Status | |||||
---|---|---|---|---|---|
161 | 3~4 | 48 | |||
Stagger Thresholds | |||||
60% (97) - 0% (0) | |||||
Resistances | |||||
Endure [x0.75] |
Normal [x1] |
Weak [x1.2] |
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Faction | Traits | ||||
---|---|---|---|---|---|
Cassetti | MultiCrack Office Fixer Mechanical Amalgam | ||||
Status | |||||
217 | 3~4 | 48 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 3 | 3 | ||
Stagger Thresholds | |||||
60% (130) - 0% (0) | |||||
Resistances | |||||
Endure [x0.75] |
Normal [x1] |
Weak [x1.2] |
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
3 + 7 |
Activate Prosthesis Amt. x1 [On Use] At 10+ Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, consume 5 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to gain 3 Offense Level Up Offense Level Up Offense Level +X for this turn. [On Hit] Inflict 3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
5 + 4 |
Harpoon Mark Amt. x1 [Combat Start] At 5- Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, gain 5 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count, and 1 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) [On Use] At 10+ Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, consume 5 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to gain 3 Offense Level Up Offense Level Up Offense Level +X for this turn. [On Hit] Inflict 4 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 2 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 2 Bind Bind Speed -X for this turn. next turn |
4 + 5 |
Hardblood Harpoon Amt. x1 [On Use] Consume 10% HP on self to gain +10 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [On Hit] Inflict +3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] Inflict 6 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count. [On Hit] Inflict 2 Paralyze Paralyze Fix the Power of X Coin(s) to 0 for this turn. |
6 + 6 |
Counter Amt. x1 [On Use] Base Power +1 for every 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count on self (max 2) |
Info | |||||
---|---|---|---|---|---|
Core | 161 | Traits | MultiCrack Office Fixer Mechanical Amalgam |
Status | |||||
---|---|---|---|---|---|
161 | 3~4 | 48 | |||
Stagger Thresholds | |||||
60% (97) - 0% (0) | |||||
Resistances | |||||
Endure [x0.75] |
Normal [x1] |
Weak [x1.2] |
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
3 + 7 |
Activate Prosthesis Amt. x1 [On Use] At 10+ Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, consume 5 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to gain 3 Offense Level Up Offense Level Up Offense Level +X for this turn. [On Hit] Inflict 3 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
5 + 4 |
Harpoon Mark Amt. x1 [Combat Start] At 5- Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, gain 5 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count, and 1 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) [On Use] At 10+ Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, consume 5 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to gain 3 Offense Level Up Offense Level Up Offense Level +X for this turn. [On Hit] Inflict 4 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 2 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 2 Bind Bind Speed -X for this turn. next turn |
4 + 5 |
Hardblood Harpoon Amt. x1 [On Use] Consume 10% HP on self to gain +10 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [On Hit] Inflict +3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] Inflict 6 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict +2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count. [On Hit] Inflict 2 Paralyze Paralyze Fix the Power of X Coin(s) to 0 for this turn. |
6 + 6 |
Counter Amt. x1 [On Use] Base Power +1 for every 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count on self (max 2) |