![]() | |||||
---|---|---|---|---|---|
![]() |
660 | ![]() |
2~3 | ![]() |
43 |
Stagger Thresholds | |||||
50% (330![]() ![]() ![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Weak [x1.2] |
Normal [x1] |
![]() Weak [x1.2] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Weak [x1.5] |
![]() Weak [x1.5] |
“ | ” |
“ | ” |
Info | |||||
---|---|---|---|---|---|
Risk Level |
|
Code | ??-??-??-?? | ||
Core ![]() |
660 | Traits | The Pequod |
![]() | |||||
---|---|---|---|---|---|
Name | Low Morale | Panic | |||
![]() |
Gain 1 ![]() ![]() |
Gain 1 ![]() ![]() | |||
![]() | |||||
|
![]() | |||||
---|---|---|---|---|---|
![]() |
660 | ![]() |
2~3 | ![]() |
43 |
Stagger Thresholds | |||||
50% (330![]() ![]() ![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Weak [x1.2] |
Normal [x1] |
![]() Weak [x1.2] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Weak [x1.5] |
![]() Weak [x1.5] |
![]() ![]() ![]() ![]() |
![]() ![]() Strike Me Down! ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() Stab to Kill ![]() Targets the unit with the least Max HP ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Undying Soul ![]() Re-use Evade upon Evade failure (Up to 2 times) [Failed Evade] Lose 2 ![]() ![]() Decreases when using Weight of Guilt after failing Evade. Turn End: If at 0, get Staggered. |
![]() ![]() ![]() ![]() |
![]() ![]() Murky Innocence ![]() [Clash Lose] Gain 2 ![]() ![]() ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 1 ![]() ![]() ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 1 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Weight of Guilt ![]() Targets 3 units with the least Max HP [Combat Start] Gain Base Power +2 and Atk Weight +1 for every 5 ![]() ![]() Decreases when using Weight of Guilt after failing Evade. Turn End: If at 0, get Staggered. [On Use] Lose 3 ![]() ![]() Decreases when using Weight of Guilt after failing Evade. Turn End: If at 0, get Staggered. ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Raise Stagger Threshold by 30 [Heads Hit] Target loses 10 SP |
“ | ” |
Info | |||||
---|---|---|---|---|---|
Risk Level |
|
Code | ??-??-??-?? | ||
Core ![]() |
660 | Traits | The Pequod |
![]() | |||||
---|---|---|---|---|---|
Name | Low Morale | Panic | |||
![]() |
Gain 1 ![]() ![]() |
Gain 1 ![]() ![]() | |||
![]() | |||||
|
![]() | |||||
---|---|---|---|---|---|
![]() |
660 | ![]() |
2~3 | ![]() |
43 |
Stagger Thresholds | |||||
50% (330![]() ![]() ![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Weak [x1.2] |
Normal [x1] |
![]() Weak [x1.2] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Weak [x1.5] |
![]() Weak [x1.5] |
![]() ![]() ![]() ![]() |
![]() ![]() Strike Me Down! ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() Stab to Kill ![]() Targets the unit with the least Max HP ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Swathed Fear ![]() [On Use] Inflict 1 ![]() ![]() Take +50% damage from Pequod crew next turn ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 3 ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Punctured Weakness ![]() [On Use] Inflict 1 ![]() ![]() Take +50% damage from Pequod crew next turn ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 3 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() Echoing Cry ![]() Deal +5% damage for every 1 ![]() ![]() If target does not have ![]() ![]() Take +50% damage from Pequod crew, Coin Power +1 [Clash Lose] Lose 5 SP ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies [On Hit] Reuse the final Coin once for every 10 ![]() ![]() Decreases for every Coin destroyed in Clash against targets with Prey Mark. Turn End: If at 0, get Staggered. |
“ | ” |
Info | |||||
---|---|---|---|---|---|
Risk Level |
|
Code | ??-??-??-?? | ||
Core ![]() |
660 | Traits | The Pequod |
![]() | |||||
---|---|---|---|---|---|
Name | Low Morale | Panic | |||
![]() |
Gain 1 ![]() ![]() |
Gain 1 ![]() ![]() | |||
![]() | |||||
|
![]() | |||||
---|---|---|---|---|---|
![]() |
660 | ![]() |
2~3 | ![]() |
43 |
Stagger Thresholds | |||||
