LCCB Assistant Manager Ryōshū

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Ryōshū. I.A.L. Hm? This isn't standard comms protocol?
Stop using acronyms? What, why? … Because I'm a rookie…? Haah…

–Ryōshū, LCCB Assistant Manager

LCCB Assistant Manager Ryōshū
LCCB Assistant Manager Ryōshū Full.png
LCCB Assistant Manager Ryōshū Full Uptied.png
Switch Art
Info
Rarity IDNumber2.png World World of LCCB Icon.png
Season Season 3 -
Bon Voyage
Release 2023.11.16
Traits Limbus Company
Status
HP.png 193 SPEED.png 4~7 Defense.png 45
Stagger Thresholds
65% (125HP.png) - 35% (68HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]
Skills

Shove Ryoshu Skill.png
5 Blunt.png + 5
Coin.png
Shove  
SkillAttack.png 46 (45+1) Atk Weight ⯀
Amt. x3
[On Use] Gain 2 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
At 7+ Poise, Coin Power +1
CoinEffect1.png
[On Crit] Target loses 8 SP

T.N. Ryoshu Skill.png
4 Blunt.png + 5
Coin.pngCoin.png
T.N.  
SkillAttack.png 46 (45+1) Atk Weight ⯀
Amt. x2
At 7+ Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
, Coin Power +1
CoinEffect1.png
[On Hit] Gain 2 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).

[On Crit] Inflict 2 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level Down
Offense Level -X for this turn.
CoinEffect2.png
[On Hit] Gain 1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).

[On Crit] Inflict 1 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level Down
Offense Level -X for this turn.

O.O.F. Ryoshu Skill.png
4 Pierce.png + 3
Coin.pngCoin.pngCoin.png
O.O.F.  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Amt. x1
[On Use] Gain 4 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).

Gain +1 Coin Power for every 7 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
on self (max 2)
CoinEffect1.png
[On Crit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
CoinEffect2.png
[On Crit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
CoinEffect3.png
Spend 1 Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.

[On Crit] Double the application of Tremor.pngTremorTremor.png Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
& Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Potency and Count
[On Hit] Inflict 4 Tremor.pngTremorTremor.png Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
and +2 Tremor.pngTremorTremor.png Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
Count
[On Hit] Inflict 4 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
and +2 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Count
[On Hit] Trigger Tremor Burst.pngTremor BurstTremor Burst.png Tremor Burst
Raise target's Stagger Threshold by Tremor Potency on target

Guard LCCB Ryoshu Skill.png
8 Guard.png + 8
Coin.png
Guard  
SkillDefense.png 48 (45+3) Atk Weight ⯀

Combat Passives
A S.B.  
LcbSinGluttony.png × 2 Owned
- Always Active : Begin encounters with 7 Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.

- If this unit has 7+ Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
at Turn End, heal 8 SP.
- If this unit already has max SP upon meeting this condition, gain 1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
next turn.
Support Passive
The Lucky Cig  
LcbSinPride.png × 4 Owned
- If 1 ally with the least Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.
uses a Skill that spends Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.
, gain 3 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
. (once per turn; does not apply to allies without Ammo)
-If 1 ally with the least Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.
uses up their last Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.
with a Coin, deal 50% of the damage dealt by that Coin attack against each target as bonus damage against each individual target. (rounded up)

Uptie

Uptie Info
Shove  
Uptie2.png
  • Coin Effect:
    CoinEffect1.png [On Crit] Target loses 4 > 6 SP

Uptie3.png
  • Skill Power: 4 > 5

Uptie4.png
  • Skill Effect:
    At 7+ Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    , Coin Power +1
  • Coin Effect:
    CoinEffect1.png [On Crit] Target loses 6 > 8 SP

T.N.  
Uptie2.png
  • Coin Effect:
    CoinEffect1.png [On Hit] Gain 1 > 2 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).

Uptie3.png
  • Skill Power: 3 > 4

Uptie4.png
  • Skill Effect:
    At 7+ Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    , Coin Power +1
  • Coin Effect:
    CoinEffect1.png [On Crit] Inflict 1 > 2 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level Down
    Offense Level -X for this turn.

