List of Floor Themes/Murder on the WARP Express
The Murder on the WARP Express Theme Pack is related to Intervallo IV: Murder on the WARP Express and features several exclusive E.G.O Gifts. It debuted alongside the Murder on the WARP Express Event.
Dungeon Events
All Abnormality Event nodes within the 'Murder on the WARP Express' Theme Pack have a 75% chance to generate one of the following five Events.
Economy Class Discount Voucher Event
A ticket booth inside a WARP train platform.
In front of it is a long line of people trying to get their tickets.
As we were waiting in line, a passenger approached us. They're dressed like an employee of a Wing…
"'Scuse me, can I ask you folks something?"
"Verily! Ask away!"
"If it's gonna take just ten seconds to get there anyway… what's the real difference between first class and economy class seats?"
"I did make bank from this work trip, but… first class ticket's probably a waste of money, right?"
The Sinners all turn to look at me as the passenger waits for our reply.
You should buy a first class ticket. Gain a Keywordless E.G.O Gift depending on the result of the following choice Well, now that we've talked to one another… I suppose a little tip couldn't hurt. While we couldn't explain the details, we recommended that, as long as they could afford it, they should buy a first class ticket. "Wha? A first class ticket?" The passenger's eyes open wide, surprised. A first class ticket…? That's like… my two months' salary. Are you sure it's worth that much money? |
You SHOULD buy a first class ticket. Envy & Sloth Advantage check. Pass to gain a Keywordless E.G.O Gift.
Who will step forth?
"Mm, fine. I did hear some pretty bad stuff about the first class seats, but… you're pretty convincing." E.G.O Gift Economy Class Discount Voucher obtained! "You're not a W Corp. employee, are you…?" All allies lost 12 SP |
Eh, not really. "Yeah, it's just ten seconds, right? It's probably a waste of money." We ended the conversation with a polite goodbye. A subtle look of guilt appears on the Sinners' faces. All allies lost 12 SP |
Economy class isn't so bad. We've never met this person before. No reason for us to give them advice on a sensitive subject like a Wing's Singularity. We ended the conversation with a polite goodbye. A subtle look of guilt appears on the Sinners' faces. All allies lose 12 SP |
E.G.O Gift
Tier: I |
Economy Class Discount Voucher |
Canned Ice Cream Event
As we were waiting around on the platform, we happened across a Fixer equipped with various prosthetic parts.
A cool costume and four mechanical arms.
That was more than enough to draw the interest of a few Sinners. They all look at them intently.
Maybe the Fixer felt their gaze.
They turn around and look back in our direction.
"I noticed that you've been watching me for a while. What's up?"
"Are you from up north?" Gain a Keywordless E.G.O Gift depending on the result of the following choice "Yep, from up north. Was it the outfit? I guess northern outfits do stand out with how heavily we're dressed." "Whew, I really enjoy the sights down south. I can actually take in the horizon, 'yknow? Up north, we've got so many damn tall buildings that we basically don't ever see a proper horizon. It's even worse in downtown areas. It's like I'm walking through a building jungle." "Hm, your weapons are pretty simple, huh? Gotta color 'em, put some dangly bits on 'em, make 'em stand out, catch my drift? They'll look down on you if you can't immediately show how impressive you are." "Oh, also, another thing. Lemme tell you folks about the tricolor canned ice cream they sell back in my hometown. Man, it's a real delicacy. If you ever—" "……." It's not like I've got ears myself, but I'm starting to understand what it means to "talk someone's ear off". We learned a lot more than we wanted to about the northern regions. I think we lost them somewhere around a harangue about various canned items of P Corp. Should we ask some more questions? |
"What are the benefits of having four arms?" Select to gain a Keywordless E.G.O Gift "First, it's sturdy. I commissioned it from one of the more expensive workshops, you know. Also, think about how often you hurt your arms and hands as you're doing Fixer work." "I'm tellin' ya, prosthetic maintenance is way cheaper than getting your flesh regenerated." "Oh, another thing. You don't have to hold your phone awkwardly with your cheek when you're typing and calling at the same time. You can open a can of ice cream with a pair of hands while the other goes over some documents…" "Man, back when I was working in the western regions, I had so, so much work that I even thought about installing more sets of arms beyond these four!" "……." It's not like I've got ears myself, but I'm starting to understand what it means to "talk someone's ear off". Now we know for sure how nice it is to have four arms. And we'll probably never forget how much one can get done while opening a can. "Oh boy, looks like my train's here. Gotta go." "Well, my curious friends, they say that there are no chance meetings in this world. Take this, why don't you?" E.G.O Gift Canned Ice Cream obtained! |
"Nothing. Have a nice trip." "Hm? S-sure. Have a nice trip to you, too." We quickly said our farewells and moved to a different line… Nothing Happened. |
