The Noon of Violet
The Noon of Violet is the name of the micro-event held for the 4th Walpurgis Night.
Overview
Mini Episode
For a full transcript, see The 4th Walpurgis Night.
The 4th Walpufgis Night is a Mini Episode taking place after Intervallo IV: Murder on the WARP Express, showing the events of this Walpurgis Night.
Fruit of Understanding
Fruit of Understanding is the primary type of enemies fought in this event. These enemies were first encountered in Lobotomy Corporation as the Dawn of Violet Ordeal.
Entities Encountered
Fruits of Understanding are large, slow-moving, organ-shaped creatures, consisting of a large central violet fluid sac, with what appears to be severed organic tubes on the front and top, and a trailing "tail" of clusters of lumps. They attack by ramming and spewing fluid over their targets, dealing SP damage in addition to HP damage (as dictated by its Passive, 'BLACK Damage').
Specifically, Fruits of Understanding exclusively uses Blunt Envy Skills, along with a single Envy Guard Skill present on two of the three variants. All Skills used gain Understanding Understanding
- Deal +5% more damage per Stack
- Take +5% more damage per Stack
(max value : 5), increasing damage both dealt and received, and inflicts Mental Fracture Mental Fracture
SP Loss Efficiency +1 per Stack (max 5)
Expires when it reaches 5 Stack, and take 10 SP damage
Lose 1 Stack per turn and Envy Fragility Envy Fragility
Take +(X*10)% damage from Envy skills this turn. (Max 100%), enhancing HP and SP damage dealt. All Skills are additionally more powerful against targets with lower SP.
Each Fruit of Understanding starts with a variable value of Imminent Decay Imminent Decay
Turn End: Lose 1 Stack
Turn Start: At 1- Stack, use a special Skill, which dictates the number of turns they have before using 'Decay', an [Unclashable] AoE Skill that deals large amounts of SP damage On Hit. Fruits of Understanding dies immediately after using 'Decay'. Each Fruit of Understanding additionally have slightly varied Stats and Skills based on the value of Imminent Decay Imminent Decay
Turn End: Lose 1 Stack
Turn Start: At 1- Stack, use a special Skill that they start with.
Fruits of Understanding have minor weaknesses to Pierce and Blunt, major weaknesses to Lust and Gloom, and are Fatal towards Sloth damage. They have no resistances to any type of damage.
Dawn of Violet | ||
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Starts with 4 Imminent Decay Imminent Decay
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Starts with 3 Imminent Decay Imminent Decay
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Starts with 2 Imminent Decay Imminent Decay
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Ending Quote
Grant Us Love
Grant Us Love is the boss enemy fought in this event, only fightable on the 4th Wave of the Hard Difficulty encounter. The 'Grant Us Love' entity was also featured in Lobotomy Corporation as the Noon of Violet Ordeal.
Entity Information
Grant Us Love is a large obsidian stele carved with numerous glowing purple runes, first seen at the end of the Easy Difficulty encounter where it descends from a portal at the top of the Training Team lobby, generating a shockwave on impact that was capable of immediately killing all within the room. After impact, six black tentacles emerge from behind the stele to perform sweeping attacks on nearby organisms.
Similar to Fruits of Understanding, Grant Us Love uses exclusively Envy Skills that deal both HP and SP damage. It also uses an [Unclashable] AoE Skill every few turns that deal 100 HP damage On Hit, effectively recreating its initial impact shockwave.
Grant Us Love is heavily resistant (x0.5) against Slash damage, and endures Wrath and Envy damage. It has a minor weakness against Lust and Sloth (the Body part is also weak against Blunt), and is Fatal towards Gloom damage.
Noon of Violet |
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Ending Quote
Suppression
The Suppression consists of multiple-wave Focused Encounters, divided into an Easy Difficulty and a Hard Difficulty encounter. For the Hard Difficulty encounter only, Hod is forced to be the Announcer.
A maximum of 5 Sinners could be brought to the battle, with the Hard Difficulty allowing 7 more Sinners to be on standby as Backup. The first selected Identity would be the Training Team Captain Training Team Captain
Skill Slot +1
Modify Skill pool: Gain 1 use of Skill 3, but lose 1 use of Skill 1
Turn Start: heal 15 SP
Increase the amount of Burn, Bleed, Rupture, Sinking, or Tremor inflicted by +1 (including 'Unique Status Effects')
Increase the amount of Poise or Charge(including 'Unique Charge') gained by +1
On Kill, Gain +2 E.G.O resource to the Affinity of the Skill that defeated the enemy; gain +1 E.G.O resource to rest of the Affinities, and gain an extra Skill Slot, heal 15 SP on Turn Start, exchange 1 Skill 1 for a Skill 3, apply and gain double Keyword Status Effects, and generate additional E.G.O resources On Kill.
All enemie levels are fixed at Level 45.