O.O.F.  
Uptie4.png
  • Skill Effect:
    Gain +1 Coin Power for every 7 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    on self (max 2)
  • Coin Effect:
    CoinEffect1.png [On Crit] Gain +1 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    Count

    CoinEffect2.png [On Crit] Gain +1 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    Count

    CoinEffect3.png [On Hit] Inflict 2 > 4 Tremor.pngTremorTremor.png Tremor
    When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
    and +1 > +2 Tremor.pngTremorTremor.png Tremor
    When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
    Count
    Blank Icon.png [On Hit] Inflict 2 > 4 Rupture.pngRuptureRupture.png Rupture
    The next Y time(s) the unit is hit, take X fixed damage.
    and +1 > +2 Rupture.pngRuptureRupture.png Rupture
    The next Y time(s) the unit is hit, take X fixed damage.
    Count
    Blank Icon.png [Heads Hit] > [On Hit] Trigger Tremor Burst.pngTremor BurstTremor Burst.png Tremor Burst
    Raise target's Stagger Threshold by Tremor Potency on target

Guard  
Uptie2.png

Uptie3.png

Uptie4.png
  • Coin Power: +5 > +8
  • Sin Affinity: None > LcbSinGluttony.png

Passives  
Uptie2.png
  • Speed: 4~5 > 4~6

Uptie3.png
  • Speed: 4~6 > 4~7
  • A S.B.:
    - Always Active: Begin encounters with 7 Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.

    - If this unit has 7+ Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    at Turn End, heal 8 SP.

Uptie4.png
  • A S.B.:
    - Always Active: Begin encounters with 7 Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.

    - If this unit has 7+ Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    at Turn End, heal 8 SP.
    - If this unit already has max SP upon meeting this condition, gain 1 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    next turn.
  • The Lucky Cig:
    - If 1 ally with the least Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.
    uses a skill that spends Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.
    , gain 3 Poise.pngPoisePoise.png Poise
    Boost critical hit chance by X*5% for the next Y hit(s).
    . (once per turn; does not apply to allies without Ammo)

    - If 1 ally with the least Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.
    uses up their last Ammo.pngAmmoAmmo.png Ammo
    Spent by certain skills. Some attacks cancel if lacking Ammo.
    with a Coin, deal 50% of the damage dealt by that Coin attack against each target as bonus damage againt each individual target. (rounded up)

Trivia

  • This Identity mirrors Pilot in the alternate world. Interestingly, in 5-14 Pilot mentions that Ryōshū reminds him of an unnamed LCCB Team Director.
  • The SANGRIA that Ryōshū uses in this Identity include:
    • T.N. - Target Neutralization
    • O.O.F. - Obliteration of Forehead (refers to a line that Ryōshū says in Story Episode 5-13)
    • A S.B. - A Smoke Break
    • I.A.L. - I Am Listening
    • B.A.H. - Bored As Hell
    • S.P. - Shoot People
    • W.O.T. - Waste Of Time
    • W.O.W.W.I.E. - Waiting Overlong Was Worth It Eventually

Gallery

Navigation

Identities LCB Sinner Ryōshū Profile.png Seven Assoc. South Section 6 Ryōshū Profile.png Liu Assoc. South Section 4 Ryōshū Profile.png District 20 Yurodivy Ryōshū Profile.png Kurokumo Clan Wakashu Ryōshū Profile.png R.B. Chef de Cuisine Ryōshū Profile.png W Corp. L3 Cleanup Agent Ryōshū Profile.png Edgar Family Chief Butler Ryōshū Profile.png Lobotomy E.G.O Red Eyes & Penitence Ryōshū Profile.png 
E.G.O Forest for the Flames Ryōshū Icon.png Soda Ryōshū Icon.png Red Eyes Ryōshū Icon.png Blind Obsession Ryōshū Icon.png 4th Match Flame Ryōshū Icon.png Red Eyes (Open) Ryōshū Icon.png Contempt, Awe Ryōshū Icon.png