn.. (max 3 per turn) Turn End: Gain 2 Haste Haste Speed +X for this turn. next turn | |||
Stagger Thresholds | |||||
70% (308) - 30% (132) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Weak [x1.5] |
Skills
3 + 8 |
Marc... [On Hit] Inflict 2 Defense Level Down Defense Level Down
Defense Level -X for this turn. next turn |
4 + 7 |
...te [On Use] If the target has 2+ negative effects, Base Power +1 [On Hit] Inflict 3 Defense Level Down Defense Level Down
Defense Level -X for this turn. next turn |
3 + 4 |
Fl...he [On Use] If the target has 4+ negative effects, Coin Power +1 [On Hit] Inflict 1 Bind Bind Speed -X for this turn. next turn [On Hit] Inflict 1 Pierce Fragility Pierce Fragility Take +(X*10)% damage from Pierce skills this turn. (Max 100%) next turn [On Hit] Inflict 2 Bind Bind
Speed -X for this turn. next turn |
4 + 5 |
Cou...oit [On Use] If the target has 5+ negative effects, Base Power +2 [On Use] If the target has 5+ negative effects, deal +30% more damage [On Hit] Inflict 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) [On Hit] Inflict 2 Fragile Fragile
Take +(X*10)% damage this turn. (Max 100%) [On Hit] If the target has 5+ negative effects, reuse this coin (2 times max) [On Hit] Remove 1 random removable negative effect applied on target |
5 + 5 |
... [Combat Start] Gain 20 additional Shield HP for every surviving other ally |
Passives
Panic Recovery
Tou...
Hou...
...erding
Threa...
Opp... tta
Offense Level +X for this turn.. (Once per turn)
6-44 (Explosive Envy Phase)
Linton of the Wild Hunt
Faction | Traits | ||||
---|---|---|---|---|---|
The Wild Hunt | Edgar Family The Wild Hunt | ||||
Status | |||||
165 | 2~5 | 42 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Hatred |
- Clash Win: Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up Defense Level Up Defense Level +X for this turn.. (max 3 per turn) |
- Clash Win: Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. this turn and next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up Defense Level Up Defense Level +X for this turn.. (max 3 per turn) Turn End: Gain 2 Haste Haste Speed +X for this turn. next turn | |||
Stagger Thresholds | |||||
70% (116) - 30% (50) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Weak [x1.5] |
Endure [x0.75] |
Weak [x1.5] |
Skills
3 + 4 |
Fl...he [On Use] If the target has 4+ negative effects, Coin Power +1 [On Hit] Inflict 1 Bind Bind Speed -X for this turn. next turn [On Hit] Inflict 1 Pierce Fragility Pierce Fragility Take +(X*10)% damage from Pierce skills this turn. (Max 100%) next turn [On Hit] Inflict 2 Bind Bind
Speed -X for this turn. next turn |
4 + 5 |
Cou...oit [On Use] If the target has 5+ negative effects, Base Power +2 [On Use] If the target has 5+ negative effects, deal +30% more damage [On Hit] Inflict 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) [On Hit] Inflict 2 Fragile Fragile
Take +(X*10)% damage this turn. (Max 100%) [On Hit] If the target has 5+ negative effects, reuse this coin (2 times max) [On Hit] Remove 1 random removable negative effect applied on target |
Passives
Panic Recovery
Tou...
Hou...
...erding
Threa...
Opp... tta
Offense Level +X for this turn.. (Once per turn)
6-48
Linton of the Wild Hunt
Faction | Traits | ||||
---|---|---|---|---|---|
The Wild Hunt | Edgar Family The Wild Hunt | ||||
Status | |||||
240 | 2~5 | 42 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Hatred |
- Clash Win: Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up Defense Level Up Defense Level +X for this turn.. (max 3 per turn) |
- Clash Win: Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. this turn and next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up Defense Level Up Defense Level +X for this turn.. (max 3 per turn) Turn End: Gain 2 Haste Haste Speed +X for this turn. next turn | |||
Stagger Thresholds | |||||
70% (168) - 30% (72) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Weak [x1.5] |
Endure [x0.75] |
Weak [x1.5] |
Skills
3 + 8 |
Marc... [On Hit] Inflict 2 Defense Level Down Defense Level Down
Defense Level -X for this turn. next turn |
4 + 7 |
...te [On Use] If the target has 2+ negative effects, Base Power +1 [On Hit] Inflict 3 Defense Level Down Defense Level Down
Defense Level -X for this turn. next turn |
4 + 5 |
Cou...oit [On Use] If the target has 5+ negative effects, Base Power +2 [On Use] If the target has 5+ negative effects, deal +30% more damage [On Hit] Inflict 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) [On Hit] Inflict 2 Fragile Fragile
Take +(X*10)% damage this turn. (Max 100%) [On Hit] If the target has 5+ negative effects, reuse this coin (2 times max) [On Hit] Remove 1 random removable negative effect applied on target |
5 + 5 |
... [Combat Start] Gain 20 additional Shield HP for every surviving other ally |
Passives
Panic Recovery
Tou...
Hou...
...erding
Threa...
Opp... tta
Offense Level +X for this turn.. (Once per turn)
Trivia
- Linton shares Skill names with Cinq Don Quixote, Cinq Outis and Seven Yi Sang.