Normal
On Normal difficulty, all deployed Identities are set to Level 45, and any Identities/E.G.O below Uptie/Threadspin Tier 3 will be raised to Uptie/Threadspin Tier 3.
Normal Difficulty
| ||
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Wave | Details | Notes |
2 Fruits of Understanding start with 4 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill 1 Fruit of Understanding start with 3 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill | ||
1 Fruit of Understanding start with 4 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill 1 Fruit of Understanding start with 3 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill 1 Fruit of Understanding start with 2 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill | ||
1 Fruit of Understanding start with 3 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill 2 Fruits of Understanding start with 2 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill |
Hard
On Hard Difficulty, all deployed Identities retain their actual Level and Uptie/Threadspin Tiers.
Normal Difficulty
| ||
---|---|---|
Wave | Details | Notes |
2 Fruits of Understanding start with 4 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill 1 Fruit of Understanding start with 3 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill | ||
1 Fruit of Understanding start with 4 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill 1 Fruit of Understanding start with 3 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill 1 Fruit of Understanding start with 2 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill | ||
1 Fruit of Understanding start with 3 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill 2 Fruits of Understanding start with 2 Imminent Decay Imminent Decay Turn End: Lose 1 Stack Turn Start: At 1- Stack, use a special Skill | ||
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Missions
There are two sets of missions for The Noon of Violet - Grant Us Love Event: one for the Easy Difficulty, and one for the Hard Difficulty.
Easy Missions
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Mission | Amount Required | Reward |
Complete Suppression of the Dawn of Violet | 1 | Extraction Ticket x2 |
Complete Suppression in 7 turns | 1 | Decorative Banner #43 |
Training Team Captain defeats 3 Fruits of Understanding in an Encounter | 3 | Identity Training Ticket III x14 |
Thread x15 | ||
Complete Suppression before Fruit of Understanding uses the 'Decay' Skill | 1 | Identity Training Ticket III x14 |
Thread x15 | ||
Complete Suppression after dealing (Unique)Burn, Bleed, Rupture, or (Unique)Sinking damage 8+ times to a single enemy | 8 | Identity Training Ticket IV x6 |
Thread x20 | ||
Complete Suppression without any ally deaths | 1 | Extraction Ticket x2 |
Complete Suppression without any of the allies' SP dropping to -45 SP | 1 | Extraction Ticket x2 |
In a single Encounter, defeat an enemy with 80%+ HP with a single Skill | 1 | Identity Training Ticket IV x6 |
Thread x20 | ||
Complete Suppression with Training Team Captain surviving and taking less than 10 hits from enemy Attack Skills | 1 | Identity Training Ticket III x14 |
Thread x15 | ||
Defeat 2+ enemies in a single turn | 1 | Identity Training Ticket IV x6 |
Thread x20 |
Clearing all of the Easy difficulty missions is required for the completion of the final Hard difficulty mission.
Hard Missions
| ||
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Mission | Amount Required | Reward |
Complete Suppression of the Noon of Violet | 1 | Extraction Ticket x3 |
Complete Suppression in 12 turns | 1 | Free Lunacy x500 |
Training Team Captain defeats 3 Fruits of Understanding in an Encounter | 3 | Identity Training Ticket III x6 |
Thread x35 | ||
Complete Suppression before Fruit of Understanding uses the 'Decay' Skill | 1 | Identity Training Ticket III x6 |
Thread x35 | ||
Complete Suppression after dealing (Unique)Burn, Bleed, Rupture, or (Unique)Sinking damage 18+ times to a single enemy | 18 | Identity Training Ticket IV x4 |
Nominable Egoshard Crate x5 | ||
Complete Suppression without any ally deaths | 1 | Extraction Ticket x3 |
Complete Suppression without any of the allies' SP dropping to -45 SP | 1 | Extraction Ticket x4 |
In a single Encounter, defeat an enemy with 80%+ HP with a single Skill | 3 | Identity Training Ticket IV x4 |
Nominable Egoshard Crate x5 | ||
Complete Suppression with Training Team Captain surviving and taking less than 5 hits from enemy Attack Skills | 1 | Identity Training Ticket III x6 |
Thread x35 | ||
In a single turn, inflict 6+ different types of negative effects on a single enemy | 6 | Identity Training Ticket IV x4 |
Nominable Egoshard Crate x5 | ||
Defeat 2+ enemies in a single turn | 1 | Identity Training Ticket III x6 |
Thread x35 | ||
Complete Suppression after breaking every Part of Grant Us Love except its Body | 1 | Identity Training Ticket III x6 |
Random Egoshard Crate x5 | ||
Defeat Grant Us Love with Training Team Captain | 1 | Identity Training Ticket IV x4 |
Random Egoshard Crate x5 | ||
Complete all Missions in both Easy and Hard difficulties | 23 | L Corp. Training Team Decoration Style |