Twinhook Pirates First Mate Smee

From Limbus Company Wiki
(Redirected from Smee/Enemy)
Jump to navigation Jump to search

Twinhook Pirates First Mate Smee

Twinhook Pirates First Mate Smee
Twinhook Pirates First Mate Smee Idle Sprite.png
Faction Traits
Twinhook Pirates Twinhook Pirates Syndicate
Status
HP.png 326 SPEED.png 3~5 Defense.png 46
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
3 3 4 5
Sanity.png Panic Type
Name Low Morale Panic
Atrophied
Turn Start: Gain 2 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
.


Turn Start: Gain 4 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
.

StaggerAction.png Stagger Thresholds
45% (147HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Ineff.
[x0.5]
Fatal
[x2]
Normal
[x1]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
There There They Are Smee.png
5 Slash.png + 7
Coin.png
There, There They Are  
SkillAttack.png 52 (45+7) Atk Weight ⯀
Amt. x3
CoinEffect1.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
We've Got Company Boys Smee.png
4 Slash.png + 4
Coin.pngCoin.png
We've Got Company, Boys  
SkillAttack.png 52 (45+7) Atk Weight ⯀
Amt. x2
CoinEffect1.png
[On Hit] Inflict +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[Heads Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[Heads Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Battle Command Smee.png
4 Slash.png + 5
Coin.pngCoin.png
Battle Command  
SkillAttack.png 52 (45+7) Atk Weight ⯀
Amt. x1
[On Use] Gain 5 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
this turn
CoinEffect2.png
[On Hit] Apply 2 Protection.pngProtectionProtection.png Protection
Take -(X*10)% damage this turn. (Max 100%)
, 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power Up
Attack Skill Final Power +X for this turn.
to all other allies next turn
Weakness Spotted Fire Smee.png
5 Slash.png + 7
Coin.pngCoin.png
Weakness Spotted! Fire!  
SkillAttack.png 52 (45+7) Atk Weight ⯀
Amt. x1
If target has 5+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, Clash Power +2
CoinEffect1.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

[Heads Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
Deal bonus damage equal to Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
on target
Spend 1 Ammo.pngAmmoAmmo.png Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.
Evade Smee.png
8 Evade.png + 5
Coin.png
Evade  
SkillDefense.png 42 (45-3) Atk Weight ⯀
Amt. x1
[On Evade] Gain 5 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
next turn.
[On Evade] Apply 2 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
to all allies next turn.
Looting Smee.png
7 Slash.png + 8
Coin.png
Looting  
SkillAttack.png 52 (45+7) Atk Weight ⯀
Amt. x1
[Clash Win] Copies the target's Skill 3 Coin Power and Coin Count and uses them as its own
Passives
Easy Breathing  
If this unit has Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
, gain 5 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
upon Clash Win.
Two Sides Of a Coin  
Every turn, if the first Coin 'Heads Hits', gain 2 Damage Up.pngDamage UpDamage Up.png Damage Up
Deal +(X*10)% damage with skills this turn. (Max 100%)
and 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power Up
Attack Skill Final Power +X for this turn.
next turn.
If the first Coin 'Tails Hits', gain 2 Damage Down.pngDamage DownDamage Down.png Damage Down
Deal -(X*10)% damage with skills this turn. (Max 100%)
and 1 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
next turn.
No... Get Away From Me!  
Upon Clash Lose, gain 4 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
and 3 Poise.pngPoisePoise.png Poise
Boost critical hit chance by X*5% for the next Y hit(s).
Count.
Huzzah, Men!  
On Critical Hit, gain 1 Plus Coin Boost.pngPlus Coin BoostPlus Coin Boost.png Plus Coin Boost
Plus Coin Power +X for this turn.
next turn.
Heal 15 SP on self.
All other allies heal 10 SP.
(Activates once per turn)
What Are You Doing?!  
Being captured in this encounter causes all allies to lose 30 SP
Ain't That a Prick?  
If target has Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
On Hit, regain SP equal to Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
on target