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610 | ![]() |
2~3 | ![]() |
37 |
Stagger Thresholds | |||||
60% (366![]() ![]() ![]() | |||||
Destructibility | Slot Weight | ||||
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⯀ | ||||
Resistances | |||||
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Normal [x1] |
Weak [x1.5] |
Normal [x1] |
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![]() Weak [x1.2] |
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Info | |||||
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Core ![]() |
610 | Traits | The Pequod |
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Name | Low Morale | Panic | |||
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Gain 1 ![]() ![]() |
Gain 1 ![]() ![]() | |||
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610 | ![]() |
2~3 | ![]() |
37 |
Stagger Thresholds | |||||
60% (366![]() ![]() ![]() | |||||
Destructibility | Slot Weight | ||||
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⯀ | ||||
Resistances | |||||
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Normal [x1] |
Weak [x1.5] |
Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Weak [x1.2] |
![]() Normal [x1] |
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![]() Obey My Orders ![]() [On Use] Heal 10 SP for self and 1 other ally with the least SP |
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![]() To Me! ![]() [Combat Start] Order Queequeg to activate ![]() ![]() The unit with this effect has unlimited Slot Weight. next turn. Order is canceled when this unit is Staggered. |
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![]() Track Them to the End! ![]() [Combat Start] Order Starbuck to activate ![]() ![]() The Skill used in this action has the same Offense Level, Coin values and effects as this unit's 'I Follow Orders...' Skill. next turn. Order is canceled when this unit is Staggered. [On Use] Apply 1 ![]() ![]() Take +50% damage from Pequod crew next turn |
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![]() ![]() Veteran's Harpoon ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() Burning Harpoon ![]() Final Power +1 for every negative effect on main target (Max 5) Deal +5% damage per ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Foolishness! ![]() [On Use] Heal 5 SP [On Evade] Target loses 5 SP |
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![]() ![]() Exhale! ![]() [On Use] Inflict 1 ![]() ![]() Take +50% damage from Pequod crew next turn [Clash Win] Gain 4 ![]() ![]() ![]() ![]() ![]() If there are no other allies, gain 2 ![]() ![]() |
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![]() ![]() ![]() Be Fearless! ![]() [On Use] Heal 10 SP on self. 1 other ally with the highest SP loses 10 SP ![]() ![]() ![]() [On Hit] Apply 1 ![]() ![]() ![]() ![]() ![]() [On Hit] Apply 1 ![]() ![]() ![]() ![]() ![]() [On Hit] Apply 1 ![]() ![]() |
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![]() Tempering of Death ![]() [On Use] Apply ![]() ![]() On Hit, Ahab heals 8 SP; apply 2 Poise to self and Ahab to 1 other ally with the lowest SP [Clash Lose] Raise Stagger Threshold by 20 for 1 ally with the lowest SP ![]() ![]() ![]() |
For the first two turns of combat, Ahab uses the following skill rotation:
After using To Me!, Ahab will use the following rotation for 2 turns or until Queequeg's Assist Defense has been broken:
After 2 turns, she will use the following skills:
Once Queequeg's Assist Defense has been broken, Ahab will instead use this rotation for the rest of phase 1:
Once 6 turns have passed or Ahab has lost at least 50% of her HP, phase 2 begins. Ahab fully heals and gains a new rotation. While Queequeg is alive and capable of assisting, Ahab will use the following skills:
If Queequeg has been killed, Ahab will continue her rotation as long as Starbuck is alive.
After using To Me!, Ahab will use the following rotation for 2 turns or until Queequeg's Assist Defense has been broken:
Once Queequeg's Assist Defense has been broken, Ahab will instead use this rotation:
After this point, she loops back to using the first skill set in phase 1.
If Queequeg's Assist Defense was not broken within 2 turns, Ahab will use the following skills:
After this point, she will restart her phase 2 rotation.
If there are no allies remaining, Ahab will use the following skill rotation at random for the rest of the battle:
If all allies were killed during phase 1, Ahab will use this skill rotation and phase 2 will not begin until Ahab has lost at least 50% of her hp.
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Related | |