T Corp. Class 2 Collection Staff
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At the end of the turn, if the HP is between 16% and 20%, instantly heal up to 60% of Max HP, and recover from stagger. (One time max)
After activating Golden Time, gain 2 Fragile Fragile
Take +(X*10)% damage this turn. (Max 100%) at the next Turn Start
Turn Start: If this unit does not have T Corp. Borrowed Time T Corp. Borrowed Time
Turn End:
- Gain (Borrowed Time Count - 1) Haste, Clash Power Up, and Fragile next turn.
- At 1 Count, gain (2 x Borrowed Time Potency - 1) Bind next turn instead.
- Gain 1 Potency and lose 1 Count
- If this unit has more Bind than it has Haste, the Borrowed Time effect expires and this unit gets Staggered., gain +5 Tremor Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count
Turn End: if in Panic, reset SP to 0
Prior to the June 27th, 2024 update, this enemy was named 'T Corp. Class 2 Admin Staff'.
T Corp. Class 2 Collection Staff
T Corp. Class 2 Collection Staff
Faction | Traits | ||||
---|---|---|---|---|---|
T Corp. Collectors | T Corp. | ||||
Status | |||||
199 | 2~4 | 48 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 2 | 3 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Agitated | Turn Start: Gain 1 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%). |
Turn Start: Gain 2 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) and 5 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%). | |||
Stagger Thresholds | |||||
40% (80) - 0% (0) | |||||
Resistances | |||||
Endure [x0.6] |
Fatal [x1.8] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Skills
4 + 3 |
Collection Stop-and-search Amt. x1 [On Use] Gain +1 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count [On Hit] If the target has 4+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, inflict 1 Interlocking Time Interlocking Time Reduce final damage by 30% and store it. At 3 Count, take fixed damage by 1.5 times the accumulated damage, and gain 3 Bind next turn. [On Hit] If the target has 4+ Tremor Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, inflict 1 Interlocking Time Interlocking Time Reduce final damage by 30% and store it. At 3 Count, take fixed damage by 1.5 times the accumulated damage, and gain 3 Bind next turn. [On Hit] Gain +1 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count |
4 + 4 |
Please Stop. Amt. x1 [On Use] Gain +2 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count [On Use] At 4+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, Clash Power +1 [On Hit] Inflict 2 Paralyze Paralyze Fix the Power of X Coin(s) to 0 for this turn. next turn [On Hit] At 4+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, inflict 8 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). [On Hit] Gain +2 Tremor Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count [On Hit] Inflict 2 Bind Bind Speed -X for this turn. next turn [On Hit] At 4+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, inflict 8 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count |
3 + 4 |
Enforcing Collections. Amt. x1 [On Use] Clash Power +1 for every 5 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count on self (max 2) [On Use] At 5+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, deal +10% more damage for every Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count. (max 100%) [After Attack] Consume all Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count on self [On Hit] Gain +2 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count next turn [On Hit] If the target has 8+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s)., inflict 1 Interlocking Time Interlocking Time Reduce final damage by 30% and store it. At 3 Count, take fixed damage by 1.5 times the accumulated damage, and gain 3 Bind next turn. [On Hit] At 4+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, inflict 8 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). [On Hit] Gain +2 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count next turn [On Hit] If the target has 4+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, inflict 1 Interlocking Time Interlocking Time Reduce final damage by 30% and store it. At 3 Count, take fixed damage by 1.5 times the accumulated damage, and gain 3 Bind next turn. [On Hit] At 4+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, inflict 5 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count [On Hit] At 7+ Tremor Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, inflict 1 Interlocking Time Interlocking Time Reduce final damage by 30% and store it. At 3 Count, take fixed damage by 1.5 times the accumulated damage, and gain 3 Bind next turn. [On Hit] Trigger Tremor Burst Tremor Burst Raise target's Stagger Threshold by Tremor Potency on target [On Hit] At 4+ Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count, trigger Amplitude Conversion Amplitude Conversion Converts Tremor or already converted Tremor on target to a different type of Tremor. Potency and Count values do not change over the conversion. into Tremor - Chain Tremor - Chain - Lose 1 Clash Power for every 10 Tremor Potency on self (max 3) - When Hit by Skills that trigger Tremor Burst, raise the Stagger Threshold by the effect's Potency - Turn End:reduce the Count by 1 (Interacts the same way as normal Tremor does to effects that raises or reduces Tremor Potency/Count) |
8 + 10 |
Borrow Time Amt. x0 [Combat Start] Consume 5 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count and gain +3 T Corp. Borrowed Time T Corp. Borrowed Time Turn End: - Gain (Borrowed Time Count - 1) Haste, Clash Power Up, and Fragile next turn. - At 1 Count, gain (2 x Borrowed Time Potency - 1) Bind next turn instead. - Gain 1 Potency and lose 1 Count - If this unit has more Bind than it has Haste, the Borrowed Time effect expires and this unit gets Staggered. Count |
Passives
Golden Time I
Time Recoil I
Take +(X*10)% damage this turn. (Max 100%) at the next Turn Start
Ready to Borrow Time
Turn End:
- Gain (Borrowed Time Count - 1) Haste, Clash Power Up, and Fragile next turn.
- At 1 Count, gain (2 x Borrowed Time Potency - 1) Bind next turn instead.
- Gain 1 Potency and lose 1 Count
- If this unit has more Bind than it has Haste, the Borrowed Time effect expires and this unit gets Staggered., gain +5 Tremor Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count
Panic Recovery