"What are the benefits of having four arms?" Gain a Keywordless E.G.O Gift depending on the result of the following choice "First, it's sturdy. I commissioned it from one of the more expensive workshops, you know. Also, think about how often you hurt your arms and hands as you're doing Fixer work." "I'm tellin' ya, prosthetic maintenance is way cheaper than getting your flesh regenerated." "Oh, another thing. You don't have to hold your phone awkwardly with your cheek when you're typing and calling at the same time. You can open a can of ice cream with a pair of hands while the other goes over some documents…" "Man, back when I was working in the western regions, I had so, so much work that I even thought about installing more sets of arms beyond these four!" "……." It's not like I've got ears myself, but I'm starting to understand what it means to "talk someone's ear off". Now we know for sure how nice it is to have four arms. And we'll probably never forget how much one can get done while opening a can. Should we ask some more questions? |
"Are you from up north?" Select to gain a Keywordless E.G.O Gift "Yep, from up north. Was it the outfit? I guess northern outfits do stand out with how heavily we're dressed." "Whew, I really enjoy the sights down south. I can actually take in the horizon, 'yknow? Up north, we've got so many damn tall buildings that we basically don't ever see a proper horizon. It's even worse in downtown areas. It's like I'm walking through a building jungle." "Hm, your weapons are pretty simple, huh? Gotta color 'em, put some dangly bits on 'em, make 'em stand out, catch my drift? They'll look down on you if you can't immediately show how impressive you are." "Oh, also, another thing. Lemme tell you folks about the tricolor canned ice cream they sell back in my hometown. Man, it's a real delicacy. If you ever—" "……." It's not like I've got ears myself, but I'm starting to understand what it means to "talk someone's ear off". We learned a lot more than we wanted to about the northern regions. I think we lost them somewhere around a harangue about various canned items of P Corp. "Oh boy, looks like my train's here. Gotta go." "Well, my curious friends, they say that there are no chance meetings in this world. Take this, why don't you?" E.G.O Gift Canned Ice Cream obtained! |
"Nothing. Have a nice trip." "Hm? S-sure. Have a nice trip to you, too." We quickly said our farewells and moved to a different line… Nothing Happened. |
"Nothing. Have a nice trip. "Hm? S-sure. Have a nice trip to you, too." We quickly said our farewells and moved to a different line… Nothing Happened. |
E.G.O Gift
Tier: II |
Canned Ice Cream When an ally heals HP due to an E.G.O Skill effect, heal +12.5% more HP. (rounded down) |
E-Type Dimensional Dagger & Portable Barrier Battery Event
Past the dividing door, I see several W Corp. Cleanup Agents who have been turned into Bloodbags.
They're endlessly wandering the train car like they're patrolling the area.
Signs of a brutal fight litter the floor. Various agent gears covered in blood and viscera…
They haven't noticed us yet.
We could probably sneak by them…
… but maybe there's something we can use among the gears littered on the floor.
Sneak by. We successfully snuck by the Bloodbags. Picking up those gear would've been nice, but there's no need to take unnecessary risks at this moment. Nothing Happened. |
Look for anything useful on the floor. Envy & Gluttony Advantage check. Pass to gain a Charge E.G.O Gift.
Who will step up?
There are a few useful gears lying around the Cleanup Agents' feet. (Proceed to next Choice.) There are a few useful gears lying around the Cleanup Agents' feet. The selected Sinner lost 20 HP (Proceed to next Choice.)
|
A powerful-looking weapon. Select to gain a Charge E.G.O Gift We sprinted to the next car as soon as we picked up the weapon. E.G.O Gift E-Type Dimensional Dagger obtained! |
A useful-looking gear. Select to gain a Charge E.G.O Gift We sprinted to the next car as soon as we picked up the gear. E.G.O Gift Portable Barrier Battery obtained! |
Attempt a preemptive attack. Begin a combat encounter. Win to gain a Charge E.G.O Gift. Sneaking by the agents won't be easy. We can't just take our time looking for a useful gear on the floor, either. The Bloodbags are alert. Maybe it's a better idea to attempt a preemptive attack before they notice us. We decided to quietly sneak up to them for an ambush. Combat Encounter! Backups: Win the battle to gain E.G.O Gifts "E-Type Dimensional Dagger" & "Portable Barrier Battery" |
E.G.O Gifts
Tier: III |
E-Type Dimensional Dagger If that Skill 1 was a Single-coin Skill, gain Clash Power +1 and deal +12.5% damage instead. If a W Corp. Identity dealt damage to an enemy with an Envy Skill(including E.G.O Skills), inflict 2 |
Tier: III |
Portable Barrier Battery When using a Skill 1 that gains - Lose 1 Charge Barrier # after losing (X * 3) Shield. - (If the unit is a W Corp. employee, ALL Charge Barrier effects activate at (X * 5) instead of at (X * 3)) - Turn End: Gain a Charge Count for each Charge Barrier #, and Charge Barrier and Shield Gained from Charge Barrier expire completely next turn. (once per turn) If a W Corp. Identity takes HP damage due to any effect other than a direct damage, gain 5 - Lose 1 Charge Barrier # after losing (X * 3) Shield. - (If the unit is a W Corp. employee, ALL Charge Barrier effects activate at (X * 5) instead of at (X * 3)) - Turn End: Gain a Charge Count for each Charge Barrier #, and Charge Barrier and Shield Gained from Charge Barrier expire completely next turn. (once per turn) |
Biogenerative Battery & Cardiovascular Reactive Module Event
Hearts beating. Muscle tissues straining. Skin brushing.
