Bloodbag Prosthetic Fixer

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Bloodbag Prosthetic Fixer

Bloodbag Prosthetic Fixer
Bloodbag Prosthetic Fixer Idle Sprite.png
Faction Traits
Cassetti MultiCrack Office Fixer
Mechanical Amalgam
Status
HP.png 217 SPEED.png 3~4 Defense.png 48
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
1 2 3 3
StaggerAction.png Stagger Thresholds
60% (130HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Endure
[x0.75]
Normal
[x1]
Weak
[x1.2]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Endure
[x0.75]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Weak
[x1.5]
Skills
Activate Prosthesis Bloodbag Prosthetic Fixer.png
3 Pierce.png + 7
Coin.png
Activate Prosthesis  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Amt. x1
[On Use] At 10+ Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, consume 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to gain 3 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.

CoinEffect1.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Harpoon Mark Bloodbag Prosthetic Fixer.png
5 Pierce.png + 4
Coin.pngCoin.png
Harpoon Mark  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Amt. x1
[Combat Start] At 5- Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, gain 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count, and 1 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)

[On Use] At 10+ Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, consume 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to gain 3 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.

CoinEffect1.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

[On Hit] Inflict 2 Bind.pngBindBind.png Bind
Speed -X for this turn.
next turn
Hardblood Harpoon Bloodbag Prosthetic Fixer.png
4 Slash.png + 5
Coin.pngCoin.png
Hardblood Harpoon  
SkillAttack.png 46 (45+1) Atk Weight ⯀
Amt. x1
[On Use] Consume 10% HP on self to gain +10 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Inflict +3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect2.png
[On Hit] Inflict 6 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

[On Hit] Inflict +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count.
[On Hit] Inflict 2 Paralyze.pngParalyzeParalyze.png Paralyze
Fix the Power of X Coin(s) to 0 for this turn.
Counter Bloodbag Prosthetic Fixer.png
6 Slash.png + 6
Coin.png
Counter  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x1
[On Use] Base Power +1 for every 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count on self (max 2)
Passives
Blood Coagulation  
Gain +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count every time this unit is hit
Turn End: consume 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count on self to gain 1 Coagulated Blood.pngCoagulated BloodCoagulated Blood.png Coagulated Blood
Gain Offense Level and Defense Level equal to the value (max 5)
Thirst for Blood  
Prioritizes targets with Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
and 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
Power Leakage  
When hit, if the attacker used a Skill that gains Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
, the attacker steals 1 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count from this unit.
(Once per Skill. Does not activate if this unit does not have Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
)
Tenacious  
Self-inflicted damage due to this unit's Skills does not reduce this unit's HP under 1
Blood to Brain  
Take 30% less damage from Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
(rounded down)
On Hit, if the target has Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, heal 15% of the damage dealt
Prosthesis Model - L37  
Turn Start: At less than 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, gain 1 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.

Turn Start: At 5+ Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, gain 2 Clash Power Up.pngClash Power UpClash Power Up.png Clash Power Up
Clash Power +X for this turn.

Bloodbag Prosthetic Fixer (Focused - Cassetti)

Blank Icon.pngBloodbag Prosthetic Fixer
Bloodbag Prosthetic Fixer Idle Sprite.png
Info
Core HP.png 161 Traits MultiCrack Office Fixer
Mechanical Amalgam
Parts

Abno Part Body.png Status
HP.png 161 SPEED.png 3~4 Defense.png 48
Stagger Thresholds
60% (97HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Endure
[x0.75]
Normal
[x1]
Weak
[x1.2]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Endure
[x0.75]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Weak
[x1.5]

Skills
Abno Part Body.png Body
Activate Prosthesis Bloodbag Prosthetic Fixer.png
3 Pierce.png + 7
Coin.png
Activate Prosthesis  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Amt. x1
[On Use] At 10+ Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, consume 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to gain 3 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.

CoinEffect1.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Abno Part Body.png Body
Harpoon Mark Bloodbag Prosthetic Fixer.png
5 Pierce.png + 4
Coin.pngCoin.png
Harpoon Mark  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Amt. x1
[Combat Start] At 5- Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, gain 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count, and 1 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)

[On Use] At 10+ Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, consume 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count to gain 3 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.

CoinEffect1.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

[On Hit] Inflict 2 Bind.pngBindBind.png Bind
Speed -X for this turn.
next turn
Abno Part Body.png Body
Hardblood Harpoon Bloodbag Prosthetic Fixer.png
4 Slash.png + 5
Coin.pngCoin.png
Hardblood Harpoon  
SkillAttack.png 46 (45+1) Atk Weight ⯀
Amt. x1
[On Use] Consume 10% HP on self to gain +10 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count
CoinEffect1.png
[On Hit] Inflict +3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect2.png
[On Hit] Inflict 6 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

[On Hit] Inflict +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count.
[On Hit] Inflict 2 Paralyze.pngParalyzeParalyze.png Paralyze
Fix the Power of X Coin(s) to 0 for this turn.
Abno Part Body.png Body
Counter Bloodbag Prosthetic Fixer.png
6 Slash.png + 6
Coin.png
Counter  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x1
[On Use] Base Power +1 for every 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count on self (max 2)
Passives
Blood Coagulation  
Gain +1 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count every time this unit is hit
Turn End: consume 3 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count on self to gain 1 Coagulated Blood.pngCoagulated BloodCoagulated Blood.png Coagulated Blood
Gain Offense Level and Defense Level equal to the value (max 5)
Thirst for Blood  
Prioritizes targets with Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.

Turn End: if this unit failed to deal any damage this turn, gain 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
and 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
Power Leakage  
When hit, if the attacker used a Skill that gains Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
, the attacker steals 1 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count from this unit.
(Once per Skill. Does not activate if this unit does not have Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
)
Tenacious  
Self-inflicted damage due to this unit's Skills does not reduce this unit's HP under 1
Blood to Brain  
Take 30% less damage from Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
(rounded down)
On Hit, if the target has Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, heal 15% of the damage dealt
Prosthesis Model - L37  
Turn Start: At less than 5 Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, gain 1 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.

Turn Start: At 5+ Charge.pngChargeCharge.png Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
Count, gain 2 Clash Power Up.pngClash Power UpClash Power Up.png Clash Power Up
Clash Power +X for this turn.
Burst Bloodbag  
Combat Start: starts the Encounter with only half of max HP