3 + 7 |
Fierce Charge Amt. x3 [On Hit] Inflict 2 Burn Burn
Turn End: Take X fixed damage. Lasts Y turn(s). [Heads Hit] When in a Volatile E.G.O State, Reuse Coin (once per Skill) |
“ | Sometimes I get hand tremors… I hope that doesn't make me look like a coward. | ” |
–Sinclair, Dawn Office Fixer |
Info | |||||
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Rarity | World | ||||
Season | Walpurgisnacht - III | Release | 2024.05.02 | ||
Traits | Fixer Dawn Office | ||||
Status | |||||
169 | 3~7 | 45 | |||
Stagger Thresholds | |||||
70% (118) - 40% (67) - 20% (34) | |||||
Resistances | |||||
Ineff. [x0.5] |
Normal [x1] |
Fatal [x2] |
3 + 7 |
Fierce Charge Amt. x3 [On Hit] Inflict 2 Burn Burn
Turn End: Take X fixed damage. Lasts Y turn(s). [Heads Hit] When in a Volatile E.G.O State, Reuse Coin (once per Skill) |
5 + 3 |
Sunset Blade Amt. x2 If the target has 4+ Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s)., Clash Power +1 [On Use] When in a Volatile E.G.O state, consume 5 SP [Before Attack] When in a volatile E.G.O state, Atk Weight +1 - At 45 SP, Atk Weight +2 instead [After Attack] When in a Volatile E.G.O, consume 5 SP [On Hit] Inflict 1 Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). Count [On Hit] Inflict 1 Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). Count [On Hit] Inflict 1 Burn Burn
Turn End: Take X fixed damage. Lasts Y turn(s). Count |
4 + 7 |
Stigmatize Amt. x1 Coin Power +1 for every 7 Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). on target (max 2) When in a Volatile E.G.O state, activate Blazing Strike instead [Clash Win] Heal 10 SP [Clash Lose] Lose 10 SP [On Hit] Inflict 3 Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). [On Hit] Inflict 3 Burn Burn
Turn End: Take X fixed damage. Lasts Y turn(s). |
13 + 15 |
Blazing Strike Amt. x0 Coin Power +2 for every 4 (sum of Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). Potency on all enemies) (max 8) [Clash Win] Heal 10 SP [Clash Lose] Lose 30 SP Deal +10% more damage for every Wrath Reson. (max 60%) - At 4+ highest Wrath A-Reson., deal +20% more damage for every Wrath Reson. [After Attack] Lose 15 SP Deal +4% damage for every 1 Burn Burn
Turn End: Take X fixed damage. Lasts Y turn(s). on target (max 120%) [On Hit] If the target has 10+ Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s)., inflict 2 Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). against (# of highest Reson.) random enemies - If the above Reson. was a Wrath Reson., inflict +1 Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). Count as well [On Hit] Inflict 10 Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). [On Kill] Randomly inflict (Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). Potency of the defeated target between all enemies (max 10. In Focused Encounters, between all Parts) |
15 + 5 |
Rue When in a Volatile E.G.O state, Base Power +1 for every 2 Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). on target (max 20) |
Unstable Shell of Ego If 2+ allies are defeated in a single turn, and if this unit's SP isn't at -45 at Turn End, reset SP to 20; then, enter the Volatile E.G.O::Waxen Pinion state. If this unit gets Staggered due to damage or raised Stagger Threshold when entering the Volatile E.G.O state, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not enter the Volatile E.G.O state. Gain Volatile Passion Volatile Passion - On Hit, inflict 1 Burn - If the main target has Burn, Final Power +1 - If this unit has a Defense Skill chained at Combat Start, inflict 1 Burn per hit against the attacker for the turn - Turn End: lose (# of turns spent in Volatile E.G.O state x 5) SP. (Max SP loss : 40) while in the Volatile E.G.O state. Turn Start: At 0 or less SP, exit the Volatile E.G.O::Waxen Pinion state.
Stigma Workshop Weaponry / Passion This unit inflicts +1 more Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). Potency and Count with its Skills (activates 6 times per turn) When in a Volatile E.G.O state, and at 0+ SP, gain Coin Power +(SP/20). At 45 SP, gain Coin Power +3 instead. |
Flaring Brand When the #1 Sinner to be Deployed Heads Hits, inflict +1 Burn Burn Turn End: Take X fixed damage. Lasts Y turn(s). Count (4 times per turn) |
Uptie Info
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Fierce Charge | |||
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Sunset Blade | |||
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Stigmatize | |||
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Blazing Strike | |||
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Rue | |||
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Passives | |||
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This Identity has the following unique Sanity mechanics:
Identities | |
E.G.O |