| 505 | 1~5 | 50 | |||
| Stagger Thresholds | |||||
| 50% (252 | |||||
| Destructibility | Slot Weight | ||||
| ⯀ | |||||
| Resistances | |||||
Normal [x1] |
Normal [x1] |
Weak [x1.2] | |||
Normal [x1] |
Ineff. [x0.5] |
Endure [x0.75] |
Normal [x1] |
Weak [x1.25] |
Normal [x1] |
Weak [x1.5] |
| Info | |||||
|---|---|---|---|---|---|
| Risk Level |
|
Code | Undef. | ||
| Core |
505 | Traits | MultiCrack Office Fixer Mechanical Amalgam Bloodfiend Kindred | ||
| Name | Low Morale | Panic | |||
Turn Start: Gain 1 |
Turn Start: Gain 2 | ||||
| |||||
| 505 | 1~5 | 50 | |||
| Stagger Thresholds | |||||
| 50% (252 | |||||
| Destructibility | Slot Weight | ||||
| ⯀ | |||||
| Resistances | |||||
Normal [x1] |
Normal [x1] |
Weak [x1.2] | |||
Normal [x1] |
Ineff. [x0.5] |
Endure [x0.75] |
Normal [x1] |
Weak [x1.25] |
Normal [x1] |
Weak [x1.5] |
Activate Prosthesis [On Use] At 10+ [On Use] At 15+ [On Use] At 5- [On Hit] Inflict 1 |
Hardblood Reflux [On Use] At 10+ [On Use] At 15+ [On Use] At 5- [On Hit] Inflict 2 [On Hit] Inflict +1 [On Hit] Inflict +1 |
Bioenergy Conversion Charge [On Use] Consume 10% HP on self to gain +15 [On Hit] Inflict +1 [On Hit] Inflict +2 [On Hit] Inflict 2 |
Guard [On Use] Base Power +1 for every 3 |
Hardblood Transfusion [On Use] At 10+ [On Use] At 15+ [On Use] At 5- [On Hit] Inflict +1 |
Bioenergy Conversion Recharge [On Use] Consume 10% HP on self to gain +15 [On Hit] Inflict 1 [On Hit] Inflict +1 [On Hit] Inflict +2 [On Hit] Inflict 2 |
Sasha joins the battle when there are 4 or less Bloodbags left on the field (5 Bloodbags have been defeated), starting with 3 Actions. 1 additional Action is gained upon 2 more Bloodbags being defeated (2 left on field), and 1 more upon 1 more Bloodbag being defeated (1 left on field).
Sasha follows a relatively simple 2-Turn Skill Rotation at all times. Bolded Skills are added to the rotation when Sasha has 4 Actions, and italicized Skills are added when she has 5 Actions.
At 50%+ Max HP (254+ HP), Sasha uses the following Skill Rotation:
- Bioenergy Conversion Charge, Activate Prosthesis, Hardblood Reflux, Guard, Hardblood Transfusion
- Bioenergy Conversion Charge, Hardblood Reflux, Guard, Hardblood Transfusion, Activate Prosthesis
At 50%- Max HP, she switches to using the following Skills:
- Bioenergy Conversion Recharge, Hardblood Transfusion, Activate Prosthesis, Hardblood Reflux, Guard
- Bioenergy Conversion Recharge, Guard, Hardblood Transfusion, Activate Prosthesis, Hardblood Reflux
| Info | |||||
|---|---|---|---|---|---|
| Risk Level |
|
Code | Undef. | ||
| Core |
1070 | Traits | MultiCrack Office Fixer Mechanical Amalgam Bloodfiend Kindred | ||
| Name | Low Morale | Panic | |||
Turn Start: Gain 1 |
Turn Start: Gain 2 | ||||
| |||||
| 1070 | 2~6 | 57 | |||
| Stagger Thresholds | |||||
| 40% (428 | |||||
| Destructibility | Slot Weight | ||||
| ⯀ | |||||
| Resistances | |||||
Normal [x1] |
Normal [x1] |
Weak [x1.2] | |||
Normal [x1] |
Ineff. [x0.5] |
Endure [x0.75] |
Normal [x1] |
Weak [x1.25] |
Normal [x1] |
Weak [x1.5] |
Activate Prosthesis [On Use] At 10+ [On Use] At 15+ [On Use] At less than 5 [On Hit] Inflict 1 |
Hardblood Reflux [On Use] At 10+ [On Use] At 15+ [On Use] At less than 5 [On Hit] Inflict 2 [On Hit] Inflict +1 [On Hit] Inflict +1 |
Bioenergy Conversion Charge [On Use] Consume 10% HP on self to gain +15 [Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit without Cracking] Inflict 4 [On Hit without Cracking] Inflict +1 - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit without Cracking] Inflict 6 [On Hit without Cracking] Inflict +2 [On Hit without Cracking] Inflict 2 |
Guard [On Use] Base Power +1 for every 3 |
Hardblood Transfusion [On Use] At 10+ [On Use] At 15+ [On Use] At less than 5 [On Hit] Inflict +1 |
Bioenergy Conversion Recharge [On Use] Consume 10% HP on self to gain +15 [Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit without Cracking] Inflict 4 [On Hit without Cracking] Inflict 1 - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit without Cracking] Inflict 4 [On Hit without Cracking] Inflict +1 - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit without Cracking] Inflict 6 [On Hit without Cracking] Inflict +2 [On Hit without Cracking] Inflict 2 |
| Condition | Dialogue |
|---|---|
| Upon entering the battle | Don't they understand? Hah… becoming Bloodbags'll be an improvement, an ascension! |
| While using either 'Bioenergy Conversion Charge' or 'Bioenergy Conversion Recharge' | Let's get some more blood, ha ha ha…! |