Monkey Tree
Monkey Tree is a non-fightable Abnormality that can be encountered in Abnormality events in the Mirror Dungeon.
Appearance
Monkey Tree appears as a tree with no leaves and a black wood. It is planted on a cracked, dry landscape. Some of its roots resemble hands trying to climb out of the ground.
Mirror Dungeon Event
A resentful tree stands among a desolate plain.
The place has an air of umbrage.
Something feels discordant about the sky.
You note one twig growing out of the tree like an arm.
Though the tree is unmoving, it seems to want something.
Sprinkle water. Select for a chance to gain a Rupture E.G.O Gift You sprinkled water around the tree. It soon boiled away, as it would on a cast-iron skillet. You don’t see any change in the tree. Maybe the twig has become livelier? No matter how you look at it, it’s rather hard to tell. |
Give it more water. Select for a chance to gain a Rupture E.G.O Gift
Success Chance: 12.5% With another go and look around, All allies heal 30 HP and 30 SP E.G.O Gift Thunderbranch Earned! You try pouring more water, Perform the previous choice again. |
Snap the twig. Select to gain a Rupture E.G.O Gift You snapped the arm-like twig that had been bothering you. A cacophony of dreadful screams struck your ears. You noticed that the screams were coming from the twig. As much as it creeps you out, you get a strong feeling that you will suffer terrible consequences if you throw it away. A random Identity without Gloom Affinity Attack Skill loses 10 SP E.G.O Gift Thunderbranch Earned! |
Snap the twig. Select to gain a Rupture E.G.O Gift You snapped the arm-like twig that had been bothering you. A cacophony of dreadful screams struck your ears. You noticed that the screams were coming from the twig. As much as it creeps you out, you get a strong feeling that you will suffer terrible consequences if you throw it away. A random Identity without Gloom Affinity Attack Skill loses 10 SP E.G.O Gift Thunderbranch Earned! |
Gift
Tier: III |
Thunderbranch When inflicting Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. Potency with Skill effects, Inflict 1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Potency and +1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Potency Count on target. |