Starbuck/Enemy

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Starbuck

Blank Icon.pngStarbuck
Starbuck Idle Sprite.png
Info
Core HP.png 493 Traits The Pequod
Sanity.png Panic Type
Name Low Morale Panic
Pallid Panic.png
Pallid Panic

SP Loss Efficiency.pngSP Loss EfficiencySP Loss Efficiency.png SP Loss Efficiency
Amount of SP lost due to the Identity's 'Base factors decreasing Sanity(SP)'
+2


Every Turn End: Gain 2 Bind.pngBindBind.png Bind
Speed -X for this turn.
.
Every Coin this unit flips lands on tails.

Parts

Abno Part Body.png Status
HP.png 493 SPEED.png 3~5 Defense.png 40
Stagger Thresholds
70% (345HP.png) - 40% (197HP.png) - 20% (99HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Weak
[x1.5]
Normal
[x1]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Weak
[x1.25]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]

Skills
Abno Part Body.png Body
Impale Starbuck.png
3 Pierce.png + 2
Coin.pngCoin.pngCoin.png
Impale  
SkillAttack.png 43 (45-2) Atk Weight ⯀
[On Use] Gain +3 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
CoinEffect1.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect2.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect3.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
Abno Part Body.png Body
Piercing Thrust Starbuck.png
5 Pierce.png + 4
Coin.pngCoin.png
Piercing Thrust  
SkillAttack.png 43 (45-2) Atk Weight ⯀
[On Use] Gain 5 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).

CoinEffect1.png
[On Hit] Inflict 1 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
next turn
CoinEffect4.png
[On Hit] Inflict 2 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level Down
Defense Level -X for this turn.
next turn
[Heads Hit] Reuse this Coin once (Max 3)
Abno Part Body.png Body
I Follow Orders Starbuck.png
5 Pierce.png + 5
Coin.png
I Follow Orders...  
SkillAttack.png 45 (45+0) Atk Weight ⯀
[Turn Start] If Queequeg has more than 0 Assist Barrier.pngAssist BarrierAssist Barrier.png Assist Barrier
Reduce value by the amount of damage taken
Does not expire at the end of the turn.
Turn End: If this value becomes 0 during Ahab's 1st phase, get Staggered next turn.
, activate Assist Attack.pngAssist AttackAssist Attack.png Assist Attack
After Ahab's attack, commence unopposed attack against the same target Ahab attacked.
The Skill used in this action has the same Offense Level, Coin values and effects as this unit's 'I Follow Orders...' Skill.

CoinEffect1.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
Abno Part Body.png Body
Ambush Starbuck.png
6 Pierce.png + 9
Coin.png
Ambush  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Deal 50% more damage with Critical Hit
Deal +5% more damage per Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
on target
CoinEffect1.png
[On Hit] Inflict +3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[On Crit] Raise target's first Stagger Threshold by 50% of damage dealt
Abno Part Body.png Body
Fearful Sigh Starbuck.png
12 Pierce.png - 3
Coin.pngCoin.pngCoin.png
Fearful Sigh  
SkillAttack.png 46 (45+1) Atk Weight ⯀
[On Use] Gain +6 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
CoinEffect1.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect2.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect3.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
Abno Part Body.png Body
Determined Harpoon Starbuck.png
16 Pierce.png - 5
Coin.pngCoin.png
Determined Harpoon  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Final Power +2 when attacking the same target as Queequeg
CoinEffect1.png
[On Hit] Inflict Capture.pngCaptureCapture.png Capture
If inflicted against a target with Tangle, Stagger target

[On Hit] Inflict 5 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level Down
Defense Level -X for this turn.
next turn
CoinEffect2.png
[On Hit] Inflict 1 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
next turn
[Tails Hit] Reuse this Coin once (Max 3)
Abno Part Body.png Body
To Escape Starbuck.png
20 Pierce.png - 10
Coin.png
To Escape...  
SkillAttack.png 50 (45+5) Atk Weight ⯀
Deal 100% more damage with Critical Hit
Deal +5% more damage per Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
on target
CoinEffect1.png
[On Hit] Inflict +3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[On Crit] Raise target's first Stagger Threshold by 50% of damage dealt
Passives
Suppressed Pallidification  
At Turn Start, gain 'Offense Level' and 'Defense Level' by the number of surviving allies (not including this unit)
Captain's Orders  
Turn Start: If not at -45 SP, heal (# of surviving other allies x 5) SP.
Turn Start: If at -45 SP, recover from panic at Turn End and reset SP to 0.
Puncturing Harpoon  
On Critical Hit, inflict 1 additional negative effect with Skill effects.
Clouded Mind  
When Staggered and when at less than 0 SP at Turn End, reset SP to 0.
Engraved Hatred and Animosity  
Turn End: At 50- HP, gain 2 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
and 2 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power Up
Attack Skill Final Power +X for this turn.
next turn. (once per encounter)
Fixed Panic  
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.


Behavior

Attack Pattern

Starbuck's attack pattern depends on the orders commanded by Ahab and which phase of the battle Ahab is currently at. This section is heavily WIP

When not given any orders, Starbuck will use the following rotation:
- Impale, Piercing Thrust

While Starbuck has been commanded to assist Queequeg and until her shield breaks, Starbuck uses the following rotation:
- Piercing Thrust, I Follow Orders...

If Starbuck was staggered the turn he was commanded to assist Queequeg, he will instead use the following rotation upon recovery:
- Impale, Impale, Piercing Thrust

After Queequeg's barrier has been broken, Starbuck uses the following skill rotation.
- Ambush, Ambush
- Fearful Sigh, Determined Harpoon

2 turns after being commanded to assist Queequeg and if the barrier has not been broken:
- Ambush, Ambush

While Starbuck has been commanded to assist Queequeg during Ahab's phase 2, he will instead use the following rotation:
- Determined Harpoon, I Follow Orders...

If Ahab has been slain first, Starbuck will use the following rotation until the end of battle:
- To Escape..., To Escape...

Allies