Tough Twinhooks Pirate
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If this unit has Poise Poise
Boost critical hit chance by X*5% for the next Y hit(s)., gain 5 Poise Poise
Boost critical hit chance by X*5% for the next Y hit(s). upon Clash Win.
Every turn, if the first Coin 'Heads Hits', gain 1 Damage Up Damage Up
Deal +(X*10)% damage with skills this turn. (Max 100%) next turn.
If the first Coin 'Tails Hits', gain 1 Damage Down Damage Down
Deal -(X*10)% damage with skills this turn. (Max 100%) next turn.
When gaining Protection Protection
Take -(X*10)% damage this turn. (Max 100%), gain 1 additional Protection Protection
Take -(X*10)% damage this turn. (Max 100%) if this unit's Speed is at 1
On Hit, if target has Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., regain SP equal to Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target
Tough Twinhooks Pirate
Tough Twinhooks Pirate
Faction | Traits | ||||
---|---|---|---|---|---|
Twinhook Pirates | Twinhook Pirates Syndicate | ||||
Status | |||||
247 | 1~3 | 46 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 2 | 2 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Atrophied | Turn Start: Gain 2 Attack Power Down Attack Power Down Attack Skill Final Power -X for this turn.. |
Turn Start: Gain 4 Attack Power Down Attack Power Down Attack Skill Final Power -X for this turn.. | |||
Stagger Thresholds | |||||
60% (148) - 10% (25) - 0% (0) | |||||
Resistances | |||||
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Skills
5 + 6 |
Hit Me Harder Amt. x5 [On Use] If target has Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., gain 1 Protection Protection Take -(X*10)% damage this turn. (Max 100%) [On Hit] Inflict 2 Bind Bind
Speed -X for this turn. [Heads Hit] Inflict 2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
6 + 4 |
Hit Me Right here Amt. x2 [On Use] If target has Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., gain 1 Protection Protection Take -(X*10)% damage this turn. (Max 100%) [On Hit] Inflict 1 Paralyze Paralyze Fix the Power of X Coin(s) to 0 for this turn. next turn. [On Hit] Inflict 2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 2 Damage Down Damage Down
Deal -(X*10)% damage with skills this turn. (Max 100%) next turn. [On Hit] Inflict 2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
6 + 5 |
Even Harder Amt. x1 [After Attack] Gain 1 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) next turn [On Hit] Gain 2 Protection Protection Take -(X*10)% damage this turn. (Max 100%) [On Hit] Gain 2 Protection Protection
Take -(X*10)% damage this turn. (Max 100%) next turn [On Hit] Gain 4 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). next turn |
10 + 7 |
Defend Amt. x1 [On Use] Gain 2 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). next turn. Turn End: Heal HP equal to the shield HP. |
6 + 8 |
Looting Amt. x1 [Clash Win] Copies the target's 1~3 Skill Coin Power and Coin Count and uses them as its own |
Passives
Easy Breathing
Boost critical hit chance by X*5% for the next Y hit(s)., gain 5 Poise Poise
Boost critical hit chance by X*5% for the next Y hit(s). upon Clash Win.
Two Sides Of a Coin
Deal +(X*10)% damage with skills this turn. (Max 100%) next turn.
If the first Coin 'Tails Hits', gain 1 Damage Down Damage Down
Deal -(X*10)% damage with skills this turn. (Max 100%) next turn.
To the Front Lines!!
Take -(X*10)% damage this turn. (Max 100%), gain 1 additional Protection Protection
Take -(X*10)% damage this turn. (Max 100%) if this unit's Speed is at 1
Ain't That a Prick?
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., regain SP equal to Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target