Status | |||||
---|---|---|---|---|---|
285 | 3-5 | 23 | |||
Stagger Thresholds | |||||
45% (128) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Info | |||||
---|---|---|---|---|---|
Risk Level | Code | T-02-21-07 | Core | 1938 |
Status | |||||
---|---|---|---|---|---|
285 | 3-5 | 23 | |||
Stagger Thresholds | |||||
45% (128) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
Status | |||||
---|---|---|---|---|---|
285 | 3-5 | 23 | |||
Stagger Thresholds | |||||
45% (128) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Endure [x0.75] |
Ineff. [x0.5] |
6 + 7 |
Dimensional Slice [On Use] Gain +3 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [Clash Lose] Spend 2 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [On Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
6 + 4 |
Consecutive Dimensional Slice [On Use] Gain +3 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [Clash Lose] Spend 2 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [On Hit] Inflict 3 Dimensional Rift Dimensional Rift Turn End: Gain +X Rupture Count [On Hit] Inflict 3 Dimensional Rift Dimensional Rift
Turn End: Gain +X Rupture Count |
8 + 6 |
Discharge Byproducts [Clash Lose] Spend 2 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [On Hit] Inflict 5 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
15 + 3 |
Rip Space At 10+ Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, spend 10 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count and gain Clash Power +5 and deal +100% damage At 10- Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, spend 100 Core HP and deal +80% damage This skill does not reduce the unit's HP to 0. [Heads Hit] Gain +2 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [On Hit] Inflict 3 Dimensional Rift Dimensional Rift Turn End: Gain +X Rupture Count [Heads Hit] Gain +2 Charge Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [On Hit] Inflict 3 Dimensional Rift Dimensional Rift Turn End: Gain +X Rupture Count |
5 + 2 |
Prepared Retribution [On Use] Gain +1 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [On Hit] Inflict +2 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 2 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
6 + 8 |
Vomit Byproducts [On Use] If target has Dimensional Rift Dimensional Rift Turn End: Gain +X Rupture Count, deal +10% damage [Clash Lose] Spend 2 Charge Charge Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count [On Hit] Inflict 5 Dimensional Rift Dimensional Rift
Turn End: Gain +X Rupture Count |
10 + 8 |
High-speed Rip Space Gain Clash Power equal to the number of Dimensional Rift Dimensional Rift Turn End: Gain +X Rupture Count effect with the highest stack Deal +10% damage for every Dimensional Rift Dimensional Rift Turn End: Gain +X Rupture Count effect on self [On Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
After being on the field for the first turn, Wayward Passenger will escape into a Dimension Rift and summons 4 Dimension Rifts to fight. The sinners must destroy all 4 rifts within 2 turns, or it will receive massive buffs.
If both Arms are staggered at the start of the turn, it will be unable to escape, granting a free turn. Destroying both arms doesn't stop it from escaping.
When Wayward Passenger is not in a Dimensional Portal, it one of the following skill lists. It uses them in sequential order every time it emerges, and only emerges 1 turn before escaping again:
- Dimensional Slice, Dimensional Slice, Dimensional Slice, Consecutive Dimensional Slice, Consecutive Dimensional Slice, Prepared Retribution
- Dimensional Slice, Dimensional Slice, Consecutive Dimensional Slice, Consecutive Dimensional Slice, Consecutive Dimensional Slice, Prepared Retribution
- Dimensional Slice, Dimensional Slice, Discharge Byproducts, Discharge Byproducts, Discharge Byproducts, Prepared Retribution
Once Wayward Passenger hits <30% HP, it will stop escaping into portals and its behavior changes. Instead, it uses the following skill rotation:
- Dimensional Slice, Dimensional Slice, Consecutive Dimensional Slice, Consecutive Dimensional Slice, Prepared Retribution, High-speed Rip Space
- Dimensional Slice, Vomit Byproducts, Consecutive Dimensional Slice, Rip Space, Rip Space
The second time that Wayward Passenger escapes to another dimension, the yellow text indicating an abnormality event appears. The turn after it re-emerges, the abnormality event occurs..
If this fight’s been anything to go by, it’ll soon emerge from one of the dimensional rifts.
If we can intuit its next point of emergence, maybe we can deal a fatal blow against it before it fully emerges from the dimensional rift.
Summons | |
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