Whale of the Porous Hand Soldier Mermaid
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Whale of the Porous Hand takes damage when this unit is defeated.
Upon death, deal 10 damage to connected Mermaids. Then, apply 2 Damage Up Damage Up
Deal +(X*10)% damage with skills this turn. (Max 100%) next turn.
This effect cannot drop the connected Mermaids' HP below 1.
Note: This enemy was originally titled "Towering Mermaid" during the TGS 2023 presentation.
Prior to the November 23rd 2023 patch, this enemy was known simply as "Whale Mermaid"
Whale of the Porous Hand Soldier Mermaid
Whale of the Porous Hand Soldier Mermaid
Faction | Traits | ||||
---|---|---|---|---|---|
Mermaids | Lake Entity | ||||
Status | |||||
345 | 4~5 | 46 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 2 | 3 | ||
Stagger Thresholds | |||||
40% (138) - 0% (0) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Weak [x1.2] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Ineff. [x0.5] |
Weak [x1.5] |
Normal [x1] |
Skills
4 + 4 |
Water Jet Amt. x3 [On Hit] Inflict 3 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) [On Hit] Inflict 3 Sinking Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) |
6 + 9 |
Damp Strike Amt. x2 [On Hit] Inflict 2 Sinking Fragility Sinking Fragility
Take +X damage from Sinking effects this turn. [On Hit] Inflict +3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count [On Hit] Heal by 50% of damage dealt |
3 + 3 |
Clutch of the Waves Amt. x1 [On Hit] Inflict +2 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count [Heads Hit] Inflict 2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict +2 Sinking Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count [Heads Hit] Inflict 2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
12 + 4 |
Shrieking Waves Amt. x1 Damage +20% per 5 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Potency on target If target's SP is below 0, deal +10% damage [On Hit] Sinking Deluge Sinking Deluge
Deal SP damage by (Sinking Count * Sinking Potency), then remove Sinking If target's SP is -45 or lower, the excess SP damage is dealt as Gloom-affinity HP damage (Units with no Sanity take all of it as Gloom HP damage) |
10 + 5 |
Mucous Skin Amt. x1 If attacked while Shielded, inflict 1 Sinking Sinking The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on the attacker |
Passives
Cetacean Strand
Connected Pain
Deal +(X*10)% damage with skills this turn. (Max 100%) next turn.
This effect cannot drop the connected Mermaids' HP below 1.