Status | |||||
---|---|---|---|---|---|
98 | 1-1 | 38 | |||
Stagger Thresholds | |||||
50% (49) - 0% (0) | |||||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | F-04-21-03 | Core | 1524 |
Status | |||||
---|---|---|---|---|---|
98 | 1-1 | 38 | |||
Stagger Thresholds | |||||
50% (49) - 0% (0) | |||||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Status | |||||
---|---|---|---|---|---|
1081 | 1-1 | 38 | |||
Stagger Thresholds | |||||
70% (757) - 32% (346) - 0% (0) | |||||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
5 + 6 |
Snagged Lure [Unclashable] +1 Atk Weight for every turn Fairy is alive. Prioritizes Identities with Charmed Charmed - All damage dealt to Fairy reduced to 0. - Expires when Fairy dies.. [On Hit] Inflict +2 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Core, Body heals 15 HP |
5 + 9 |
Burrowing Roots [On Hit] Inflict +3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict +3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count |
6 + 8 |
Expanding Roots [On Hit] Inflict 5 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. [On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
7 + 8 |
Encroaching Stems [On Hit] Deal +5% damager per 5 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. Count on target |
10 + 8 |
Uncovered Abyss Deal +100% damage to targets with 5+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. |
6 + 6 |
Charmed Consciousness Attacking Faelantern deals 0 damage. |
When the Fairy is active, Faelantern uses Snagged Lure as many times as the number of Charmed Charmed
- All damage dealt to Fairy reduced to 0.
- Expires when Fairy dies. Sinners every turn, until the Fairy is broken. For example, if there are 3 Charmed sinners, it will use:
- Snagged Lure, Snagged Lure, Snagged Lure
When the Body is not broken, it one of the following skill lists. It uses them in sequential order every time the Body emerges, and the Body only emerges for 1 turn before submerging again:
- Burrowing Roots, Burrowing Roots, Burrowing Roots, Expanding Roots, Expanding Roots
- Burrowing Roots, Burrowing Roots, Expanding Roots, Expanding Roots, Encroaching Stems
When the Body is broken, it uses the following skill set instead:
- Burrowing Roots, Burrowing Roots, Burrowing Roots, Expanding Roots, Uncovered Abyss
Faelantern is made up of two rather unique parts. The first is the Fairy, which starts off targetable and becomes untargetable when it is destroyed. It regenerates after 1 turn of being destroyed. Dealing damage to the Fairy does not deal damage to Faelantern.
The other part is the Body. The Body starts off untargetable, and becomes revealed once the Fairy lure is destroyed. It is targetable for one turn before it then submerges again, becoming untargetable once more as the Fairy regenerates. However if the Body is staggered, then it stays above ground for an additional turn.
An Abnormality event occurs when the Fairy regenerates a second time.
Attacking that fairy again will reveal its true form.
This isn’t your first time facing this entity. It won’t be as hard as the first time.
The Sinners seem to agree.
The fairy simply sat there in near complete stillness only interrupted by its intermittently vibrating wings. It was as though the fairy knew you were coming.
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | F-04-21-03 | Core | 1619 |
Status | |||||
---|---|---|---|---|---|
135 | 1-1 | 28 | |||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Status | |||||
---|---|---|---|---|---|
1079 | 1-1 | 28 | |||
Stagger Thresholds | |||||
70% (755) - 32% (345) - 0% (0) | |||||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
5 + 6 |
Snagged Lure [Unclashable] +1 Atk Weight for every turn Fairy is alive. Prioritizes Identities with Charmed Charmed - All damage dealt to Fairy reduced to 0. - Expires when Fairy dies.. [On Hit] Inflict +2 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Core, Body heals 15 HP |
5 + 9 |
Burrowing Roots [On Hit] Inflict +3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict +3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count |
6 + 8 |
Expanding Roots [On Hit] Inflict 5 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. [On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
7 + 8 |
Encroaching Stems [On Hit] Deal +5% damager per 5 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. Count on target |
10 + 8 |
Uncovered Abyss Deal +100% damage to targets with 5+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. |
6 + 6 |
Charmed Consciousness Attacking Faelantern deals 0 damage. |
This variant behaves identically to the standard variant fought in the Mirror Dungeon, with two key differences:
The Fairy does not have any Stagger Thresholds, and hence cannot be Staggered.
The number of targets inflicted with Charmed Charmed
- All damage dealt to Fairy reduced to 0.
- Expires when Fairy dies. scales with the Cycle Count.