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Hello... I've been told that this is...where I'll stir with entertainment.
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”
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–Sinclair, Los Mariachis Jefe
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Los Mariachis Jefe Sinclair
Skills
5 + 1
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8 + 11
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42 (45-3) Atk Weight ⯀Amt. x1 If target's SP is below 0, boost crit chance proportional to target's SP If user has 5+ Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count, +30% Critical Damage [On Hit] Lower user’s Stagger Threshold by 50% of damage dealt
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Combat Passives
× 3 Res After a successful evade, lower Stagger Threshold by the evade skill’s Power at a (5x Gloom Reson.)% chance.
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Support Passive
× 4 Owned 1 ally with the most SP deals +10% damage to enemies with lower SP.
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Uptie
Uptie Info
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- Coin Effect:
[Heads Hit] Inflict 2 > 4 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
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- Skill Effect:
If target has 4+ Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), Coin Power +1
- Coin Effect:
[Heads Hit] > [On Hit] Inflict 4 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
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- Coin Effect:
[Heads Hit] Gain +1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count [On Hit] Inflict 1 > 2 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) [Heads Hit] Inflict +1 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count [On Hit] Inflict 1 > 2 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
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- Skill Effect:
If target has 6+ Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), Coin Power +2
- Coin Effect:
[Heads Hit] > [On Hit] Gain +1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count [Heads Hit] > [On Hit] Inflict +1 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
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- Skill Effect:
If user has 5+ Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count, +30% Critical Damage
- Coin Effect:
[Heads Hit] > [On Hit] Lower user’s Stagger Threshold by 50% of damage dealt
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- Sin Affinity: None >
- Skill Effect:
[On Evade] Gain +1 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). Count
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Trivia
- This Identity mirrors Aida in the alternate world.
- His skills are loosely based on the boss of the same name.
- Pañata Party is based on the skill of the same name, which acts as Aida's signature move. However, it only uses an animation similar to Aida's third hit. The effects are also similar, as both are Gloom attacks that increase crit chance based on the opponent's sanity and manipulating Stagger Thresholds on hit.
- Both Sinclair and Aida have an evade skill.
- His Skill 1 and 2 are completely original with names and sins based on the generic Los Mariachis mobs, a strong contrast from the majority of the IDs based on bosses.
- This Identity was previously named 'Jefe de Los Mariachis'.
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