Wandering Mind
Wandering Mind is a non-fightable Abnormality that can be encountered in the Mirror Dungeon through Abnormality events.
Appearance
Wandering Mind is a featureless and armless statue-like humanoid, cracked in multiple areas. In place of the statue's chest is a gaping hole, where a black orb floats inside from the middle. Emerging from the statue's back are six long, black, tarlike arms.
Story
Sometimes, the mind wanders.
Where does such a mind end up?
If it had a physical destination,
then it must look like this.
An empty, humanlike statue
is where that mind would decide to settle.
Now, it extends its arms, trying to grab at anything.
Gift
Tier: III |
Phantom Pain When activating Gloom Absolute Resonance, apply 2 Offense Level Up Offense Level UpOffense Level +X for this turn. to all allies at Combat Start. |
Tier: II |
Mirror Tactile Synaesthesia If there are no other enemies to apply the above effect to, multiply Tremor TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Potency on target by 1.5 next turn. |
Trivia
- Both E.G.O Gifts of this Abnormality refers to conditions that involve tactile hallucinations, or perceptions of touch where no corresponding physical stimulus is present.
- Phantom pain is a condition where people still feel pain from limbs after said limbs have been amputated.
- Mirror tactile synaesthesia, or more commonly mirror-touch synesthesia, is a condition where certain people are able to physically "feel" tactile sensations that they see other people experiencing.
- A version of Catherine from a Mirror World resembles this Abnormality, possibly as an E.G.O Corrosion.
- Additionally, its E.G.O Gift "Mirror Tactile Synaesthesia" is used as a fusion ingredient for the E.G.O Gift "Handheld Mirror" which is associated with Catherine.