Those were the sounds that filled the giant train car we emerged into.
Blue outlines of the WARP train flash intermittently between an imposing machine of blood and flesh.
It is a data center of sorts, made to store something. But the parts that form the machine are made from organic material of humans.
A voice speaks, saying that biometric authentication is needed for us to cross over to the next car.
We'll have to walk to the center of the room where the worming, intertwined mass of flesh is.
Proceed with the authentication. Gloom & Pride Advantage check. Pass to gain a Charge E.G.O Gift.
Who will step forth?
Bio-cables woven from a passenger's body reaches out toward [Sinner]. The selected Sinner loses 10 SP E.G.O Gift Biogenerative Battery obtained! Bio-cables woven from a passenger's body reaches out toward [Sinner]. The selected Sinner loses 20 HP The selected Sinner loses 15 SP E.G.O Gift Cardiovascular Reactive Module obtained! |
Refuse the authentication process. Select to gain a Charge E.G.O Gift Bio-cables woven from a passenger's body reaches out toward the Sinners. The writhing mass, the disgusting sensation is too much for the Sinners; they immediately move to cut off the cables. Countless blood veins, bone shards, and viscera shamble like boiling water. Another thick cable reaches out toward the Sinners… … but we managed to make it to the next car. There's something over the heart of one of the Sinners who made it out. E.G.O Gift Cardiovascular Reactive Module obtained! |
E.G.O Gifts
Tier: II |
Biogenerative Battery Turn End: Identities with 10+ ( |
Tier: II |
Cardiovascular Reactive Module When at 50%- HP, gain (( If a MultiCrack Office Identity received HP damage during this Encounter: next turn, they heal 33% of the HP lost last turn. (rounded down) |
Prosthetic Joint Servos & Crystallized Blood Event
A prosthetic body blocks the passageway between two train cars.
We approach them carefully, just in case that it is a Bloodbag.
… It is a Bloodbag, just dormant and immobilized.
A closer inspection through the mechanical joints reveals that any flesh that was once there has been completely desiccated.
The swollen veins broke through the steel armor, turning into red crystal growths all over the prosthetic body.
Though their expression is unobservable, it isn't hard to imagine that palpable pain must have been involved in this process. The Fixer's last moments left them in a twisted form that couldn't have been born from anything else but unimaginable pain.
See if anything can be done to help. Pride & Envy & Gloom Advantage check. Pass to gain a Charge E.G.O Gift.
Who will observe it?
There isn't much we can do to help. E.G.O Gift Prosthetic Joint Servos obtained! There isn't anything we can do to help. Nothing Happened. |
Investigate if this has anything to do with a Bloodfiend. Select to gain a Bleed E.G.O Gift There is no doubt that this Fixer was attacked by a Bloodfiend. The Sinners grow alarmed at the sight of desiccated viscera visible through the crystallized blood and the prosthetic husk. After a brief discussion with the Sinners, I decided to take a sample of the crystallized blood. It might come in useful. E.G.O Gift Crystallized Blood obtained! |
E.G.O Gifts
Tier: II |
Prosthetic Joint Servos When a MultiCrack Office Identity gains or consumes |
Tier: II |
Crystallized Blood |
Fusion Gifts
Tier: IV |
Automated Joints Base Attack Skills that consume Turn End: allies with If a MultiCrack Office Identity has 5+ |
Tier: IV |
Overcharged Battery Base Attack Skills that consume When allies with When winning a Clash with an Envy Affinity base Attack Skill, inflict 1 |
Tier: IV |
Perpetual Generator Servos Base Attack Skills that consume When allies with In this Encounter, when an ally takes damage that would kill them, consume all |
Tier: IV |
Hearts-powered Jewel Base Attack Skills that consume When allies have 15+ ( Max |