50% (330![]() ![]() ![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Normal [x1] |
Weak [x1.2] |
Normal [x1] |
![]() Weak [x1.2] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Normal [x1] |
![]() Weak [x1.5] |
![]() Weak [x1.5] |
![]() ![]() ![]() ![]() |
![]() ![]() Strike Me Down! ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() Stab to Kill ![]() Targets the unit with the least Max HP ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() Clouded Path ![]() [On Use] Inflict 1 ![]() ![]() Take +50% damage from Pequod crew next turn ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 5 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Bleached Atonement ![]() [On Use] Lose 5 ![]() ![]() Turn End: Lose value when without Shield or when using Bleached Atonement. Turn End: At 0, get Staggered. [Clash Win] Gain 6 ![]() ![]() [Clash Lose] Lose 5 SP ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Stagger target |
![]() ![]() ![]() ![]() |
![]() ![]() Insidious Pallidification ![]() [Combat Start] Gain 10% of Max HP as Shield. For every ![]() ![]() Turn End: Lose value when without Shield or when using Bleached Atonement. Turn End: At 0, get Staggered., gain additional 0.5% of Max HP as additional Shield. When attacked while Shielded, attacker loses 5 SP When attacked, use this Skill once for every 10 ![]() ![]() Turn End: Lose value when without Shield or when using Bleached Atonement. Turn End: At 0, get Staggered. ![]() ![]() ![]() ![]() ![]() ![]() |
This battle is a 3 phase boss fight. Each phase will end once Ahab drops to 1 HP, initiating a short cutscene before shifting to the next phase.
In the first phase, Ahab will gain 20 Pip's Ego
Pip's EgoTurn Start: Heal 3 SP per value.
Decreases when using Weight of Guilt after failing Evade.
Turn End: If at 0, get Staggered., and use the following Skill rotation:
Once all of Pip's Ego
Pip's EgoTurn Start: Heal 3 SP per value.
Decreases when using Weight of Guilt after failing Evade.
Turn End: If at 0, get Staggered. has been spent, Ahab will use the following rotation until the end of phase:
In the second phase, Ahab will gain 20 Starbuck's Ego
Starbuck's EgoTurn Start: Gain 1 Protection for every 6 value.
Decreases for every Coin destroyed in Clash against targets with Prey Mark.
Turn End: If at 0, get Staggered..
While no enemies have Prey Mark
Prey MarkAll Pequod crew targets this unit
Take +50% damage from Pequod crew, Ahab will use the following Skill rotation:
As long as at least 1 enemy has Prey Mark
Prey MarkAll Pequod crew targets this unit
Take +50% damage from Pequod crew, Ahab will use the following rotation:
Once all Starbuck's Ego
Starbuck's EgoTurn Start: Gain 1 Protection for every 6 value.
Decreases for every Coin destroyed in Clash against targets with Prey Mark.
Turn End: If at 0, get Staggered. has been spent, Ahab will use the following rotation until the end of the phase:
In the third phase, Ahab will gain 30 Queequeg's Ego
Queequeg's EgoTurn End: Gain value if Shielded
Turn End: Lose value when without Shield or when using Bleached Atonement.
Turn End: At 0, get Staggered., and use the following Skill rotation:
As long as Ahab has stacks of Queequeg's Ego
Queequeg's EgoTurn End: Gain value if Shielded
Turn End: Lose value when without Shield or when using Bleached Atonement.
Turn End: At 0, get Staggered., she will use the following rotation:
Once all Queequeg's Ego
Queequeg's EgoTurn End: Gain value if Shielded
Turn End: Lose value when without Shield or when using Bleached Atonement.
Turn End: At 0, get Staggered. has been spent, Ahab will use the following rotation. Unlike others, Queequeg's Ego
Queequeg's EgoTurn End: Gain value if Shielded
Turn End: Lose value when without Shield or when using Bleached Atonement.
Turn End: At 0, get Staggered. can be restored through Insidious Pallidification, so Ahab will use this rotation until she sucessfully gains Queequeg's Ego
Queequeg's EgoTurn End: Gain value if Shielded
Turn End: Lose value when without Shield or when using Bleached Atonement.
