Blinded Pequod Town Villager

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Blinded Pequod Town Villager

Blinded Pequod Town Villager
Blinded Pequod Town Villager Idle Sprite.png
Faction Traits
Pequod Town The Pequod
Status
HP.png 173 SPEED.png 1~4 Defense.png 43
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
1 2 2 2
Sanity.png Panic Type
Name Low Morale Panic
Pallid Panic.png
Pallid Panic

SP Loss Efficiency.pngSP Loss EfficiencySP Loss Efficiency.png SP Loss Efficiency
Amount of SP lost due to the Identity's 'Base factors decreasing Sanity(SP)'
+2


Every Turn End: Gain 2 Bind.pngBindBind.png Bind
Speed -X for this turn.
.
Every Coin this unit flips lands on tails.

StaggerAction.png Stagger Thresholds
45% (78HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Endure
[x0.75]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Stab Blinded Pequod Villager.png
4 Pierce.png + 6
Coin.png
Stab  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Amt. x2
CoinEffect1.png
[Heads Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Tear Up Wound Blinded Pequod Villager.png
3 Pierce.png + 3
Coin.pngCoin.pngCoin.png
Tear Up Wound  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Amt. x1
[Clash Win] Heal 5 SP.
Deal +5% damage per Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
on target
CoinEffect1.png
[On Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect3.png
[On Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Protect the Town Blinded Pequod Villager.png
12 Pierce.png - 2
Coin.pngCoin.pngCoin.pngCoin.png
Protect the Town!  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Amt. x1
[On Use] Gain 5 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).

CoinEffect1.png
[On Hit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
[On Hit] Heal 4 SP
CoinEffect2.png
[On Hit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
[On Hit] Heal 4 SP
CoinEffect3.png
[On Hit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
[On Hit] Heal 4 SP
CoinEffect4.png
[On Hit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
[On Hit] Heal 4 SP
Javelin Blinded Pequod Villager.png
7 Pierce.png + 7
Coin.png
Javelin  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Amt. x1
[On Use] Gain 5 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
and +2 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
CoinEffect1.png
[On Hit] Inflict 2 Bind.pngBindBind.png Bind
Speed -X for this turn.
and 2 Damage Down.pngDamage DownDamage Down.png Damage Down
Deal -(X*10)% damage with skills this turn. (Max 100%)
next turn
Guard Blinded Pequod Villager.png
10 Guard.png + 10
Coin.png
Guard  
SkillDefense.png 50 (45+5) Atk Weight ⯀
Amt. x1
When attacked while this unit has Shield, gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
Passives
Suppressed Pallidification  
At Turn Start, gain 'Offense Level' and 'Defense Level' by the number of surviving allies (not including this unit)
Captain's Orders  
At Turn Start, heal SP by (# of other surviving allies x 3)
Injected Hatred and Animosity  
Turn End: At 50%- HP, gain 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power Up
Attack Skill Final Power +X for this turn.
next turn. (once per encounter)
Crashing Pallidification  
Turn End: At less than 0 SP, 50% chance to change Skill patterns.

Focused

Blank Icon.pngBlinded Pequod Town Villager
Blinded Pequod Town Villager Idle Sprite.png
Info
Core HP.png 60 Traits The Pequod
Sanity.png Panic Type
Name Low Morale Panic
Pallid Panic.png
Pallid Panic

SP Loss Efficiency.pngSP Loss EfficiencySP Loss Efficiency.png SP Loss Efficiency
Amount of SP lost due to the Identity's 'Base factors decreasing Sanity(SP)'
+2


Every Turn End: Gain 2 Bind.pngBindBind.png Bind
Speed -X for this turn.
.
Every Coin this unit flips lands on tails.

Parts

Abno Part Body.png Status
HP.png 60 SPEED.png 1~2 Defense.png 45
Stagger Thresholds
60% (36HP.png) - 20% (12HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Normal
[x1]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]

Skills
Abno Part Body.png Body
Stab Blinded Pequod Villager.png
4 Pierce.png + 6
Coin.png
Stab  
SkillAttack.png 42 (45-3) Atk Weight ⯀
Amt. x2
CoinEffect1.png
[Heads Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Abno Part Body.png Body
Tear Up Wound Blinded Pequod Villager.png
3 Pierce.png + 4
Coin.pngCoin.pngCoin.png
Tear Up Wound  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Amt. x1
[Clash Win] Heal 5 SP.
Deal +5% damage per Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
on target
CoinEffect1.png
[On Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect3.png
[On Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Abno Part Body.png Body
Protect the Town Blinded Pequod Villager.png
4 Pierce.png - 1
Coin.pngCoin.pngCoin.pngCoin.png
Protect the Town!  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Amt. x1
[On Use] Gain 5 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).

CoinEffect1.png
[On Hit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
[On Hit] Heal 4 SP
CoinEffect2.png
[On Hit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
[On Hit] Heal 4 SP
CoinEffect3.png
[On Hit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
[On Hit] Heal 4 SP
CoinEffect4.png
[On Hit] Gain +1 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
[On Hit] Heal 4 SP
Abno Part Body.png Body
Javelin Blinded Pequod Villager.png
7 Pierce.png + 7
Coin.png
Tangling Javelin  
SkillAttack.png 48 (45+3) Atk Weight ⯀
Amt. x1
[On Use] Gain 5 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
and +2 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count
CoinEffect1.png
[On Hit] Inflict Tangle.pngTangleTangle.png Tangle
If inflicted against a target with Capture, Stagger target

[On Hit] Inflict 2 Bind.pngBindBind.png Bind
Speed -X for this turn.
next turn
Abno Part Body.png Body
Guard Blinded Pequod Villager.png
10 Guard.png + 10
Coin.png
Guard  
SkillDefense.png 50 (45+5) Atk Weight ⯀
Amt. x1
When attacked while this unit has Shield, gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
Passives
Suppressed Pallidification  
At Turn Start, gain 'Offense Level' and 'Defense Level' by the number of surviving allies (not including this unit)
Captain's Orders  
At Turn Start, heal SP by (# of other surviving allies x 3)
Injected Hatred and Animosity  
Turn End: At 50%- HP, gain 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power Up
Attack Skill Final Power +X for this turn.
next turn. (once per encounter)
Crashing Pallidification  
Turn End: At less than 0 SP, 50% chance to change Skill patterns.


Allies
Boss