Twinhook Pirates First Mate Smee
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Twinhook Pirates First Mate Smee
Twinhook Pirates First Mate Smee
Faction | Traits | ||||
---|---|---|---|---|---|
Twinhook Pirates | Twinhook Pirates Syndicate | ||||
Status | |||||
326 | 3~5 | 46 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
3 | 3 | 4 | 5 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Atrophied | Turn Start: Gain 2 Attack Power Down Attack Power Down Attack Skill Final Power -X for this turn.. |
Turn Start: Gain 4 Attack Power Down Attack Power Down Attack Skill Final Power -X for this turn.. | |||
Stagger Thresholds | |||||
45% (147) - 0% (0) | |||||
Resistances | |||||
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Skills
5 + 7 |
There, There They Are Amt. x3 [On Hit] Inflict 3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
4 + 4 |
We've Got Company, Boys Amt. x2 [On Hit] Inflict +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [Heads Hit] Inflict 2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict +1 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [Heads Hit] Inflict 4 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
4 + 5 |
Battle Command Amt. x1 [On Use] Gain 5 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). this turn [On Hit] Apply 2 Protection Protection
Take -(X*10)% damage this turn. (Max 100%), 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. to all other allies next turn |
5 + 7 |
Weakness Spotted! Fire! Amt. x1 If target has 5+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Clash Power +2 [On Hit] Inflict 4 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [Heads Hit] Inflict 4 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count Deal bonus damage equal to Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target Spend 1 Ammo Ammo Spent by certain skills. Some attacks cancel if lacking Ammo. |
8 + 5 |
Evade Amt. x1 [On Evade] Gain 5 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). next turn. [On Evade] Apply 2 Poise Poise Boost critical hit chance by X*5% for the next Y hit(s). to all allies next turn. |
7 + 8 |
Looting Amt. x1 [Clash Win] Copies the target's Skill 3 Coin Power and Coin Count and uses them as its own |
Passives
Easy Breathing
Boost critical hit chance by X*5% for the next Y hit(s)., gain 5 Poise Poise
Boost critical hit chance by X*5% for the next Y hit(s). upon Clash Win.
Two Sides Of a Coin
Deal +(X*10)% damage with skills this turn. (Max 100%) and 1 Attack Power Up Attack Power Up
Attack Skill Final Power +X for this turn. next turn.
If the first Coin 'Tails Hits', gain 2 Damage Down Damage Down
Deal -(X*10)% damage with skills this turn. (Max 100%) and 1 Attack Power Down Attack Power Down
Attack Skill Final Power -X for this turn. next turn.
No... Get Away From Me!
Boost critical hit chance by X*5% for the next Y hit(s). and 3 Poise Poise
Boost critical hit chance by X*5% for the next Y hit(s). Count.
Huzzah, Men!
Plus Coin Power +X for this turn. next turn.
Heal 15 SP on self.
All other allies heal 10 SP.
(Activates once per turn)
What Are You Doing?!
Ain't That a Prick?
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. On Hit, regain SP equal to Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target