Turn End: At 0, get Staggered.:
An event triggers after the first turn of Phase 3.
"I failed."
"<...!>"
Is that an illusion? Or... is that also Ishmael?
Behind the Captain appears a silhouette of Ishmael, encased in that pale membrane.
"I couldn't solve anything. I failed everything."
"All I managed to do was survive. Pathetically, like a wretch. Hanging on to my dear friend's coffin."
The Captain guffaws madly. "Indeed, Ishmael! You couldn't save anyone! Not your crew! Not your friend! Nobody!"
"And you will give up again. Because you are afraid! You will give up even before you start!"
The Sinners start to get agitated.
"That bloody bastard...!"
"Don't listen to her, Ishmael! S-she doesn't know what she's talking about!
"<......>"
The Manager holds their silence.
Then utters.
That's not Ishmael. Proceed to the next choice prompt. Sure, you could say that. But... her own answers matter the most here, no? "......" Her breathing is quick and shaking. She deliberates. What answer awaits you at the end of this deliberation?
Can she endure her own past?
![]() "... Akh!" Ishmael gains 6 ![]() ![]() ![]() ![]() Ishmael fully heals SP All allies gain 1 ![]() ![]() All allies heal 15 SP Effloresced E.G.O::GasHarpoon gains 3 ![]() ![]() ![]() "……." "<Ishmael.>" "<It's not over yet.>" "<It's too early to decide. There's still time.>" "<And when the time comes... no one will make that decision in your stead.>" "<Not me. Not Ahab.>" "< I know that you can reach your own answers. Find your own way.>" "……." Ishmael does not reply. Instead, she tightens the grip on her weapon arm."
A delayed answer... ... is not a bad idea.
![]() "... Akh!" Ishmael gains 6 ![]() ![]() ![]() ![]() Ishmael fully heals SP Effloresced E.G.O::GasHarpoon gains 3 ![]() ![]()
|
Related | |
---|---|
“ | Now, carve yourself in my stead! |
” |
Info | |||||
---|---|---|---|---|---|
Risk Level |
|
Code | ??-??-??-?? | ||
Core ![]() |
727 | Traits | The Pequod |
![]() | |||||
---|---|---|---|---|---|
Name | Low Morale | Panic | |||
![]() |
Gain 1 ![]() ![]() |
Gain 1 ![]() ![]() | |||
![]() | |||||
|
![]() | |||||
---|---|---|---|---|---|
![]() |
727 | ![]() |
2~3 | ![]() |
44 |
Stagger Thresholds | |||||
50% (364![]() ![]() ![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Ineff. [x0.5] |
Weak [x1.2] |
Normal [x1] |
![]() Weak [x1.2] |
![]() Normal [x1] |
![]() Ineff. [x0.5] |
![]() Normal [x1] |
![]() Ineff. [x0.5] |
![]() Weak [x1.2] |
![]() Weak [x1.2] |
![]() ![]() ![]() ![]() |
![]() ![]() Strike Me Down! ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() Stab to Kill ![]() Targets the unit with the least Max HP ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Undying Soul ![]() Re-use Evade upon Evade failure (Up to 2 times) [Failed Evade] Lose 2 ![]() ![]() Decreases when using Weight of Guilt after failing Evade. Turn End: If at 0, get Staggered. |
![]() ![]() ![]() ![]() |
![]() ![]() Murky Innocence ![]() [Clash Lose] Gain 2 ![]() ![]() ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 1 ![]() ![]() ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 1 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Weight of Guilt ![]() Targets 3 units with the least Max HP [Combat Start] Gain Base Power +2 and Atk Weight +1 for every 5 ![]() ![]() Decreases when using Weight of Guilt after failing Evade. Turn End: If at 0, get Staggered. [On Use] Lose 3 ![]() ![]() Decreases when using Weight of Guilt after failing Evade. Turn End: If at 0, get Staggered. ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Raise Stagger Threshold by 30 [Heads Hit] Target loses 10 SP |
Info | |||||
---|---|---|---|---|---|
Risk Level |
|
Code | ??-??-??-?? | ||
Core ![]() |
727 | Traits | The Pequod |
