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Welcome. I will take your orders here.
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”
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–Faust, Seven Assoc. South Section 4
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Seven Assoc. South Section 4 Faust
Skills
Combat Passives
Support Passive
Seven Association Tea Time × 4 Owned 1 ally with the fastest Speed deals more damage based on the target's Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. when attacking with a damage type that the target is "Weak" or "Fatal" (Resistance>x1) to (+1.5% per 1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage.; Max 15%) If the ally is a Seven Association Fixer, deal further increased damage (+0.5% per 1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage.; Max 5%)
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Uptie
Uptie Info
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- Skill Effect:
If target has 3+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
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- Skill Effect:
If target has 3+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Coin Power +1 > Coin Power +1 for every 3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. on target (Max 2)
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- Skill Effect:
If target has 6+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Coin Power +1 [Clash Win] Inflict +3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count
- Coin Effect:
[Heads Hit] > [On Hit] Inflict 3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage.
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- Skill Effect:
If target has 6+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Coin Power +1 > Coin Power +1 for every 6 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. on target (Max 2)
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- Skill Effect:
[On Use] Deal +10% damage for every 3 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. on target (Max 20% > 50%) [Clash Win] Inflict +2 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count
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- Sin Affinity: None >
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- Seven Association Tea Time: 1 ally with the fastest Speed deals more damage based on the target's Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. when attacking with a damage type that the target is "Weak" or "Fatal" (Resistance> x1.5 > x1) to (+1.5% per 1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage.; Max 15%) If the ally is a Seven Association Fixer, deal further increased damage (+0.5% per 1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage.; Max 5%)
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