Dongbaek/Enemy/Lobotomy E.G.O::Sunshower - Dongbaek

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Lobotomy E.G.O::Sunshower - Dongbaek

LcbSinGluttony.pngLobotomy E.G.O::Sunshower - Dongbaek
Lobotomy E.G.O Sunshower - Dongbaek Idle Sprite.png
Info
Risk Level TETH Label.png Code ??-??-??-??
Core HP.png 585 Traits Technology Liberation Alliance
Sanity.png Panic Type
Name Low Morale Panic
Unstable Panic.png
Unstable

Turn Start: Gain 2 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power Up
Attack Skill Final Power +X for this turn.
and 3 Bind.pngBindBind.png Bind
Speed -X for this turn.
.


Turn Start: Become staggered.

Parts

Abno Part Body.png Status
HP.png 585 SPEED.png 3-5 Defense.png 42
Stagger Thresholds
0% (0HP.png) - -20% (-117HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Normal
[x1]
Weak
[x1.5]
LcbSinWrath.png
Ineff.
[x0.5]
LcbSinLust.png
Ineff.
[x0.5]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Fatal
[x2]
LcbSinPride.png
Weak
[x1.5]
LcbSinEnvy.png
Normal
[x1]

Skills
Abno Part Body.png Body
Stinging Memories Sunshower - Dongbaek.png
3 Blunt.png + 3
Coin.pngCoin.pngCoin.png
Stinging Memories  
SkillAttack.png 44 (45-1) Atk Weight ⯀
[Clash Win] Heal 8 SP
[Clash Lose] Lose 5 SP
CoinEffect1.png
[On Hit] Inflict 2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
and 2 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
next turn
CoinEffect2.png
[On Hit] Inflict 2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
and 2 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
next turn
CoinEffect3.png
[On Hit] Inflict 2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
and 2 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
next turn
Abno Part Body.png Body
Thorny Memories Sunshower - Dongbaek.png
5 Pierce.png + 4
Coin.pngCoin.png
Thorny Memories  
SkillAttack.png 44 (45-1) Atk Weight ⯀
[Clash Win] Heal 8 SP
[Clash Lose] Lose 5 SP
CoinEffect1.png
[On Hit] Inflict +2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count
CoinEffect2.png
[On Hit] Inflict +2 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Count
Abno Part Body.png Body
Self-defense Sunshower - Dongbaek.png
10 Blunt.png - 5
Coin.png
Self-defense  
SkillAttack.png 44 (45-1) Atk Weight ⯀
[Clash Lose] Lose 8 SP and gain 3 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)

CoinEffect1.png
[On Hit] Inflict 2 Bind.pngBindBind.png Bind
Speed -X for this turn.
and 2 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
next turn
Abno Part Body.png Body
Aching Heart Sunshower - Dongbaek.png
13 Pierce.png - 4
Coin.pngCoin.png
Aching Heart  
SkillAttack.png 48 (45+3) Atk Weight ⯀
CoinEffect1.png
[On Hit] Inflict 3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict +3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Count.
[On Hit] Raise Stagger Threshold by 50% of damage dealt
Abno Part Body.png Body
Sink It All Sunshower - Dongbaek.png
26 Pierce.png - 10
Coin.png
Sink It All  
SkillAttack.png 48 (45+3) Atk Weight ⯀⯀⯀⯀⯀⯀⯀
[On Use] Lose 30 SP and gain 5 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
; Gain Corroding Heart.pngCorroding HeartCorroding Heart.png Corroding Heart
Turn Start: Gain 2 Attack Power Down, 2 Fragile, and 5 Bind
next turn
CoinEffect1.png
[On Hit] Target loses 15 SP.
[On Hit] Inflict 8 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
and 8 Poison.pngPoisonPoison.png Poison
Turn End: Take X fixed damage, then halve the Count.
next turn
Abno Part Body.png Body
Get It Away Sunshower - Dongbaek.png
8 Evade.png - 5
Coin.png
Get It Away  
SkillDefense.png 48 (45+3) Atk Weight ⯀
[Failed Evade] Lose 8 SP
Abno Part Body.png Body
Don't Touch Me...! Sunshower - Dongbaek.png
20 Guard.png - 5
Coin.png
Don't Touch Me...!  
SkillDefense.png 48 (45+3) Atk Weight ⯀
[Combat Start] Gain Thorns.pngThornsThorns.png Thorns
When hit, return 50% of the damage taken to the attacker

Passives
Lobotomy E.G.O  
Starts the battle with 1200 Shield HP
Perilous Mind  
At the end of each turn, lose 10 SP.
Perilous Heart  
While in low morale, gain 2 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power Up
Attack Skill Final Power +X for this turn.
and 3 Bind.pngBindBind.png Bind
Speed -X for this turn.
.
Faltering Heart  
In panic, become staggered.
Determination  
When recovering from panic, fully heal SP, and gain 2 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
and 2 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power Up
Attack Skill Final Power +X for this turn.
.
Fixed Panic  
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.


Behavior

Attack Pattern

Dongbaek has an attack pattern primarily based around her sanity, which is represented through her passives Perilous Heart.pngPerilous HeartPerilous Heart.png Perilous Heart
Turn Start: Gain 2 Attack Power Up and 3 Bind
and Faltering Heart.

Dongbaek has the following default attack pattern:
- Stinging Memories, Stinging Memories, Thorny Memories/Self-defense, Get It Away
- Stinging Memories, Thorny Memories, Self-defense, Get It Away
Where on Thorny Memories/Self-defense, it has a 50/50 chance of being either of the two skills.

At Low Morale, Dongbaek gains the Perilous Heart.pngPerilous HeartPerilous Heart.png Perilous Heart
Turn Start: Gain 2 Attack Power Up and 3 Bind
status, and instead has the following attack pattern:
- Arching Heart, Arching Heart, Arching Heart, Stinging Memories, Stinging Memories
- Arching Heart, Arching Heart, Arching Heart, Self-defense, Get It Away

After 3 turns of attacking, Dongbaek will summon 4 Dongbaek Umbrella that are incapable of combat for 1 turn, and then use the following skill rotation for the next 3 turns:
- Don't Touch Me...!
- Sink It All, Arching Heart, Arching Heart, Thorny Memories
- Get It Away, Get It Away, Get It Away, Thorny Memories, Stinging Memories
After this, she will go back to either her default rotation, or her Low Morale rotation.

Parts

Like most abnormality encounters with human enemies, Dongbaek is made up of just the body part, making the additional parts mechanic a formality. The part will never break as it shares a health pool with Dongbaek herself.

Summons
Related