![]() | |||||
---|---|---|---|---|---|
Name | Low Morale | Panic | |||
![]() |
Gain 1 ![]() ![]() |
Gain 1 ![]() ![]() | |||
![]() | |||||
|
![]() | |||||
---|---|---|---|---|---|
![]() |
727 | ![]() |
2~3 | ![]() |
44 |
Stagger Thresholds | |||||
50% (364![]() ![]() ![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Ineff. [x0.5] |
Weak [x1.2] |
Normal [x1] |
![]() Weak [x1.2] |
![]() Normal [x1] |
![]() Ineff. [x0.5] |
![]() Normal [x1] |
![]() Ineff. [x0.5] |
![]() Weak [x1.2] |
![]() Weak [x1.2] |
![]() ![]() ![]() ![]() |
![]() ![]() Strike Me Down! ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() Stab to Kill ![]() Targets the unit with the least Max HP ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Swathed Fear ![]() [On Use] Inflict 1 ![]() ![]() Take +50% damage from Pequod crew next turn ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 3 ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Punctured Weakness ![]() [On Use] Inflict 1 ![]() ![]() Take +50% damage from Pequod crew next turn ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 3 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() Echoing Cry ![]() Deal +5% damage for every 1 ![]() ![]() If target does not have ![]() ![]() Take +50% damage from Pequod crew, Coin Power +1 [Clash Lose] Lose 5 SP ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies ![]() ![]() ![]() [On Hit] Inflict 3 SP damage on 3 random enemies [On Hit] Reuse the final Coin once for every 10 ![]() ![]() Decreases for every Coin destroyed in Clash against targets with Prey Mark. Turn End: If at 0, get Staggered. |
Info | |||||
---|---|---|---|---|---|
Risk Level |
|
Code | ??-??-??-?? | ||
Core ![]() |
727 | Traits | The Pequod |
![]() | |||||
---|---|---|---|---|---|
Name | Low Morale | Panic | |||
![]() |
Gain 1 ![]() ![]() |
Gain 1 ![]() ![]() | |||
![]() | |||||
|
![]() | |||||
---|---|---|---|---|---|
![]() |
727 | ![]() |
2~3 | ![]() |
44 |
Stagger Thresholds | |||||
50% (364![]() ![]() ![]() | |||||
Destructibility | Slot Weight | ||||
![]() |
⯀ | ||||
Resistances | |||||
![]() |
![]() |
![]() | |||
Ineff. [x0.5] |
Weak [x1.2] |
Normal [x1] |
![]() Weak [x1.2] |
![]() Normal [x1] |
![]() Ineff. [x0.5] |
![]() Normal [x1] |
![]() Ineff. [x0.5] |
![]() Weak [x1.2] |
![]() Weak [x1.2] |
![]() ![]() ![]() ![]() |
![]() ![]() Strike Me Down! ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() Stab to Kill ![]() Targets the unit with the least Max HP ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() Clouded Path ![]() [On Use] Inflict 1 ![]() ![]() Take +50% damage from Pequod crew next turn ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Inflict 5 ![]() ![]() |
![]() ![]() ![]() ![]() |
![]() Bleached Atonement ![]() [On Use] Lose 5 ![]() ![]() Turn End: Lose value when without Shield or when using Bleached Atonement. Turn End: At 0, get Staggered. [Clash Win] Gain 6 ![]() ![]() [Clash Lose] Lose 5 SP ![]() ![]() ![]() If at less than or equal to -45 SP and inflicted with this buff, gain Noise Panic next turn. Turn End: Reduce this effect by 1 [On Hit] Stagger target |
![]() ![]() ![]() ![]() |
![]() ![]() Insidious Pallidification ![]() [Combat Start] Gain 10% of Max HP as Shield. For every ![]() ![]() Turn End: Lose value when without Shield or when using Bleached Atonement. Turn End: At 0, get Staggered., gain additional 0.5% of Max HP as additional Shield. When attacked while Shielded, attacker loses 5 SP When attacked, use this Skill once for every 10 ![]() ![]() Turn End: Lose value when without Shield or when using Bleached Atonement. Turn End: At 0, get Staggered. ![]() ![]() ![]() ![]() ![]() ![]() |
This version behaves identically to the base version.